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Biomes! Caverns
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Mod, 1.4, 1.5
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338.556 MB
2023年4月30日 21時51分
2024年4月30日 12時51分
25 項目の変更履歴 ( 表示 )

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Biomes! Caverns

Draegon1993 作成の 2 件のコレクション
Biomes! Mod Series
7 アイテム
Biomes! Team Suggested Mods
27 アイテム
解説
[www.patreon.com]

Changelog: Please check the change notes tab

Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old one, you'll have plenty to sink your mod-loving teeth into. This mod adds 4 unique underground biomes with more to come, each with their own life forms and features both extremely useful, and horribly horribly hazardous for your pawns' continued existence!

These biomes are meant to be a different play experience, perfect for your undergrounder or tunneler and darkness-loving playthroughs!

The following infographics will give you a taste of the features present in each biome. You will discover more features as you explore them in-game!










  • 4 new underground biomes
  • Over 50 new animals, from battle animals to pets to packs
  • Over 20 new plants and fungi
  • Caverns-exclusive events
  • Multiple new resources, from stony to textile
  • Many new crops to grow in the darkness
  • New music by Dendroid!
  • Some new trophy items from tough creatures!
  • Full integration of the Caveworld Flora mod


Mod director & artist: Draegon

Dendroid: Sounds & Music
Joseasoler: XML and C#
M00nlight: XML and C#
Zylle: XML and C#
Xeye: XML and C#
Sergkart: XML and C#
Fluffy: Art and Caveworld flora content
Detvisor: Art
Odzman: Art
Elseud: Art
Pphhyy: Art
SirVan: Art
Luizi: Art
Immortalus: Art
Austrinus: Art
ItsHalno: Art

Japanese translation by Lucifel

Special thanks:
Jecrell: Many thanks to him for the amazing Biomes! word logo design.
Vowels for considerable help with the animal descriptions
Elseud for the new Biomes! preview images.
Steve o.O for the new crystal and cooled magma terrain!
Taranchuck for some custom special code.
RangerRick for help with the discord.


Vanilla Fishing Expanded - Unique fish when fishing in any underground biome
Vanilla Animals Expanded - VE Cave animals will show up periodically in caverns biomes :D
Vanilla Plants Expanded - Mushrooms - The fungi have a little bit of functional overlap, but it's a great mod, try it out!
Alpha Biomes - Shallow Caves can generate "on top" of alpha biomes, allowing for a fun mix!

Royalty DLC - Custom anima tree texture
Ideology DLC - Custom gauranlen tree texture
Biotech DLC - Custom Polux tree texture


Q: Do I need Biomes! Core for this?
A: Yes, all Biomes! mods require Core

Q: Is it CE compatible?
A: Yep, on their end!

Q: Is it safe to add mid-game?
A: Probably, but the biomes won't spawn

Q: Why do I need Geological Landforms for this to work?
A: M00nlight did a ton of work for us and much of it is in the GL code!

Q: Do raids and caravans still work in caverns biomes?
A: Yes, they will function as normal, though drop pod ones will use a unique kind of pod!

Q: Does this mod make impassable mountains passable?
A: It does not, UNLESS the mountain has a cave biome on it.

Q: I can't find Cavern biomes easily enough, what do I do?
A: Geological Landforms, which this mod requires, has a slider for mountain density and cavern density. Just turn them up a bit until it's where you want it!

Q: I'm having issues after an update, what do I do?
A: Follow these steps! https://discord.com/channels/143756496851697666/407350614805446659/1106842059849093180

Q: Will there be more content added in the future?
A: Most likely! We have some future stuff planned but it's TBD on when we'll get to it :D

Q: Where can I find info on the content?
A: Right here!: https://github.com/biomes-team/BiomesCaverns/wiki

[ko-fi.com]

[discord.gg]
人気スレッド 全て表示 (13)
222
4月21日 20時43分
ピン留め: Official Bug Report Thread
Draegon1993
8
2023年7月16日 2時18分
Wrong egg type?
Madlark
8
2023年6月3日 3時09分
Worldgen Failure
dopamine terrorist
1,599 件のコメント
Porifera 36 分前 
Fantastic mod (along with your Islands and Fossils mods I use)! I was wondering if there’s any way to decrease the spawn amount of mushrooms in caves- they’re starting to overtake the ground and I’m having to cut them down every couple of days…
七·色人偶 4 時間前 
Would you mind making mycelium selectable so we can cancel the harvest command once and for all, since wild mushrooms need mycelium to survive?
Draegon1993  [作成者] 4月28日 21時08分 
@LycanKnight I'll make a note of it for the TLC :D
LycanKnight 4月28日 20時53分 
It would be nice if the crimson silk from Aarioxis dendoria gave a comfort and beauty bonus since its described as "luxuriously soft". it would be awesome for furniture.
knots6 4月28日 0時47分 
@Draegon1993 kinda of a shame the mods otherwise work together so well, is it possible get a patch I know its kinda a small thing to make glow pods but it would be nice to be able to use the glowing goo
Draegon1993  [作成者] 4月27日 12時43分 
@knots6 Ah, this is possible
knots6 4月26日 22時31分 
@Draegon1993 I have Vanilla Expanded insectoids 2 which also make glow pods buildable so maybe that is blocking me from using it for that ?
Draegon1993  [作成者] 4月25日 10時25分 
@Cloak Nope, I'll put that on the "to-fix" list

@RedDogStalin It's a workaround with Caverns biomes
Draegon1993  [作成者] 4月25日 10時24分 
@knots6 You can use it for making fuel and use it to craft glowpods unless I'm very mistaken and tired
knots6 4月24日 19時20分 
What does glowing goo do is it required to build something? or am I just supposed to put stockpiles of it everywhere for light ?