Arma 3
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Yulakia
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Data Type: Mod
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2.662 GB
21 мар. 2023 г. в 11:48
24 апр в 11:48
Обновлений: 59 (просмотреть)

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Yulakia

Описание
Version: v1.1
First release: Apr 28, 2024 (0.99beta), Apr 10, 2025 (v1.0)
Current release: Apr 24, 2025 (v1.1)

Republic of Yulakia
Автор сообщения: author
Where Sea Embraces Mountains, Sunflowers Bloom in Unity.

Island terrain 12.8km x 12.8km. Project has been created in 2 years with more than 2,500 hours invested.

Yulakia is a fictional project aka “mod” created by IceBreakr (www.icebreakr.si) for the game Arma 3 by Bohemia Interactive a.s. It is not allowed to use this addon/mod on monetized servers without express permission. It is not allowed to use this addon/mod or any part of it outside of game Arma 3. All rights reserved (c) Copyright by IceBreakr.

Lore/Story
(also available as PDF[online.fliphtml5.com])

Geography
Nestled in the heart of Eastern Europe, the Republic of Yulakia spans approximately 164 square kilometers of diverse terrain. Its landscape is characterized by sprawling plains, dense forests, and rugged mountains, offering both strategic advantages and challenges to its inhabitants and visitors.

Population
The population of the Republic of Yulakia stands at an estimated 95,000 people, comprising a rich tapestry of ethnicities, cultures, and traditions. The majority of the population resides in urban centers, with the capital city, Mazemovo, serving as the political, economic, and cultural hub of the nation of West Yulakia. Eastern Yulakia capital city is Yurievgrad.

Government

The Republic of West Yulakia operates under a democratic system of governance, with President Vissim I. Dokolenko at the helm. Known for his astute leadership and unwavering dedication to the welfare of his people, President Dokolenko has steered the nation through tumultuous times with grace and resilience. Alongside him stands his fiancée, Arianna Nakolenka, whose intellect and charisma have earned her widespread admiration among the populace.

Military
The Yulakian Armed Forces comprise a formidable presence within the region, with a total personnel strength of 4,750 troops. Strategically positioned military installations dot the landscape, ranging from fortified border outposts to state-of-the-art training facilities. In addition to its ground forces, the nation boasts a capable air force and navy, equipped with modern aircraft and naval vessels to safeguard its sovereignty. Eastern Yulakia is upgrading its military strength with the help of Russia and seperatist appetites for control of Capital City of Mazemovo and its surrounding cities are becoming substantial. Not a week goes by that a new Russian transport ship arrives at docks on Eastern Coast or a big transport plane lands at Shakal Military Base.

Historical Conflict
The Republic of Yulakia bears the scars of a bitter decade-long conflict that ravaged the nation in the 1990s. Fueled by political unrest and ethnic tensions, the war tore through the fabric of Yulakian society, leaving a legacy of division and distrust in its wake. The conflict culminated in the division of the nation along the winding course of the Mazovka River, with the eastern territories falling under the influence of Russia, while the western regions aligned with the Western Nations.

Economy
Despite the lingering effects of conflict, the economy of the Republic of Yulakia has experienced steady growth in recent years, driven by robust sectors such as agriculture, manufacturing, and technology. The nation's natural resources, including fertile farmland and mineral deposits, serve as pillars of its economic prosperity, while investments in infrastructure and innovation continue to fuel its development. Recent oil findings in Northeast Yulakia under seperatists control fuelled more appetites to expore the land and maybe provoke a new conflict with newly gathered appetites. Eastern Yulakia is currently also receiving income for tourist visits to Victorin - the biggest cave system in the region. A border river runs right through the cave with Eastern entrance way more accessible due to the natural structural design of the cave.

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What is included?
- Terrain (12.8x12.8 km) with river acting as a border between West and East regions
- Yulakian Army and Police factions
- "mysterious creatures of the deep"
- R-400 Spice cruise missiles and static launcher
- president and his fiancee
- Many easter eggs to discover

---------------------------------

Bug reporting
Please use Discord channel #yulakia-bugreport available here: https://discord.com/invite/0at5rHYr1sy2Mp8y
---------------------------------

Credits
CUP & Mondkalb: usage of CUP objects
Sierra: placement
Venom: placement, village templates
Roman: Bunker, fortifications, outpost compositions
Sahbazz: object assistance, credits statue, support
bjrul: placement, templates
-FM-: placement, templates
EO: wildboars
Dim Rutagan: various buildings
CytechTeam: custom rock formations
poolpunk: wooden desks for the docks
Moonie: bunker object
Sahbazz: bunker object, hayhanger object
Dame2010: priest objects, primal objects
N3crowolf, STAVR.88, Roman, Miledino: object compositions
Vilas: objects
Bromine: red barns and silos
DeanosBeanO_DBO, Grahame: finanly functional cows but Zeus will go crazy because of the constant mooing ;)
Facel: mask for Lartanians

-------

Special thanks: SBP Team & Clan CAP

Support
Like my work? I've dedicated 12+ years in creating new battleground and sightseeing places for your enjoyment. Please support me via following:

1. Patreon (signup required / monthly fee)
[www.patreon.com]

2. Paypal (single amount)
[www.paypal.com]

3. Crypto
- via https://handle.me/icebreakr
Популярные обсуждения Просмотреть все (2)
5
24 мая. 2024 г. в 0:01
Missions made for this terrain
SBP team
0
1
30 апр. 2024 г. в 14:32
Terrain areas that can be also found in the real life ;)
IceBreakr
Комментариев: 230
FROSTY THE SNOW QUEEN 8 мая в 14:46 
Will the missing roads be fixed soon? We are considering starting a campaign on this map.
BeppeBoxing979 1 мая в 2:47 
good morning, I would like to give some feedback on the Yulakia map, yesterday I tried to create something with eden editor and after putting it into practice, after creating the sqf file and trying to play I noticed that the characters inside the underground areas were bugging and passing through walls and rocks, how can this problem be solved? does it depend on a map problem or some mod that conflicts? or have you noticed some mod in particular that should not be used? thanks for everything!
Kayien 30 апр в 8:19 
Hi, thanks for this increible work. But, i have this errors

- No Entry bin/config.bin/CfgModels/default.sections
- No Entry bin/config.bin/CfgWorlds/Porto.description

To be honest, I don't know how to solve it.

I would have liked this map to be about 40KM, I love it!
TeleRory 26 апр в 17:03 
where is Site-78
kiba3x 26 апр в 11:13 
Talented, diverse and performance friendly map. Congrats for making it! :steamthumbsup:
Protomehka 24 апр в 4:00 
This map is absolutely incredible, for sure, this is one of the best that has been ever made for Arma 3. I'm totally in love !
IceBreakr  [создатель] 21 апр в 18:42 
Belfort: stop using other maps that alter weather... Dogechnya 0.52 is one of those ;)
Belfort 18 апр в 11:52 
how to change weather on this map to sunny ?
IceBreakr  [создатель] 16 апр в 3:25 
SSG: Someone stole the asphalt! I am assigning road company to it as I type this...
SSG 12 апр в 22:01 
Hi, the North-South-bound road cutting through Gornigrad disappeared, but satellite texture is still there, is this intended? thanks!