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The Hungry europans mod had a compatibilty mod of its own, and its dependency is the forked version of the NT mod. The Maintence mod informs in dedicated server logs that this and the actual NEEDS mod are incompatible for the NT Maintence mod
What i do:
go into - > C:\Users\USER\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\Multiplayer
and config XXXXX_CharacterData.xml
added your lines
it looks like
<health>
<Affliction identifier="hunger" strength="27.525099" />
<Affliction identifier="thirst" strength="35.800426" />
<Affliction identifier="sleepaffliction" strength="23.015556" />
<Affliction identifier="mood" strength="44.999588" />
<Affliction identifier="serversidelua" strength="1" />
<LimbHealth i="0" />
<LimbHealth i="1" />
<LimbHealth i="2" />
<LimbHealth i="3" />
<LimbHealth i="4" />
<LimbHealth i="5" />
</health>
I do right?
nice mod fix, this makes it alot easier for us to just place this in the mod list, instead of going through all that work to fix it manually. nice mod. thank you for the effort, very useful mod if you like both neruotrauma and needs.
Those of you suffering the MOD conflict upon your characters heads in character ui in your save files can just restart the server create a fresh save file, how ever, if you are not willing to part with the save file like me then heres a weirdo solution for you:
Open your save file in barotrauma save file decompressor, open the character data xml in note pad, find the offending players character, find the section known as ''health'' and copy paste these lines:
<health>
<Affliction identifier="hunger" strength="27.525099" />
<Affliction identifier="thirst" strength="35.800426" />
<Affliction identifier="sleepaffliction" strength="23.015556" />
<Affliction identifier="mood" strength="44.999588" />
</health>
the strengths don't really matter. what matters is that these 4 afflictions are placed upon the list of afflictions for characters in the xml file. Hope this helps.