Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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My Little Modded Bannerlord
   
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Description
This collection has been tested in v.1.0.3 with out any issues or crashes

This is a small collection of mods i use in my current playtrough.
This Modpack will be updated as i remove and/or add new things, or if things turn out to not be compatible with each other.

There is both QOL, small tweaks, more factions, stronger bandits etc. the further you get in the game.
Also this pack is using (RBM) Real Battle Mod, which changes how much defensive buffs you get from different armor, how much damage weapons and horses do etc.
You can buy land in villages and have bandit prisoners work in them.
Chance of getting of your soldiers as a companion after a fight, where you get to choose what stats they will have.
And more!.

The mod load order i'm using:
- Harmony
- UIExtenderEx
- ButterLib
- Mod Configuration Menu V5
- your native M&B Modules
- your desired mods
- Custom Spawns API
- Calradia At War
Items (41)
(RBM) Realistic Battle Mod
Created by Sharkan
This version of the mod is for live version of the Bannerlord (1.2.9). Version for beta (currently there is no BL beta) can be usually found here https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=files This mod makes combat more realistic. Ar...
Aggregated Income
Created by pointfeev
NOTE: Aggregated Income will be discontinued as of v1.2.0+! The main expected change tooltip has been grouped by TaleWorlds in the latest versions, and thus this mod seems to no longer really be necessary nor worth it to maintain. You should unsubscribe fr...
AgricultureEstate
Created by DasNeo.
Buy land in villages to collect rent for passive income or used captured bandits as slave labor to produce goods either to keep or sell. To use the configuration you need MCMv5. Updated version of Agriculture Estate by kz14365 Older Versions can be found h...
Allegiance Overhaul
Created by artifixer
Overview Allegiance Overhaul is a Mount&Blade II Bannerlord mod that overhauls different aspects of the game, related to kingdom management. The mod has three main systems and several subsystems, which may be turned on or off independently. The biggest sys...
BannerColorPersistence with BannerPaste
Created by Xucan
Description BannerColorPersistence provides a variety of fixes that allow the continued use of complex banners including those generated via web based banner editor and pasted into your game as well as custom banners configured via other mods. Some such pr...
Better Time
Created by order_without_power
Shemiroth, the original author of Better Time, is no longer maintaining the mod. Because it modifies an XML prefab which only works on Bannerlord 1.5.8 and older, starting with 1.5.9 the extra time speed button no longer appears as this version uses new au...
Bodyguards
Created by carbon
Have a detachment of guards defend you in combat! Features Separate group of troops is detached from your other formations and is designated as your personal guards. Guard troops will not respond to your normal commands (by default) so you don't have to mi...
ButterLib
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order and placed above native modules. Ideally, it should be second in load order after Bannerlord.Harmony. Impor...
Calradia At War
Introduction History books may be linear and filled with the deeds of heroes and the aristocracy, but the reality of war is far from such orderliness. War means chaos. War means people not knowing what to do and turning to unorthodox means of livelihood. W...
CC's Banners
Created by ClearanceClarence
Currently adds 728 new banners with 48 new color choices to the game. Looking to uninstall? Read bellow Delete the mod file located in the workshop: steamapps\workshop\content\261550\2877445271...
Culture Switch - Companions
Created by Lluid
A Bannerlord mod that lets you ask your clan members (companions, spouses) to adopt your culture, as long as you're in a settlement of that culture. (Tested up to v1.2.9) So it works in taverns and city centers (for companions in your party) and in the kee...
Culture Switch - Vassals
Created by Lluid
A Bannerlord mod that lets you ask vassals to adopt your culture. (Tested up to v1.2.9) Particularly useful with the Dynaculture mod. Of course you need to be king. Works anywhere as long as you can talk to a lord, with a relation >50. Note that when you g...
Custom Spawns API
Custom Spawns is a mod which acts as an API for other mods to spawn parties on the campaign map independently from the game's spawning system. The API lets modders configure via XML: Party spawns with various spawning and campaign factors Different rewards...
Diplomacy
Created by Bennyz
A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable...
Dismemberment (Plus) for v1.2.9
Created by The_Schwarz
DismembermentPlus ** This mod is only meant for Campaign and Sandbox game modes, it is not compatible with CustomBattles. If links are broken see the Support Discussion JOIN ME ON DISCORD: Discord More Information about the mod and access to other versions...
Distinguished Service
Created by Vaskebjorn
Have you ever decided that the random people you pick up in taverns aren't right for you? Wouldn't you rather your close companions have earned their place and your trust? Wouldn't you prefer to have some say in the sorts of skills they bring to the table?...
DynaCulture
Created by Manpapper
Initial mod from Splintert This is a reupload (with fixes mostly) of the mod on nexus mod (id 639) From the creator of Change Settlement Culture comes this much requested* stand-alone expansion, DynaCulture. To put it simply, this mod adds a dynamic simula...
Enable Achievement
Created by Bot easy
Taleworlds disabled achievement if you're running mods :^). Use this mod to get around that. 100% obfuscation free. Feel free to compile: github.com/admiralnelson/EnableAchievement Do whatever you want. Have fun and have a nice day. It should work on sandb...
Encyclopedia Extender
Created by Lesser Scholar
This mod adds more information about heroes, kingdoms and clans to the in-game Encyclopedia. This mod is safe to add or remove during a save. Get older versions from NexusMods: https://www.nexusmods.com/mountandblade2bannerlord/mods/3721 Currently it adds ...
Enter Castle/Town With Horse
Created by Pinkie Arg
Fixes the issue of not being able to use a horse when entering a Castle or Town. Companions can use horses too! Also makes cloth/leather based Horse Harnesses civilian. Don't forget to assign a horse in Civil Clothes section!...
Fourberie
Created by Spinozart1
<<<IMPORTANT v1.2.7 update>>> Finally the stable version of v1.2 is released on Steam... You can now enjoy the Pit Fights! Check the great video "I Spent 50 Days as an ASSASSIN in Bannerlord" by Arean, really nice story telling! A lot of the features of Fo...
Governors Handle Issues
Created by carbon
Governors of towns and castles will resolve all issues with towns and attached villages. In case you were not aware, unresolved quests in towns and villages will harm prosperity and loyalty of towns and castles. This makes it very difficult and grindy to p...
Harmony
Created by Pinkie Arg
For the Early Access version please visit this! A library for patching, replacing and decorating .NET and Mono methods during runtime. Intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts. We ...
I Don't Care - Campaign Log Filter
Created by PajTajster
Filters out useless campaign log info I don't Care! I've made this mod after seeing how much useless (for me, at least) info is being displayed in Campaign log . Who the hell cares about some Khuzait lord that was taken prisoner when you're a Vlandian vas...
Improved Garrisons
Created by Sidies
Improved Garrisons is a Mount & Blade Bannerlord mod which aims to improve the management of your castles and settlements. With this mod a Improved Garrison will be added to each of your fiefs which allows the usage of new advanced and highly customizable ...
Kingdom Annexation
Created by Piotr Sulej
Are you tired of kingdoms without any fiefs declaring you war and raiding fiefs and the fact that you cannot do anything about it? This mod allows you to annex kingdoms if: - They are way weaker than your kingdom (by default less than 25% of your total str...
KingdomDecay
Created by Uh-Oh Spaghetti-Ohs
This mod does several things to weaken and gradually kill off kingdoms without land (without fiefs). It also blocks them from specific actions. Does not apply to player-led kingdoms. Everything is configurable ----------------------------------------------...
Kingdom Politics Expanded
Created by carbon
A complete overhaul of AI voting on Kingdom Policies and Settlement ownership plus a whole lot of bugfixes. Kingdom Policy Features In Native the AI doesn't really care about Kingdom Policies. It votes based a preset set of weights that have nothing to do ...
LeaveOnClick
Created by Jasper
A simple quality of life feature that lets you leave settlements like towns or villages by clicking anywhere on the campaign map (even non-traversable) instead of having to exit through the menu first....
Longer and Bigger Crafting Parts with Uniform Scaling
Created by Ifridius
It REQUIRES Harmony and Mod Configuration Menu. CURRENTLY IN THE VANILLA THERE IS BUG INTRODUCED AT PATCH 1.8 THAT DOES NOT SAVE SCALE OF THE BLADE. There is bug fix for that at https://www.nexusmods.com/mountandblade2bannerlord/mods/4734 or https://steamc...
My Little Warband
Created by Plebeian Kilo
Important Uploading on behalf of LL Muse, the creator of this amazing mod. He wished to keep his steam account private and requested that I upload for him. This will be the official steam workshop page for his mod. To clarify: All credits, future updates, ...
No Safe Mode Prompt
Created by bm01
Have you ever inadvertently hit that "Yes" button? This mod works by setting safely_exited in engine_config.txt to 1 when the game starts. This field is normally set to 0 every time you launch the game and only set back to 1 when you quit it through normal...
Party Screen Enhancements
Created by Syntax555
Disclaimer I did not make this mod, Hirtol made it. But as stated by him, everyone has the permission to upload his mod. As long as he doesn’t upload this mod on Steam Workshop, I will do it. If he considers uploading it himself, I will delete this mod. Pl...
Realistic Weather
Created by order_without_power
In the vanilla game there is no fog or dust storms. Although there is rain and snow, it does not have variable density and it does not affect morale. This mod adds rain, snow and fog with variable density, and dust storms to both the campaign map and missi...
Smith Stamina Regen Anywhere
Created by Rafałek
This modification allows your hero and your companions to regenerate crafting stamina while moving on the world map, without the need to spend time waiting in a settlement. The stamina will regenerate at the same pace whether your party waits in a settleme...
Surrender Tweaks
Created by order_without_power
In the vanilla game, lord parties and settlements do not surrender, so I added that behavior in. I also added text showing an enemy party or settlement's chance of surrender on the "power level comparer bar" (only appears if they want to surrender). Curren...
UIExtenderEx
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order. Ideally, it should be loaded after Bannerlord.Harmony or Bannerlord.ButterLub. For Players. This mod is a ...
Useful Companions
Created by Midnight
Extends usefulness of companions adding new way for them to earn skill XP, to move them between your parties and many more features. Governors, Caravan leaders and many other roles are improved. If you are still using Bannerlord 1.1.4 to 1.1.6 follow this ...
WaitUntilFullyRested
Created by wiśnia
DISCONTINUED, TREAT IT LIKE A MODDERS RESOURCE Did you always want the wait menu in a settlement to stop once your main hero regenerates back to 100% stamina? Well, then this mod is for you! -- About the mod -- I was getting slightly frustrated anytime I w...
WeaponGapFix (Legacy version for V1.2.1 and older)
Created by Ifridius
For game version past V1.2.1 use this instead https://steamcommunity.com/sharedfiles/filedetails/?id=3187049888 FOR ANYONE WITH THE CRASH THAT USES OLD VERSION, RESTORE THE ORIGINAL TALEWORDS.CORE.DLL Will work with and without Realistic Battle Mod but loa...