Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

217 ratings
Culture Switch - Companions
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Tags: v1.2.9
File Size
Posted
Updated
11.857 KB
Dec 22, 2022 @ 11:20am
Feb 3 @ 3:22am
5 Change Notes ( view )

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Culture Switch - Companions

Description
A Bannerlord mod that lets you ask your clan members (companions, spouses) to adopt your culture, as long as you're in a settlement of that culture.
(Tested up to v1.2.9)

So it works in taverns and city centers (for companions in your party) and in the keep (for companions that lead parties and governors).
As a consequence it also works in villages and castles but I doubt anyone would use it there.

Note that as of v1.1.0, only one companion spawns in taverns, so you can either put the one you want to talk to first in the troop list (they need to be healthy and it helps to get out of the town and in again), or go to the city center and gather them all.

There is no limitation, so it's up to you to decide if you spent enough time with this character to justify the culture switch.
Also you can't revert the change nor switch to another culture than yours, because I wouldn't use it and I'm lazy.

Works well with the DynaCulture mod.

Should work with modded cultures, although I didn't try any.

No mod requirement.

Localizations that are included :
- English (default by me, let me know if anything is incorrect)
- French ("Français" by me)
- for more languages, feel free to contribute in the corresponding discussion

Can be added/removed in the middle of a campaign (but culture changes will remain).

You might be interested in my other mod that does the same but for vassals.
Popular Discussions View All (2)
0
Mar 21 @ 5:04am
Gog Nexus?
Taipan
0
Jan 2, 2023 @ 3:57am
Localization (feel free to contribute with your translation !)
Lluid
46 Comments
Lluid  [author] Apr 5 @ 3:50am 
(from google translate) 不确定你的意思,但也许你想要我的其他模组 "culture switch - vassals"
LWH Apr 4 @ 8:14pm 
允许你的同伴接受改变成你的文化:steamthumbsup::steamthumbsup:
DrX33 Feb 12 @ 9:25am 
HEAVENS BE PRAISED
Lluid  [author] Dec 28, 2023 @ 2:25pm 
Yes it's working with 1.2.8, I updated the mod description yesterday ("Tested up to...").
That's what I do in most cases where the mod doesn't require any change (to avoid incompatibilities introduced by the mod updates themselves).
Ðagorath Dec 28, 2023 @ 1:56pm 
@RyanTheGray I think it does, I dont have any companion to switch currently, but It was working perfectly in 1.2.6, so I guess still works fine.
Diddy The Diddler Dec 28, 2023 @ 12:50pm 
does this work for 1.2.8?
KamikazeOregano Sep 14, 2023 @ 4:30am 
My bad. They actually been already in my culture. Tested it out on some other folks and works perfect. Thank you, man.
Lluid  [author] Sep 13, 2023 @ 6:42pm 
@KamikazeOregano
The most probable explanation is that you're expecting something else than what the mod does.
If they say "I feel like a foreigner" then it's normal.
Please read the mod description above, and if there's still a problem give me more details such as the version of the game and the last dialogue line the npc says.
KamikazeOregano Sep 13, 2023 @ 12:33pm 
hey, first of all, thank you for the mod. But for me the convert option doesnt show anything after asking them about the settlement. Is that because they maybe already are in the same culture?
Lluid  [author] Aug 19, 2023 @ 2:11am 
@Disgruntled
No, this would be more complicated than it seems. However if you try the Dynaculture mod, you won't have that issue anymore.