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I just can't stop it from recruiting hundreds of tier1 recruits, blocking recruiters to arrive with those troops I specified in training template.
I will say it again: I may be just didn't figured out what set up trick should be used to do it, but those are very unevident.
There is one issue however: my guards have a nasty little habit of hunting down raider parties that spawn in relation to the conspiracy missions. Unfortunately, even if I catch them mid battle and help them win it, the bandits are destroyed by them and it no longer counts towards the quest progress. Naturally, the game doesn't spawn any more of them :/
Friendly AI seems to otherwise ignore those parties, and, if possible, it would be best if the guards also did, considering the potential damage.
This has caused the conspiracy level to increase significantly, as I inevitably always fail that mission