Arma 3
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Star Wars: Rebel Freighter
   
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730.438 KB
Dec 30, 2022 @ 9:00pm
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Star Wars: Rebel Freighter

In 2 collections by turfy
Turfy's Compositions
81 items
Turfy's Star Wars Compositions
11 items
Description
Everything you need to know about compositions:
https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

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THIS MOD REQUIRES Star Wars: Opposition [Maps Pack];
https://www.moddb.com/mods/star-wars-opposition-maps-pack

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Mod Description
Fully functional freighter with based of the ship from the 1313 trailer, because i don't actually know the name of this ship or how big its supposed to be, this is a small compact ship with full interior. Like most of the famous hero ships of the post close wars era like the millennium falcon, ghost, or Razor Crest, its designed as an old, small, "home away from home" ship, good for doing rebel, pirate, smuggler, bounty hunter, & trader stuff. In keeping with the WW2 in space theme for star wars ships, this would be like the DC-3/ C-47/ AC-47 of star wars. A old, reliable, simple ,& mass produced small transport ship used for everything like cargo freighters, passenger liners, military transport to gunship. Though you can use it as just a clunky heavy dropship if you want, its designed more for RP campaigns.

NOTE: To add some ballace the ship can be destroyed by destroying the top turret along the ships spine

Features: Rebel Freighters - there are 2 versions of the rebel freighter, one with an attached interior one without, the difference between the versions is the attached interior has some hitbox issue so interior combat is not possible, there in no bridge due to the space being taken up by the U-Wing, and you wont be able to interact with anything but the passengers with be able to hear and feel everything happening to the ship and around it like gunfire and explosions. the version with the interior detached has the opposite pros and cons so it'll be up to the scenario make to know which is needed. interior combat is possible, there is a bridge, and you can interact with objects however you will not be-able to tell the condition of the ship until you exit, even if it has been destroyed. Gunships - there are 2 versions of the gunships though the difference is mainly just extra cosmetic armour & extra forward cannons for the heavy version. both gunship versions lack interior as the space in the passenger cabbins is taken up by the extra turrets or their ammo storage & extra power generators. they both carry 5 turrets instead of the standard 1 and can transport 2 A-Wing interceptors into battle. these are intended for "space battles" or CAS, though not very deadly or accurate they are able to put out a heavy ammout of of fire capable of suppressing ground forces or scattering & harassing squadrons of fighters Passenger Transport/ Freighter - this is the standard, non militarized version of the vessel used for transporting passengers and cargo.

How To Modify
All scripts (codes) to make them work can be found in the objects or units init box. Also, all units & objects called upon by the scripts have a name. If you wish to change somethings name you must make sure you also change the name in any script that uses it. If you wish to make a minor change like replacing one unit or object for another, all you need to do is copy & paste the scripts and name from the object you wish to replace, into the object your replacing it with. The same goes for major changes that could possibly replace every object. If you want to make multiple of the same type, you will also need to change the names of any object with a name and any name in its scripts relating to it.

Questions & Answers
Q: How do I use the different versions?
A: The versions with their interiors attached inside them can be placed down and used like normal vehicles as you imagine it would, as for the versions with their interiors detached, you will want to hide their interiors far away in the corners of the map where no one will find it, any players "entering" the ship will be teleported to the interior and when exiting will be teleported back to the ship on the same side they entered.

Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.

Q: What maps were used for the pics?
A: Stratis
Galaxy - outer space
Scarif - opposition maps
Endor - legion studios
Mimban - legion studios
Coruscant - W.I.P

Known Bugs & Issues
-hull disappears if it goes out of the map
-freighter needs to be moving forwards to safely detach A-Wings
-broken shadows
-version with attach interior has weird hitbox collision issues and invisible walls you have to crawl under
-dynamic lights need to be turned up high to use exterior search lights
-in the version with attach interior players can fall out of there seats if the pilot pulls a hard enough maneuver, AI very good at flying without doing this though
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THIS MOD REQUIRES Star Wars: Opposition [Maps Pack];
https://www.moddb.com/mods/star-wars-opposition-maps-pack

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9 Comments
turfy  [author] Mar 1 @ 1:19pm 
workin of finishing my massive backlog of w.i.p. projects atm, ill add to to the list
BJP224 Mar 1 @ 8:24am 
that coruscant map is sick, hope you do release it one day
42halomaster42 Feb 8 @ 5:29pm 
i love the cr 90 its one of if not my favorite ship and its great to see it in arma thank you so much
turfy  [author] Jan 7, 2023 @ 12:23am 
its not from anywhere, i built it for the pics. might release it one day but i would need to fix it up to make it more playable
gdgtjnky69 Jan 6, 2023 @ 1:27pm 
i still want to know where that city map is from
turfy  [author] Jan 5, 2023 @ 2:28am 
for the old republic Imperial soldiers i used :
this mod for their helmet https://steamcommunity.com/sharedfiles/filedetails/?id=2498856701
this mod for their armour (clone force 99 armour) https://steamcommunity.com/sharedfiles/filedetails/?id=2135591051
this mod for their blasters https://steamcommunity.com/sharedfiles/filedetails/?id=2061309401

besides the light sabers, all of the weapons & gear shown in the "Sacking of Coruscant" pics can be found in these mods or their required mods
Nat_Nat998 Jan 3, 2023 @ 11:18pm 
Really cool! If I may ask, where did you get the mod that adds the Old republic Imperial soldiers? I've been looking for an old republic mod for ages.
Dead_Head_Larry Jan 3, 2023 @ 10:50pm 
Screenshots are fire.
noumenalism Dec 30, 2022 @ 9:55pm 
Great job, Turfy!!