Slay the Spire

Slay the Spire

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Relic Tweaks
   
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Dec 24, 2022 @ 2:13am
Dec 31, 2022 @ 5:09am
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Relic Tweaks

Description
Changes the effect of some relics that were very weak, were annoying to use, and some that I just didn't like getting. ALL changes can be toggled in the config menu, so if you see one change you don't like, you can just disable it.

List of changes

Blue Candle : Deal 1 damage to all enemies per curse in exhaust pile at end of turn, alongside the original effect.

Cauldron : Now gives 1 potion Slot alongside the potions.

Ceramic Fish : You now gain 9 Gold when you SKIP a card reward.

Darkstone Periapt : At the start of combat, move all curses in your draw pile to your discard pile.

Dream Catcher : The cards you can pick from when resting are now Upgraded.

Hand Drill : Your attacks deal 50% more damage to enemies with Block. (Really not too happy with this one, suggestions welcome :) )

Juzu Bracelet : Also heal 4 HP when entering a ? room, alongside the original effect.

Matryoshka : Is now able to drop rare relics (yes, it can't in vanilla for some reason)

Maw Bank : Only gives 10 gold per floor, but only breaks when your gold goes below the amount of gold given by it. (So when you would actually use the gold it gave you)

Nilry's Codex : Add a random Upgraded card to your hand each turn that is Ethereal and Exhausts.

Specimen : When an enemy dies, apply 6 Poison to ALL enemies.

Strange Spoon : The first two exhaust card played each combat discard instead of exhausting. No more randomness

Strike Dummy : Also adds 3 damage to common attacks

Tiny Chest : Chests spawned by Tiny Chest are always large. That means more gold and rarer relics.
Popular Discussions View All (1)
4
Jan 1, 2023 @ 9:08pm
PINNED: Bug report thread
pandemonium
27 Comments
GammaEmerald Feb 16 @ 6:56pm 
Blue Candle seems busted if you get Necronomicon
Xvordan Feb 1 @ 12:11pm 
Would you consider revisiting this mod to tweak Lament? I really dislike that it's a relic that only has use in the start of act 1. I was hoping to see it tweaked so that it gave you three 1-hp fights in act 1, two 1-hp fights in act 2, and one 1-hp fight in act 3.
lutheshinything Jan 12 @ 1:05pm 
The specimen relic is insanely nerfed
Xvordan Dec 18, 2023 @ 5:41pm 
I kind if wish Hand Drill would automatically apply 1 vulnerable to a monster when ever it gains block. Don't know if that would make it too op, though.
SlenderT Oct 12, 2023 @ 1:40pm 
as someone who has played a decent amount of poison builds, the specimen change(if it doesnt keep original effect) is an INSANE NERF, the specimen is so nice, the only time your change would make it better is in a non poison build as the only time this is a buff, is if you've only used like 2 actual poison cards yet have somehow killed an enemy, and even then, when you kill the second enemy it is once again worse then og, nerfing a poison relic to only be good in a non-poison build is dumb. I understand that i can disable it im just dumbfounded that you would change specimen? i dont understand how anyone running a poison build would ever think it needs a buff, or change, and if your not running a poison build it shouldn't be good for you as it is a poison relic
Twichigo Sep 5, 2023 @ 6:40pm 
Tiny House buff suggestion:
- Card upgrade is no longer random
- Also adds either card transformation or card removal

It's not a bad relic, but there's almost always a better choice present. A better deck cleaning might make it look more appealing.
Rook Jul 28, 2023 @ 3:25pm 
Something that could be done to improve the relic is make the base relic grant 1 strength, that way it has some value when not playing in high ascension.
Rook Jul 28, 2023 @ 12:18pm 
Nice mod, Well thought out. :golden:

Regarding your concerns about the drill.I find the base drill to be better, it is more helpful against enemies in high ascension. In fact I feel that s what it was designed for.
Spectacle Jul 17, 2023 @ 7:17pm 
Maybe hand drill also applies weak? In general I like these a lot, but I think strike dummy is a tad op, maybe just 1 or 2 damage for the common attacks? idk
HexNL Mar 18, 2023 @ 6:26pm 
Good mod