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But this is a simple bug that always appears when removing factions. Just ignore red lines and save/load same file again. The names of race, weapons, equipment, research, etc. did not changed, so I think everything will work fine. MAYBE.
I doubt whether quests involving the deleted faction should be deleted in save files. At least, I had no quest of the Miho Factions and this worked fine.
But you need Vanilla Expanded Framework(Faction Discovery mod included) to regenerate neutral Miho faction. And use World Edit mod to replace its settlements if you want.
Good news, HAR just updated, and in its dll there is code for the previously MoharCustomHar functions, and more (including gene supports)
but i think original authors now could... and they probably are making a full miho 1.4 with everything in HAR right now.
you were right about Mohar.
Turns out I was dumb once again, and didnt check enough. HAR1.4 Dev branch has implemented functionalities previously found in MoHARCustomHAR
updating in progress.
<li>Cont</li> must not be inside comment. that's the folder containing non-version dependent data (sound, texture, translation), missing textures will break your game on render