Hearts of Iron IV

Hearts of Iron IV

52 ratings
Kamchatka Reloaded
   
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File Size
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285.369 MB
Sep 26, 2022 @ 11:52am
Feb 3, 2023 @ 8:18am
13 Change Notes ( view )

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Kamchatka Reloaded

Description
TT3 Silicon Dreams Patch for the "Kamchatka: The Pacific Fleet" submod for TNO

Will be continually updated with small flavour additions.

Originaly by Willm

Additional loading screen by Davozit

Featuring music by Ayden George
24 Comments
Angelblue1032 Oct 20, 2023 @ 3:06pm 
Any plans for updates for the Ruin?
potroshilovv Feb 10, 2023 @ 4:17am 
Hi, thank you for the mod. Do you have any plans for the Free Aviators?
Polskers Feb 6, 2023 @ 10:17am 
Thanks for updating the mod!

It looks like you took my bug fixes into account too, thanks very much!
Did you tweak the ability to actually make it to 1965ish and not get annexed so easily?

So far, so good, no crashes for me, but if others are experiencing it there may be something worth looking into. :)

Keep up the good work!
Stachu The Slav Feb 4, 2023 @ 10:14am 
Ending part of error log after mod crashes game while loading (don't know if it helps):



[19:13:54][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: tech_engineers_flamethrowers_1. use var:var_name to explicitly use variables in effects/triggers
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:293: swap_ideas: Invalid idea: tno_military_supervision_military_policing. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:340: swap_ideas: Invalid idea: tno_security_police. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:340: swap_ideas: Invalid idea: tno_security_security_service. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
Stachu The Slav Feb 2, 2023 @ 1:01pm 
Failed to load!
HL+UT=Awesome, Change My Mind Jan 26, 2023 @ 6:17am 
Failed to load the map, I think your version's broken
Lord of Iserlohn Jan 24, 2023 @ 5:18am 
Thanks for continuing to update this.
All the new patches must be a bit annoying.
Hope it'll soon be playable again.
HL+UT=Awesome, Change My Mind Jan 21, 2023 @ 5:00pm 
YOOOOOOOO IT'S BACK
Polskers Nov 13, 2022 @ 3:40pm 
I found out the issue with the two focuses:

For 'Tighten Rules of Engagement', "add_idea = tno_military_supervision_military_policing" does not exist. It must be replaced with something else. I suggest with "tno_military_supervision_rules_of_engagement".

For 'A Security Service', both of the ideas "remove_idea = tno_security_police"/"add_idea = tno_security_security_service" do not exist anymore in TNO_laws_social. These must be replaced with something else. For remove_idea, replace it with "tno_security_regulated_police", for add_idea, "tno_security_oppressive_police". The country file in history/countries will need to be changed to reflect the new security service standard.

For the focus "Assess Our Air Assets", the state needs changing from 1635 (Burgund), to 637 (Kamchatka).

Otherwise, the only thing that should be fixed is how Kamchatka interacts with the Smuta mechanics to prevent early annexation before finishing the focus tree.

Hope this has been helpful!
Polskers Nov 12, 2022 @ 3:00pm 
Finally, it's very easy for the game to end early 1964ish before you've finished your tree, as you get annexed by one of the Soviet reunifiers in Eastern Siberia, either Buryatia or Irkutsk. Perhaps you could tweak their regional unification abilities so as to make it more difficult for them to annex you so quickly. I got game over in May of 1964 and had no choice but to resign because I was annexed via decision. So I definitely think that should be changed.

Functionally the mod plays very nicely. I'm very impressed with the GUI maintenance and I think there's so much to do here, I really enjoy it! Please keep up the good work and I hope you'll update this more.

Thank you again! :)