Arma 3
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Everon -Reforged-
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
566.143 MB
Sep 22, 2022 @ 8:40am
Oct 31, 2023 @ 5:31pm
15 Change Notes ( view )
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Everon -Reforged-

Description
THIS TERRAIN USES GLOBAL MOBILIZATION CDLC ASSETS. YOU DON'T OWN IT? NO PROBLEM MATE, JUST USE THE GM CDLC COMPATIBILITY DATA FOR NON OWNERS AND YOU ARE GOOD TO GO. Link below

Thanks to the permission granted to me by the CWR team's guys, W0lle and Jakerod, i was able to work on the fascinating island of Everon and bring it new light with modern textures, new clutter and new objects with what Arma 3 can offer at the moment, replacing the old equivalent of them with the new ones.

Right about this, i want to thanks the team of the exquisite CDLC of Global Mobilization and the Bohemia Interactive too.
Thanks the CUP team for their amazing work.
A huge shout out to the creator of the E2TB mod! @_SCAR your work is awesome!
Credit to Adanteh and its creature Plopper;

For this rework i was obviously inspired by Arma Reforger.

This rework even offers:
- Livonia ambient and custom lighting;
- 411.960 objects;
- The new locations of Kermovan, Perelle, Etoupe, Villeneuve, La Valette and Les Creux (which are present in Everon from Arma Reforger) and much more;
- An hospital;
- A factory
- A powerplant;
- New dirt roads and track paths;
- 9 harbours and a renewed airport;
- Approximately the exact coordinates of the island were put in the config (100 nm NW of Heligoland)
- Cliffs and rocks;
-Lakes and more ponds;
- And many other things (notably bunkers scattered over the island).

Custom Satmap is currently under work in progress, along with the normal map of the terrains;

Link to the GM Compatibility Data: https://steamcommunity.com/sharedfiles/filedetails/?id=1776428269

Possible ideas for future updates:
- Pinewood Lake ;
- bring back from Reforger the small location of Lancre;

I hope the community can enjoy this work, and MOSTLY give me an honest feedback wherever it will find something weird or wrong that i might have missed, so that i can fix it.

Last, but not least, huge thanks to the guys of the Arma 3 terrain makers discord channel for their help.

There is a nice showcase of the terrain from JezaGooner out there ;) https://www.youtube.com/watch?v=jYxG02w80ec

Only to the guys who want to put their contribution in solving the CWA dependency issue by 3d modeling the town and village name signs, this is the discord link: https://discord.gg/vN7ynfnC
82 Comments
Ture Right  [author] Feb 19 @ 1:44pm 
@Petrea Nope, and there won't be i'm afraid. I'm busy with a big project at the moment and terrain making is put on hiatus.
andreipetrea32 Feb 19 @ 8:03am 
Any plans for Arland map?
Ture Right  [author] Dec 15, 2023 @ 2:19pm 
Me and some other folks made sure that there were no issues before release. Please, reach my server on discord then and tell me precisely where and what to fix ;) You can find the link in the faction mods pages on my profile.
76561198192726397 Dec 15, 2023 @ 9:18am 
lots of trees on roads, terrains clipping through floors of interiors and various little issues like that. could probably fix it without too much effort or heartache.
Ture Right  [author] Nov 1, 2023 @ 6:52am 
Thank you for enjoying it.
OrangeJuice_ Oct 31, 2023 @ 6:06pm 
thank you for the update!
OrangeJuice_ Oct 1, 2023 @ 3:54pm 
nice! and nice!!!!!! YEEEEESSSSSSSSSSSSSSSS, thank you!!!
Ture Right  [author] Sep 30, 2023 @ 4:17am 
@OrangeJuice_ Thanks! An update for this map is coming out very soon, talking about somw days from now ;) I was actually working on Nogova "Reforged", that will be the next in line.
OrangeJuice_ Sep 29, 2023 @ 11:14am 
man this map is amazing and i love it! the textures and the buildings give Everon a new life, could you do more maps? like nogova? either way, good job on the map!!:100percent:
Ture Right  [author] Sep 11, 2023 @ 1:20am 
@Badwolf1358, simply the cities road signals, like "Montignac, Tyrone, Meaux", etc.. Yep i know, i wanted to get rid of that dependency too (size issue) but i have no knowledge in forging new cities road signals.. so here we are.