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If you encounter a problem, error, or something unexpected, like a sandbox option not working as it should, let me know and I'll fix it.
Adds description to sandbox options.
Adds more sandbox options.
Adds a description on the sledgehammer items, everything is summarized in this description.
Added a "say" on the character's head when starting the action destroy with the sledgehammer, this will tell you the level of solidity of the object, and if it will be more or less difficult for you.
In the sandbox options, you can modify each sandbox options independently, several difficulty levels are accessible, the difficult level is slightly more difficult than the old version, otherwise, you can make this mod as you want.
I noticed that you wrote: "Admin mode retains the original sledgehammer usage." I've been testing it with a non-admin account, but it seems like I'm considered an admin because the account was initially set as an admin. Even after using the /setaccesslevel command to demote from admin to player, I still can't play with this mod as a normal player.
i only use the addRulesSledgeHammer one
@Ram ty, for next update too
@Jasdan i think for nect update
I suggest using these:
IGUI_sledgeBroken = "My Sledgehammer is broken.",
IGUI_notStrongForThat = "I'm not strong enough to use a Sledgehammer. (level ",
IGUI_notStrongForThat2 = " is required)",
IGUI_noSledge = "I don't have a Sledgehammer.",
IGUI_imExhausted = "I'm too exhausted to continue.",
IGUI_noMoreLong = "It's almost broken.",
IGUI_missed = "I failed.",
IGUI_sledgeDestroyed = "The Sledgehammer was destroyed.",
IGUI_tooFarSledge = "Retry the action.",
IGUI_OtherSafeHouseforbidden = "You can't use a Sledgehammer in another player's safehouse.",