Project Zomboid

Project Zomboid

4,038 ratings
[B41/B42] Simple Overhaul: Traits and Occupations (SOTO)
39
23
11
19
8
28
9
4
7
6
3
11
7
6
6
6
3
5
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.203 MB
Jul 26, 2022 @ 12:26pm
Aug 23 @ 8:38am
73 Change Notes ( view )

Subscribe to download
[B41/B42] Simple Overhaul: Traits and Occupations (SOTO)

In 1 collection by hea
Heafoxy's mods collection [41.78+] SP & MP
6 items
Description
Simple Overhaul: Traits and Occupations or just SOTO

Please, rate mod for promotion. It will motivate me to make more content! Thank you <3

Features:
- Rebalanced vanilla occupations, making all of them worth to pick.
- Rebalanced vanilla traits, some of them was completely reworked.
- Adds more than 40 new balanced and necessary traits.
- Adds 26 new vanilla-friendly occupations: Tailor, Deliveryman, Loader, Truck Driver, Soldier, Botanist, Grave Digger, Dancer, Priest, Weightlifting Instructor, Detective, School Teacher, Cleaner, Stuntman, Gas Station Operator, Camp Counselor, Drag Racer, Junkyard Worker, Lifeguard, Demolition Worker, Butcher, Paparazzi, Miner, Store Employee, Criminal, Animal Control Officer.
- New unique traits for vanilla and SOTO occupations.
- You can earn or lose traits while playing the game. For example, you can become Baseball Player, Brave or quit Smoking.
- Visual style that matches the original game.
- Sandbox Options.


This all-in-one mod is standalone, which means you don't need anything else to make it work.
This core mod changes traits and occupations from vanilla game, also adds more new features.
Balance and flexibility are two fundamentals.
Fair traits costs and no cheating.
Meanwhile trying to still be close to Vanilla-style gameplay


Works in [B41/B42]
Mod should work completely fine in singleplayer and multiplayer.
Only for fresh game. Unknown bugs can appear with adding it in current savegame.

Summary:
* Most overpowered traits nerfed.
* Most underpowered and unpopular traits buffed.
* Occupations balanced around same way. Occupation start with maximum +2 skill level (except Farmer, Chef and Doctor).
* If you want to understand mod ideology you should check Questions and Answers.

You can find more info about all this stuff here (Google Sheets):
>>> https://docs.google.com/spreadsheets/d/1FlcV3lKgHqfWixly7OwRVYnJHQJ7XhaH5XEHRwEF2DY/edit?usp=sharing <<<
You should copy-paste this link in browser because Steam not allowing to open Google Sheets directly.
First tab for Traits, second tab for Occupations.

Traits and occupations are balanced from time to time to achieve the ideal state.
Don't be surprised if your favorite trait or occupation buffed/nerfed.

You can discuss this mod in comments or in my discord: https://discord.gg/sSBnUxADDK

Recommended mods:
- More Description for Traits

Compatible with:
- (mostly everything but incompatible mods)
- Smoker
- Better Lockpicking (traits)
- Snake's Mod Pack (weight traits)
- Green Fire (alcoholic mutually exclusives)
- Scavenger Skill and Driving Skill (skills for some occupations)
- Excrementum (Sensitive Digestion trait)
- Skill Recovery Journal
- Evolving Traits World: should works fine but with bunch of +1 traits.

SOTO may work bad or be incompatible with next mods:
- any mods which changes vanilla traits and occupations
- any traits which changes Smoker trait and adding Alcoholic trait (required testing)
- Quit Smoking: SOTO already allow you to quit smoking.
- Become Desensitized/Brave: SOTO already allow you to earn Brave/Desensitized traits.
- Extra Traits Effects: both mods affecting same traits, incompatible traits balance. (but you can load ETE after SOTO to make it work.)

Incompatible (and will not be):
- More Simple Traits: SOTO is expanded MST. You may face duplicated traits and unknown errors. Use SOTO or MST.
- More Traits: some traits will not work or work incorrectly, incompatible traits balance. Use at own risk.
- Dynamic Traits: both mods affecting occupations and traits, while doing pretty the same thing in different ways, incompatible occupations and traits balance.
- Occupations Expertises & Balance: both mods changing occupations and I don't want to see traits from both mods at same time, incompatible occupations and traits balance.
- 10 Years Later Professions and Occupations: both mods affecting occupations, incompatible occupations and traits balance.

You always can ask your fave mod developer to add compatibility with SOTO.

I will not make separated occupations mod, do not ask me for.

Translation:
English, Russian, Chinese (traditional and simplified), Turkish, Korean.
German, by Xantos
Portuguese Brazilian, by Cinissh
Spanish (ES, AR), by Seccio
Italian, by Lore11
French, by Unknouet
Thai, by Riko Prushka
Polish, by Enzoo | Nulled, Glazs
Ukrainian, by SWolf

Every feedback or bug report helping a lot!

Big thanks to authors of "Dynamic Traits" and "More Traits" mods for their support in the development of this mod.

You can support me on Boosty[boosty.to]!



You can check out my other works:



This mod can only be modified with the express permission from the original creator. When obtaining permission, you must credit the original creator in the files and in the description. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You can add this mod to your mod pack without the permission of the original author in its original form, provided that the mod is properly updated when new versions are released. © Hea 2022-2025

Workshop ID: 2840805724
Mod ID: SimpleOverhaulTraitsAndOccupations
Popular Discussions View All (14)
74
1
Aug 30 @ 10:47pm
PINNED: B42 Balance feedback and bug reports
hea
2,427 Comments
hea  [author] Sep 3 @ 12:32am 
@PariloT добрый
Нет, добавление совместимости с МТ не планируется
MST для 42 билда пока не планируется
PariloT Sep 3 @ 12:17am 
Добрый день, вижу, что указана несовместимость с More Traits, но нет ли возможности сделать как в More Simple Traits, чтобы некоторые перки отключались, когда есть оба этих мода? Игроки сами разберутся с балансом(если имеется ввиду про очки закупа трейтов)

Если такой возможности нет, то быть может будет обновление на More Simple Traits до версии билда 42?
Its Over 9000!!! Sep 2 @ 5:59am 
42
hea  [author] Sep 2 @ 5:45am 
@Its Over 9000!!! 41 or 42 build?
Its Over 9000!!! Sep 2 @ 5:25am 
@hea I do that but the depression builds up too intensely
hea  [author] Sep 2 @ 3:41am 
@Storm_SecGen no idea, you can try.

@Its Over 9000!!! read books, take antidepressants, eat good food and you will be fine.
Storm_SecGen Sep 2 @ 3:22am 
Is this mod compatible with "Somewhat traits"?
Its Over 9000!!! Sep 1 @ 6:26am 
Super top mod (the depressive trait is too disgusting, either you need to make more points for it or reduce the increase in depression, my character was in deep depression every day, even a side of cigarettes did not help):steamhappy:
hea  [author] Aug 29 @ 9:43pm 
@Twisted Voodoo to be honest I'm not sure what you mean, but you can get rid of alcoholic if you're not drinking it for 45+ days.
Twisted Voodoo Aug 29 @ 7:19pm 
@hea I'm not even sure if this is the right place to ask this, but I would like to anyways. I have a request. I am finding that I like to play myself in this game, with flaws and all. I am a recovering Alcoholic. I abstain, even in games when I can help it. I was wanting to know if there was a way you, or someone like you, might be able to introduce a "Recovering" aspect to alcoholic? (It may already exist and I haven't read it yet, so clarity for my idiocy would also be appreciated. xD) Even if it's just in wording. I suppose at the end of the day I could roleplay my early days of sobriety, but quite frankly, that's behind me, and I'm not looking back. But that part of me doesn't go away just because I want to ignore it. Anyways, bit of a rant, but a request too, if you will.