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I did previously have designs for a different ratfolk mod with a cuter art style. Bigger ears, pointier nose. That kind of thing.
I am curious about the xenotypes though. Might have to keep an eye out here on the workshop just in case they upload it at some point as that'd also work.
Someone else had taken a crack at it and done some xenotypes, which was very sweet of them. But they said that the 1.5 update was simple and the hares ability was the only thing that needed to change, which turned out to not be the case.
https://rimworldwiki.com/wiki/Modding_Tutorials/RimWorld_1.5_Mod_Updates
I'll also have a look at this mod in my free time as well and see what the errors are. I may not be overly familiar with Rimworld code but I might be able to spot the oddities and what they're linked to. No promises I'll figure things out but it wouldn't hurt to try, right?
I personally enjoy using this mod myself especially since there's a scenario I wish to play around with involving it with the latest version. Of course, that's not possible until it's updated since it's not currently compatible. Was just wondering how much progress there was done so far and, if not, was wondering if there was the possibility for someone to design a temporary patch, with your permission of course.
It'd be a shame to let this mod be forgotten, is all.
He's one of those "I want these people to die, but I'm a good, non-violent person, so I'll just wait for *other people* to do it and cheer silently" types of people.