Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Saph's Africa Plus (TSL)
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1.146 MB
Jun 24, 2022 @ 12:04pm
Feb 16, 2023 @ 10:50am
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Saph's Africa Plus (TSL)

In 3 collections by Skylar Saphyr
Saph's Maps
52 items
Saph's Africa Plus: Complete (All custom civs / CS / wonders)
170 items
Saph's Maps with Fresh Water Navigable Rivers
12 items
Description
A TSL map of Africa plus the Middle East & Europe (all sizes)

Is this map too dry? Try Saph's Africa Plus: Humid Edition!

[buymeacoffee.com]
Do you like Civ and maps? Join the Saph's Maps Discord[discord.gg]!

Please give this mod a Like if you like it! Your support is a source of motivation for me to keep making maps! Comments and suggestions are also welcome! Thank you!

Saph's Africa Plus (TSL)
Welcome to the beautiful and glorious dark continent!

Design Features
  • Sections of all sizes:
    The full map is Enormous, but if you are less ambitious, 16 sections of the map are available as smaller maps[imgur.com]. The Africa section of the map is Huge-sized.

  • True Starting Locations (TSL):
    30 official civs, 27 city states and 11 natural wonders are placed at their real world locations.

  • Support for custom civs & city states:
    TSLs are included for 61 custom civs and 56 custom city states. Their locations are marked on this Google map[www.google.com]. (If you would like any other modded civs to be added, please leave a comment!)

  • Support for custom natural wonders:
    8 Terra Mirabilis natural wonders, plus Sukritact's Ngorongoro Crater can be found at their TSL on this map.

  • Optional world wrap:
    World wrap is available as a set-up option, enabling you to sail west from Mali to reach Ethiopia.

  • Toggleable navigable rivers:
    Each of the rivers Rhine, Danube, Dnipro, Volga, Euphrates, Tigris, Nile, ♥♥♥♥♥, Congo and Zembezi can be individually turned from normal rivers to coast tiles during set-up, allowing naval units to traverse deeper into land while creating obstacles for land units. You also have a choice of having the Bosphorus Strait as either a land tile or a water tile.

  • Choke points:
    In addition to the presence of navigable rivers, choke points are also created by careful placement of mountain tiles on land, and island tiles at sea. Plan your tactical maneuvers carefully!

  • Accurate rivers:
    Hundreds of rivers and tributaries are placed according to their real life locations (as accurately as it can be done on a hex grid).

  • Accurate terrains:
    Mountains and hills are placed based on real elevation data[maps-for-free.com], and grass/plains/desert are placed based on USDA soil quality data[www.nrcs.usda.gov].

  • Map generated floodplains:
    This YnAMP-based map has map-generated river floodplains, so dam construction and flooding events are possible.

Details
Map size: Full map is 82x124 Enormous. 16 sections of the map are available as smaller maps (with sizes from Duel to Huge)[imgur.com].

Required Mod: Gedemon's Yet (not) Another Maps Pack

Recommended Mods:
  • Religion Expanded: This adds enough beliefs to vanilla's 20 so that you won't get locked if you are playing with more than 20 civs but haven't chosen a belief.
  • Prismatic - Color and Jersey Overhaul: This adds enough jersey colors so that you can play with more than 20 civs in one game. Otherwise some civs will get transparent colors.

TSL Civs & City-States
See this discussion topic.

Game Set-up
To play with advanced YnAMP settings, you need to
  1. Have this mod and Yet (not) Another Map Pack installed and enabled ingame
  2. Single Player --> Create Game --> Load Database (next to the BACK button) and wait for the game to load
  3. Once loaded, you will be back to the main menu
  4. Single Player --> Create Game (You should see a tick next to CREATE GAME at the top.) --> Choose Map Type --> Saph's Africa Plus (TSL) --> Advanced Setup

Recommended Settings
  1. Turn on Only Civilizations/City States with TSL (or Turn off if you want to play with custom city states)
  2. Adjust the number of civs, city states & religions in the game to your liking.
  3. Manually pick the civs to play as/against or leave them random.
  4. Map Section: Choose the map section that you want to play among the 17 available.
  5. Select Natural Wonders: Leave it at Everything / Uncheck the ones that you don't want to appear
  6. Coastal Lowland: Choose Map Generator for random placement / Matching flatlands for more dramatic flooding / Empty for no lowlands
  7. Rivers Flooding: Choose Map Generator / Empty for no floodplains & flooding (and hence no dams)
  8. Resource Quantity: Your own preference (Resources are map-generated; this map does not contain pre-placed resources.)
  9. Civilization Placement: Choose True Starting Locations for accurate historical placement / Map Generator for random placement
  10. Enforce TSL: AI if you don't want the AI to stray from their TSLs
  11. Use Leaders TSL when available & Use Alternative TSL if required and available: On
  12. Allow random placement for civs without TSL: Off (You can turn it on if you want random placement for civs not in the list above)
  13. World Wrap: Enable if you want to sail west from Nigeria to Ethiopia.
  14. Navigable Rivers: Select the rivers that you want to turn into coast tiles for naval units.
  15. Real City Naming: On (This is only for the capitals for several civs which do not start at their actual real life capitals e.g. Arabia at Mecca / Phoenicia at Carthage)

Special Thanks
This map is made possible by Gedemon's YnAMP & Zobtzler's YnABMC.
Popular Discussions View All (1)
0
Jun 30, 2022 @ 5:24am
PINNED: TSL Civs & City-States
Skylar Saphyr
56 Comments
ltfred7 Nov 14, 2023 @ 9:25pm 
Hey, I wanted to say that I really appreciate the work that you do, and imo, you create the best TSL experiences in all of Civ 6.

Is there a way to set TSL city states to start from the beginning of the game, but allow the rest to spawn with barbarian clans? Thanks!
rustyjones4 Oct 20, 2023 @ 6:58am 
Could you add Strudeler's Rozvi Civ TSL to this map? Much obliged.
calis335 Oct 7, 2023 @ 11:28am 
Is it posible to add whole europe to africa map i wish still could play with norway and zulu from one side to other
white lotus Sep 6, 2023 @ 12:59pm 
I really do wish people would add the various canals into maps, making navigation and trade easier.
lol Aug 8, 2023 @ 2:10am 
10/10 :D
the21er.power.cat Aug 4, 2023 @ 12:04pm 
also I think France's Robespierre (capital Paris), and Madagascar civilizations are not on the map
the21er.power.cat Aug 4, 2023 @ 12:00pm 
Absolutely love this mod!

Could you also try and get support for Rozvi civilization and maybe Bavaria if you get a chance?
maxkirk2019 Mar 24, 2023 @ 12:46pm 
as a cool idea would you mind creating a second version of this were europeans spawn at they're main colonial areas that way if you play with just africa there is more country's ? also great job man you make the best map mods :)
thenuclearwalrus Mar 4, 2023 @ 10:11pm 
Is it possible for not TSL for all civs, not just the not-listed ones?
Pulcoco Feb 28, 2023 @ 1:46pm 
Hi, if i may suggest, the addition to the Desert Wood mod would be perfect to this map, since it would turn the Sahara and Arabic peninsula way more appealing while keeping the desert vibe for berbers for example. I don't know if that is something that can be included but it sure would be glorious. At the moment the map doesn't generate desert woods even with the mod loaded. =)