373 ratings
Type: Mod
File Size
5.567 MB
Jun 10, 2022 @ 12:54pm
Nov 8, 2023 @ 11:32am
8 Change Notes ( view )

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If you hate having higher server and client FPS STAY FAR AWAY FROM THIS MOD.

A mod me and Dab worked on (mostly him dont worry) for the Rearmed Servers heavily inspired by Rust, to help maintain good server performance from less Suvivors and better client fps from all the cracked out unoptimzed models on dead bodies.

Shortly after a player is killed, the body will turn into a bodybag. Bodybags persist beyond restarts and the lifetime depends on the contents. So if a M200 is on the body, the bodybag will have the same lifetime as that M200.

Serverdz.cfg Settings
bodyBagPlayerCleanupTime = 180; // Time between player death and the body bag spawning (default: 180 seconds)
bodyBagMaxLifetime = 86400; // Max lifetime of the bodybag (default: 24 hours)

Small Sidenote
If you use custom slots on players other than dogtags they won't appear on the body bag. It is very easy to override it so feel free to hit me up on discord if you want an explanation of how to do it.
*it works with dogtags by default*

No Repacking
-You are not allowed to repack this mod, if I see it in your mod I will DMCA it. I will not be updating this mod frequently, so there is no reason why you need to worry about that.

-You are allowed to use this on your monetized servers assuming you abide by Bohemia's simple rules.

Lastly, feel free to dm me if you have suggestions or want to help improve the mod.
Popular Discussions View All (2)
Apr 22 @ 5:52am
Servers using this MOD 2024
Jun 25 @ 6:52am
Server Version 1.25, 2024, BodyBags Upside Down
JunGRaii Jul 4 @ 12:31pm 
I want the body not to be carried. How should I set it up?
Stéphane May 7 @ 11:54pm 
@Designful hi i've an issue with Expansion-AI and Bodybag. When AI have been killed, corpse and loot going in bodybag. I've set loot at only 1 AI-Bodybag, other bags are locked. But players logout/login to reset the limitation, any idea? Regards
IAbuseMyFish Apr 21 @ 4:34pm 
I have the last lines of the .cfg file like this, but it seems like it does not want to de spawn the body bags. Its been over 24 hours and the bag is still on the ground.

lightingConfig = 0; // 0 for brighter night, 1 for darker night
disablePersonalLight = 1; // disables personal light for all clients connected to server

disableBaseDamage = 0; // set to 1 to disable damage/destruction of fence and watchtower
disableContainerDamage = 0; // set to 1 to disable damage/destruction of tents, barrels, wooden crate and seachest
disableRespawnDialog = 0; // set to 1 to disable the respawn dialog (new characters will be spawning as random)

bodyBagPlayerCleanupTime = 180; // Time between player death and the body bag spawning (default: 180 seconds)
bodyBagMaxLifetime = 7200; // Max lifetime of the bodybag (default: 24 hours)

class Missions
class DayZ
template = "dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName>
NP Apr 19 @ 12:27am 
Good afternoon, if the player remains in the transport when he dies and his body cannot be removed from the transport, then the body disappears and the bag does not work.
NP Apr 18 @ 9:46am 
Доброго дня, если игрок при гибели остается в транспорте и его тело из транспорта не извлечь, то тело пропадает и мешок не работает.
LEGA4H Apr 13 @ 2:21pm 
могу ли за пожертвования его перепаковать? я бы хотел немного изменить мешок, добавив крови..
PapaOurs009 Apr 12 @ 10:07am 
I'm unclear about your explanation of "bodyBagMaxLifetime". Does this mean it may persist up to some random time between 0 and UP TO the max lifetime? The bodybag could disappear after 30 minutes but will definitely disappear at the indicated max lifetime?
MAVORUK Apr 7 @ 5:18pm 
i got it to work but the bag gose upside down how do i fix this thanks
MAVORUK Apr 7 @ 5:12pm 
hi mate i added you to steam as i cant seem to get the body bag to work
Kitkatti Apr 2 @ 7:35am 
@Scarabyte added you on steam. Looking for the Expansion AI not to bodybag