RimWorld

RimWorld

945 ratings
Maru Race
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
62.985 MB
Jun 6, 2022 @ 2:59am
Oct 10 @ 1:02pm
171 Change Notes ( view )

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Maru Race

Description
One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement. He sat down on a chair with a hazy expression on his face and immediately began to tell a long story to the children who had gathered around the table as if he had regained sensation in his face. About the humans who hunted animals by jumping over rocks and cliffs, about the appearance and beauty that resembled those animals, about the hunters of white who glide through the snow-covered ruins and follow the bloodstains. Pausing for a moment, and brushing his beard, the explorer recalled his view of the mountain again. The real story hasn't even started yet, but he thinks it's time to tell their names at this point. A simple name he doesn't know who came up with it, about the people of the ridge, Maru.

1. About the race
"They were remarkably accustomed to the cold and rough terrain. Yeah, it would be accurate to say they were made to adapt."

-Stat Changes
Advantages
  • Sharpness
    Excellent movement speed and reflexes.
  • Imitation design
    It is resistant to cold and blends well into the landscape.
Disadvantages
  • Sharpened
    Their physical endurance is weak and they cannot sleep deeply.
  • unfamiliar culture
    Poor handling of plants and poor social skills.
Special function
  • gene stupa
    Periodically, the exclusive resource 'Sarira' is produced.
  • Unstoppable
    It is not affected by the movement speed reduction effect caused by the terrain.
  • Born loner
    The more settlers you have, the worse you feel.

2. About the equipment
"...so I said, 'That looks too heavy to run around with. Do you want to pretend you're falling and shake your ass?' She stared at me, and she slashed the pole five times as if it were worth it."

Weapons that can be modified
  • Adds 4 types of basic weapons + 16 types of modified weapons.
Various clothing
  • Add 27 types of clothing + 2 types of special trap equipment.

3.About the building
"From the ground, stems were coming out... it was blue. There's no other way to explain it."

MacGyver workbench
  • Add 2 production facilities.
    Gorgeous laboratory
  • Adds 1 research facility + 3 research auxiliary facilities.

4.About the Faction (need Royalty dlc)
"... Among them, there are two organizations that came together with a clear purpose, and they seemed to coexist with each other. They seemed to resemble each other, but the atmosphere was completely different."

Hunter Faction
  • A loose group centered on hunters.
    Tokens can be obtained by hunting animals and dyeing their hides, mainly for labor or support related to the defense of settlements.

Decipher faction
  • It is an organization by need, centered on deciphers.
    Tokens can be obtained through quests for ancestors and knowledge, and support mainly related to crafting or research.

How to earn trust
  • Add 2 production facilities.
    A sign of trust
  • Add 1 type of defense + 1 type of special facility.

5. The Journey Forward
"Wait a minute, let's drink some water and continue."

The hunting method of Maru
  • Updates on new animals and hunting methods
  • New materials, equipment and building updates
  • Alcohol production content update
  • Cultivation sub content update
Survivor of hyperborea
  • New wall and crop updates
  • Building and drug updates related to 'Breath'
  • Additional update of alcoholic beverage production content
On the other side of the earth
  • Special weapons, costumes, and pawnkinds updates
The end of the story
  • Additional update of faction-related content
  • Update the final raid and exclusive ending content
etc.
List of incompatible mods
  • Dual Wield : Disappears when changing weapon mode
addon mods
  • FuwaFuwaEdition(1.4)
    (If there is any mod that you want to mark additionally, please let me know in the comments.)
List of supported languages
  • 한국어
  • English (I used google translator. who make it...)
  • 日本語 - (from Lucifel)

[Created by] VAMV : planning, xml, textures, C# Roo : xml Amnabi : C# gguake : C# [Special Thanks] erdelf : make Humanoid Alien Races 2.0 mod. goudaquiche : make MoHAR framework. NukaFrog : provides useful assemblies. horsefry : testing, advice, offer ideas Nemonian : xml, art advice SutSutMan : C# advice Demi : xml advice
Popular Discussions View All (2)
77
Oct 8 @ 10:28am
Please post any Bug Report here
VAMV
10
Aug 4 @ 7:12pm
Translations
Siveen
365 Comments
SiJkI Oct 10 @ 6:55pm 
뭐가 업데이트 됬는지 알려줘용 아닌가 걍 하다보면 알랑가?
Pornoman fail Sep 26 @ 9:57am 
找到卡的原因了,不要跟Vanilla Factions Expanded - Medieval 2一起用,一起用就会很卡,而且还不会报错。。。ORZ我终于可以流畅的用这个种族了
Pornoman fail Sep 24 @ 10:39am 
这个种族我挺喜欢的,就是特别吃性能,开性能查看了一下,一只maru相当于二十多个原版小人的占用,一只maru就能把三百多tps拉到一百八,我还是游戏太卡了,删了几个吃性能mod后没变好多少才发现的,也没报红字,不清楚是不是跟什么冲突。。如果有人加了这个种族特别卡可以试试把这个mod删了。。。
Dermacyra Sep 22 @ 12:07am 
Maybe Maru needs more types of weapons and armors
Xx_redcat_xX Sep 18 @ 10:21pm 
My mary child can't learn. Is that normal?

I plan her to play around but instead she just cleaning up
PlayerZeroFour Sep 12 @ 2:45pm 
Hey, this doesn't work with VFE - Pirates. Is there a patch?
oldnewone Sep 12 @ 8:52am 
Same.
Marukun Sep 11 @ 11:53am 
Incompatible with Vanilla Races Expanded - Android; errors occur as described by тетеря, блин
Kal'sit Sep 11 @ 12:41am 
why this mod dont have scenarios..
PlayerZeroFour Sep 5 @ 3:26pm 
Does this actually require the MoHAR framework or is my RimPy out of date?