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I'm reporting this because I found a part of this mod that is confusing for users.
The workshop page does not list the MoHAR framework as a prerequisite mod, but About.xml lists it as a prerequisite mod in the <modDependencies> tag.
These seem contradictory, so can you correct them?
For example, would it be possible to change it as follows?
If the MoHAR framework is always required, please add it to the required items on the right side of this workshop page.
If the MoHAR framework is never required, please remove it from About.xml.
If the MoHAR framework is not required in version 1.5, please specify the required version with the <modDependenciesByVersion IgnoreIfNoMatchingField="True"> tag.
Found a few typos in BackstoryDef.xml and BackstoryDefB.xml
Also you should really think of adding the following to GeneralRace.xml
<li>
<def>HumanlikeAdult</def>
<minAge>17.99999999</minAge>
</li>
Really helps with idiology calculations for the game engine.
TNO refrence?
설명에 (성)은 마루입니다. 붙어있는거 보면 마루전용 특성이 맞는것같은데 왜?
(If you click on the icon that looks like a person wearing a hat, a tab will appear)
When I use the Character Editor mod, it doubles as Maru Hair.
저각으로만 사냥하기...
The log displayed this message:
"Config error in MaruRB: requires no techprints but has heldByFactionCategoryTags.
UnityEngine.StackTraceUtility:ExtractStackTrace ()"
원래 60개가 드는걸로 의도하신건지 6개가 맞는지는 모르겠으니 수정이 필요하다고 생각합니다.
마루 모드 정말 잘쓰고 있습니다, 감사합니다.
If the mod manager you are using is something like RimPy, I understand that it will take some time to update because it collects not only the about file inside the mod but also the information on the mod page and displays the necessary information. However, versions below 1.4 still require MoHAR, so please keep this in mind.