Slay the Spire

Slay the Spire

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Persistent Upgrades
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0.005 MB
May 30, 2022 @ 10:47am
Jun 7 @ 6:38pm
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Persistent Upgrades

Gain +2 max health, +1 metallicize, and +1/2 strength for each run you played
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NightBlade  [author] May 23 @ 7:13am 
@ 연애별 yep, strength is only applied at the start of battle. You don't lose it after the first turn, though; it remains with you the entire battle.

I think adding +1 strength per battle (like Incantation does) would make the game way too easy and unbalanced.
연애별 May 23 @ 2:14am 
Is strength +1 only at the start of battle?
It would be nice if it could be applied every turn.
pgames-food Jun 1, 2022 @ 10:56pm 
hi i replied to the mod page but just to mention here thanks a lot it worked :)
NightBlade  [author] May 31, 2022 @ 8:17pm 
@pgames-food sorry, deleted your comment by mistake. Here's a mod that may work; try it and let me know if it does or doesn't:

It should apply when you load a save game with Muzzle, as well as when you get it in-game.

You can reach me best via Discord:
NightBlade  [author] May 31, 2022 @ 1:06pm 
@pgames-food I don't know anything about Muzzle (or Blights), sorry. There might be a way to write a mod that removes it, I don't know for sure.
pgames-food May 31, 2022 @ 11:25am 
do you know if there is a way you can help bypass one of the restrictions a mod has (where it Muzzles our character, preventing gains to Max HP?)

basically in an endless/infinite/replay mode, several acts (which keep letting you play acts and acts), it stops you from gaining max hp but the bosses still get very tough.
pgames-food May 31, 2022 @ 11:23am 
nice :)