Portal 2

Portal 2

1,239 ratings
Portal 2 101: Funnels & Gels
   
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Portal 2 101: Funnels & Gels

In 1 collection by Rycaster
Portal 2 101
4 items
Description
Portal 2 101: Chamber #3 of 4

Wanna teach someone how to play Portal but don't want to run them through all the tutorial levels of the story mode? Not to worry! Here, players will be put through short rooms immediately after one another to teach them the basic concepts of all the test elements.

#1 - The Basics: http://steamcommunity.com/sharedfiles/filedetails/?id=280654489
#2 - Testing Tools: http://steamcommunity.com/sharedfiles/filedetails/?id=280753240
#4 - Deadly Tests: http://steamcommunity.com/sharedfiles/filedetails/?id=281335183

==Lessons taught in this chamber==
Excursion Funnels
Cubes in funnels
Ceiling buttons
Changing funnel direction
Repulsion Gel
Bounce momentum
Propulsion Gel
Gel droppers
Propulsion ramps
Mixing gels (Bounce Runway)
Coversion Gel
Using all gels simultaneously
Portal timing
Getting to faraway funnels
Coversion Gel wall chaining
11 Comments
Wolf bytes Feb 1, 2015 @ 6:04pm 
Very nicely done! :p2chell:
Petutski Nov 16, 2014 @ 3:59pm 
An excellent adventure and lots of fun!
TS_Mind_Swept Jul 14, 2014 @ 2:16pm 
Well you definately use the Gel's a lot in this one; eh, i kind of liked it i guess. 8/10
Kigalonian Jul 10, 2014 @ 10:21pm 
Moar orange gels plz! Flinging the moon gel at the end was fun.
ArgleBargle Jul 10, 2014 @ 7:28pm 
Since I'm not new to Portal, I found the first rooms to e a bit dull, but the last room was a winner. Thumbs up.
quat Jul 9, 2014 @ 2:46pm 
I liked the solution to the last room !
42λndreas | Conan Jul 9, 2014 @ 10:32am 
just wow, its really creatively and awesome!
GraveNoX Jul 9, 2014 @ 5:50am 
Nice puzzle!
dmuk Jul 7, 2014 @ 12:00pm 
Good review of concepts; portal gel 'ladder' in particular was cute. In revising, try to avoid making portal goo be the solution to everything (as it often turns out to be..)
Rycaster  [author] Jul 6, 2014 @ 3:35pm 
@wildgoosespeeder Yes, two of them were from the campaign. I thought they taught the mechanics well enough to warrant reusing the concepts. Plus, I wanted to see how they'd look in a different graphical style. :P I'll have to find a way to revise the final room so every gel is used, but I was aware of the tower room's workaround. Thanks for the tips!