Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tight passes some vehicles will have issues to drive though.
And walls that cause issues on shooting as addressed below.
I would suggest perhaps make an extended version of this map, slightly longer.
Over all, fairly decent map.
The original idea was simple enough, small village with limited access for vehicles. It kind of expanded half way through to the church layout the map has now, where the road declines in front of the church, as if the village planners wanted those who pass through to be reminded they are under god, or that was the intended lore reason.
Suggestions for assets to use in place of the stone wall?