RimWorld

RimWorld

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Fungi lite (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
9.830 MB
Apr 13, 2022 @ 1:32pm
Mar 27, 2024 @ 12:42pm
5 Change Notes ( view )

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Fungi lite (Continued)

Description

Update of Druidefuzis mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2129406860



[dsc.gg]
[github.com]


This is the Race "Fungi" from my mod Mushrooms and Shroomans.

I´m currently redrawing everything in 512x512 and i thought that it would be a good idea to release only the race without their f´ed up stuff.
Currently, they got 36 different faces.

Background (lite)
Once enslaved , mistreated , torturted and cursed with a life expectancy of 15 years, after a violent escape, the Fungi simply slowly forgot their past over thousands of years. Now they are in a tribal stage , just trying to survive.
Scientists claim that they are genetically altered humans. No one remembers what happened back then. At least in this region of the galaxy.

Defining Traits
Nearly all of them are night owls
They dont mind being naked
They can not wear hats, due to their many different heads.
They can only wear vanilla stuff, i had to forbid everything cause hats are not classified as hats and added all vanilla clothings after that.
They eat from corpses too , they don´t mind eating humanoid meat (Only cooked, they are no animals :D)
They like it hot , they have a hard time surviving cold habitats.
The Fungi are often accompanied by their beloved shroomimals.
Shroomimals can sting with their Tail , causing a flesh eating spore infection, which lets the victim endure high pain and they puke all the time. It´s a tendable Infection. If not treated, the victim will die fast.


Obviously, you need Humanoid Alien Races 2.0, Big Credits to Erdelf for making other races possible.

Huge Thanks to Ogliss, he provided the code to make this race growable! You may be interested in his mods if you like warhammer. Check his mods out!

If you want to play that race , just pick the scenario : " Oh look! Shroomies! "


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


18 Comments
Druidefuzi Mar 25, 2024 @ 5:06pm 
Alrighty , thank you so much ! I´ve updated my Version with your files and gave Credits.
Mlie  [author] Mar 24, 2024 @ 4:50pm 
@Druidefuzi Happy to hear it, use anything in this if it helps! Ill link users back to yours as soon as its updated and set this as unlisted, just ping me about it.
Druidefuzi Mar 24, 2024 @ 3:42pm 
@Mlie

Hey dude, thanks again for keeping this up to date. I updated my main mod to 1.4 and would continue updating this mod again, so you won´t have the trouble to update it further.

Do you mind if i grab your version for the current update?
LyNX_019 Jun 14, 2023 @ 8:17am 
Not sure why but all my fungi start with only 1 or 2 lvl skills without any passions (No matter how many time i randomize them)
And my faction hv permanent -100 relationship with the empire
so it make my campaign extremely difficult
Terry the mushroom Mar 20, 2023 @ 3:38pm 
Still a god send. ... Wish it was retextured to vanilla style tho. :c
Terry the mushroom Oct 1, 2022 @ 3:27am 
This is a god send. ^ ^
Druidefuzi Jul 20, 2022 @ 2:20pm 
Started fixing the non lite mod andi used some updated things from this one for it. Really helpful , thank you! After over a year of not modding i dont even understand what i dont understand and this helps a lot!
Mlie  [author] Jun 29, 2022 @ 1:13pm 
@Druidefuzi If you get back to it, feel free to use this version for your updates if it helps!
Druidefuzi Jun 29, 2022 @ 12:42pm 
Cool dude, thanks for keeping my stuff up to date. Didn't know that there was a demand for it.

Kinda makes me want to continue the mods, but that's very unlikely to happen, since I don't really got time for this until at least next year.
javigentedurce Jun 15, 2022 @ 12:30pm 
Thank you for this