RimWorld

RimWorld

2,538 ratings
Vanilla Plants Expanded - More Plants
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Mod, 1.3, 1.4, 1.5
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2.891 MB
Feb 10, 2022 @ 2:16am
Mar 16 @ 2:42pm
14 Change Notes ( view )

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Vanilla Plants Expanded - More Plants

Description
[www.patreon.com]



Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields even further, with each plant adding something different and unique, allowing you to use the power of farming differently based on your situation and needs.

Three new unique types of growing zone have been added: flower garden, sandy and aquatic growing zones. These add new crops each, that can only be grown on them. Sandy and aquatic plants ignore fertility, but their crops will take a long time to sow and harvest, basically exchanging colonist work for growing plants in a normally unused space. Flower garden zones allow you to grow decorative flowers with a beauty bonus.

Finally, by researching vegetable milk production, you can turn rice, coconuts, almonds, oats (with VE Cooking) and Soybeans (with VE Sushi) into milk. This is inefficient, and useful if a recipe NEEDS base game milk. It is not a way to work around Fine meals needing meat or animal products.



Vanilla Plants Expanded - More Plants content and mechanics can be seen described below:


















































Hard incompatibility with aquatic and sand plants with Grow Anywhere

[forms.gle]



Q: Does it work alongside VGP/RimCuisine2?
A: Yes it does, no crashes were reported. Some plants and produce may be duplicated.

Q: How do I plant new fruit trees?
A: You need the Tree Sowing research unlocked.

Q: I can't reinstall fruit trees!
A: This is intended, as reinstalling trees would allow the player to replant them right next to each other, thus negating blockAdjacentSow entirely!

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. Don't remove mods from a save, ever.

Q: This is so unbalanced and X plant is SO OP!
A: No, no it isn't. I did my homework: https://docs.google.com/spreadsheets/d/1f08PFe4UH09HPfNqqQB_VyhjV0blNdtdjWv41XDyq8Y/edit?usp=sharing
(but if something is awry, please tell me in a reasoned way)

Q: This mod is so BLOAT
A: You are boring and you bore me, you boring person.

Q: CE compatible?
A: Without a patch, sunflowers are LETHAL. LETHAL!



Everything created by Sarg Bjornson[www.patreon.com].

Oskar provided moral support while my sanity slowly eroded.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!





616 Comments
(^-^) Apr 6 @ 5:11am 
I found a conflict between your mods. This conflict is because of this add-on. XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><growDays>2.5</growDays><maxMeshCount>25</maxMeshCount><visualSizeRange>0.3~0.4</visualSizeRange><topWindExposure>0.3</topWindExposure><wildClusterRadius>4</wildClusterRadius><wildClusterWeight>4</wildClusterWeight><wildOrder>1</wildOrder><sowTags><li>VCE_FlowerGarden</li></sowTags><harvestYield>3</harvestYield><harvestedThingDef>VFEM2_AstragalusFlowers</harvestedThingDef><harvestWork>300</harvestWork><harvestTag>Standard</harvestTag><sowTags><li>Ground</li><li>Hydroponic</li></sowTags><sowResearchPrerequisites Inherit="False"><li>VFEM2_Alchemy</li></sowResearchPrerequisites></plant>
Sarg Bjornson  [author] Mar 31 @ 11:09pm 
Yeah
Dramatic Korok Mar 31 @ 2:41pm 
Does the effect of the blueberries still work with medieval 2 apiaries?
Kirboh Mar 28 @ 5:46pm 
@UnDeadPuff
I'm having the same issue, but with Watercress and Lotus.
Deep Mar 28 @ 11:27am 
Reported via official bug reports.

Plant_Astragalus def is getting duplicate <sowtags> red error on loadscreen when I have VFEMedieval2 and this mod.

VFEMedieval2 adds ground and hydroponics sowtags. This mod adds VCE_flowergarden sowtag separately. Hence, the duplicate xml node error.

when I delete the patchoperation on astragalus in decorativeflowerspatch.xml of this mod, my game gets stuck in infinite blackscreen and fails to load.

I have no loaded this mod for now (and getting no errors) but would love to use this mod.

The red error that appeared: https://pastebin.com/AbpYLK9J
Amnaa Mar 22 @ 6:24am 
Since Medieval 2, the flowers in the Flower garden zone are getting harvested even if cutting is forbidden.
Luneyl Mar 16 @ 4:03pm 
it is. Thanks!
Sarg Bjornson  [author] Mar 16 @ 2:43pm 
Should work now!
Sarg Bjornson  [author] Mar 16 @ 2:34pm 
Ohhh, I see what you mean
Sarg Bjornson  [author] Mar 16 @ 2:33pm 
What bonuses? They just count as flowers