Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DeI Legions script fix
   
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Tags: mod, Graphical
File Size
Posted
Updated
636.850 KB
Jan 23, 2022 @ 3:41am
Feb 25, 2022 @ 4:08am
6 Change Notes ( view )

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DeI Legions script fix

Description
This updates the manpower and unit cap scripts for noniac's Roman Legions to Divide et Impera 1.3.
Use all required items from that page. Load this above everything else.

It uses the unit list from DeI 1.3, so it is compatible with that. I do not think that anything bad will happen if there are units on the list that the game doesn't use, so you can probably also use this with DeI 1.2.8. They seem to have removed a few units between 1.2.8 and 1.3, these units might have broken scripting if you run this with a 1.2.8 setup, so I suggest using at least 1.3.
I may not be active with Rome 2 modding when DeI has its next update in the summer. But if you use this with another version, most likely the worst that will happen is that a few obscure units have wrong manpower counts. Hint: Updating these files is very easy to do with Meld-merge[meldmerge.org].

The layer-cake of mod-loading goes (optional ones in parenthesis)
(-Peregrini allies)
-Script fix
-Unit cards (here and here)
-noniac's Legions main mod
-Models extravaganza
(-Other submods that change anything about units)
(-DeI beta's)
-DeI main parts Steam or standalone, with lower numbers on top
(-UI mods like loadscreens)
Be aware that there might be a limit to the amount of mods you can load, which people have reported at around 30.
17 Comments
FlexorDigitorum Apr 4 @ 4:54am 
Same problem, i'm getting a unit has no class key error. Therefore it seems i can recruit them without any manpower cost.
Ato Boldon Nov 13, 2022 @ 4:02am 
Hello, Could you make possible the recruitment of Augustan legionaries in Augustus campaign?
Greetings
Irishaxel25 Nov 6, 2022 @ 8:30am 
hopefully this will get updated soon
Ghostx Sep 26, 2022 @ 1:05am 
@Rhetor - have you had a chance to look at this yet?
astral catastrophe Aug 2, 2022 @ 12:18pm 
+ Error Unit has no key
B2TheW Jul 31, 2022 @ 12:25pm 
Error Unit has no key, i think its the main units tables. I have never been able to open main units tables with PFM dunno how
Rhetor  [author] Jul 26, 2022 @ 6:32am 
Yes, I can look into updatingit then. But it should more or less still work, maybe with a few unit manpower counts wrong.
Ghostx Jul 24, 2022 @ 7:37am 
@rhetor any plans to update this for the new version of DEI once the beta is over and the final version is released?
Aldo l'Apache Apr 18, 2022 @ 12:35pm 
hello it's good the mod works correctly, thank you and congratulations again for the work. Cheer
Rhetor  [author] Apr 18, 2022 @ 1:07am 
Hi SABRE, this seems to work for everyone else, so you must be doning something wrong about load order or incompatible mods. I suggest asking on the DeI Discord. I'm no longer active in Rome 2 modding unfortunately.