tModLoader

tModLoader

95 ratings
PsychedelicPrism
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
136.052 KB
Jan 4, 2022 @ 9:15pm
Jul 23, 2024 @ 10:11am
36 Change Notes ( view )

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PsychedelicPrism

Description
My first mod, originally intended to be a test.

Adds a custom Last Prism variant that summons 5 orbiting prisms that rougly converge around the cursor in a helix pattern. Each prism fires off a purple Last Prism beam, as well as random vanilla laser projectiles with increased damage and speed. Hold the cursor on the player for a pentagram pinwheel that spans the whole screen!

As strong a weapon it is for early and mid game with its base damage of 1, by far the weapon's biggest strength is its ability to shred every enemy imaginable, all the way through not only late game, but every enemy and boss in every mod. The fully charged beams gain a dark energy centre which can penetrate through anything and everything. No matter how high the foe's HP is, no matter how high the defense, regen or DR, even invulnerability frames and invincibility status does not protect an enemy from the Psychedelic Prism's destructive capability.

This mod is not designed to be particularly balanced in any respect. Its purpose is to be used for fun, or for those pesky bosses in some mods that are just too difficult to beat. It's the ultimate anti-powercreep; weaker against weaker enemies, and gets stronger against stronger enemies. When fully charged, this weapon is able to wipe out any boss, including invincible ones, and does so at a satisfying, but intentionally not instant, pace. Deals knockback to all enemies including worms and bosses, weakens and destroys enemy projectiles countering with a shower of homing and star projectiles, and killing an enemy with it grants a plethora of buffs to the user.

Patch notes have now been properly moved to the Change Notes section. See https://steamcommunity.com/sharedfiles/filedetails/changelog/2708421997 for the full list.
Source code is now publicly available; see https://github.com/thomas-xin/Psychedelic_Prism for the repo!
Originally posted by tModLoader:
Developed By txin
144 Comments
Progussy Jan 7 @ 2:13pm 
So good it crashes my game every time i use it:wk_dead:
₮hOMås Xîn  [author] Nov 15, 2024 @ 1:36am 
The knockback should not be despawning moon lord; it is quite strong with how many hits are being dished out, however there is a fixed distance limit where the beams stop knocking back the enemy, and beyond that it will actually pull them closer instead.
RockingSokEm Nov 6, 2024 @ 8:33am 
HOW DID THIS PRISM KNOCKED BACK THE MOON LORD
Neuro Sep 28, 2024 @ 12:19am 
This shit just just despawn the moonlord instead of killing it because of the insane knockback
shaurmitDs Aug 10, 2024 @ 5:29am 
Tom you are genius! You've done what I've been dreaming of for a long time, for my rp)
テクノモンキーDJ Jul 26, 2024 @ 11:14pm 
Love the new update.
₮hOMås Xîn  [author] Jul 23, 2024 @ 8:36am 
Latest crafting recipe is shown in the first image on the mod page, above the description. It's post-moonlord, and intended to be obtained after at least the entirety of vanilla is beaten.
the_boys985 Jul 23, 2024 @ 7:30am 
like do is it a moonlord drop or what materials are needed to create it?
the_boys985 Jul 23, 2024 @ 7:28am 
how do i make it?
テクノモンキーDJ Jul 21, 2024 @ 4:25pm 
You could always make it simpler by making it a config so you can toggle it on and off. Only if that's easier to do.