Stellaris
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ESC NEXT: Overwrites: Special Weapon Types Patch
   
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25 nov 2021, ore 11:00
3 apr, ore 10:29
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ESC NEXT: Overwrites: Special Weapon Types Patch

Descrizione
Extra Ship Components NEXT
Overwrites: Special Weapons Types Patch

This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret entity issues in ESC-proper.

WARNING: This mod overwrites the following vanilla turret definitions in order to properly assign turret entities to custom weapon types added by Extra Ship Components NEXT:
- small_turret
- medium_turret
- large_turret
- extra_large_turret
- medium_missile_turret

This mod also overwrites the following New Ship Classes turret definitions:
- titanic_turret

Using this addon when you have mods other than ESC NEXT that add custom weapon types might cause issues such as "no-model-cubes" in place of turrets and/or weapons shooting from the star.
33 commenti
NHunter  [autore] 10 mag, ore 12:29 
yes.
TheEventHorizon 10 mag, ore 11:45 
working in 3.12?
Zhaliora 8 apr, ore 2:10 
The update broke NSC3 xD Was working fine for me before the last update.
NHunter  [autore] 3 apr, ore 10:30 
MOD UPDATE:

- Fix missing weapon tags
NHunter  [autore] 8 nov 2023, ore 6:51 
It should be working fine in 3.9
SkinnyPeTe 7 nov 2023, ore 2:13 
Are you going to update this mod for 3.9?
NHunter  [autore] 16 lug 2023, ore 2:41 
I'm reusing vanilla turret types for my own weapon types (e.g. psionics use energy and missile turrets), just under their own names. if a mod that adds weapon types, then unless names intersect, there should be no issue (neither mod affects the other), and for the mods that adds a shipset, then they should have (possibly null) models for vanilla weapon types' turrets anyway
ArchAngel 15 lug 2023, ore 15:38 
Just so I'm understanding this properly; custom shipsets aren't effected? Just mods that add custom weapons?
NHunter  [autore] 9 mag 2023, ore 8:57 
MOD UPDATE:

- Updated for Stellaris 3.8
NHunter  [autore] 16 mar 2023, ore 7:48 
there were no changes here between 3.6 and 3.7