Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Frist i try to set the scene: volume of the tree, desired orientation of branches and tilt of stomp
than i prebuild all of the wooden parts with basic blocks, when i think they fit in dimension and style i 'polish' them with slopes and round blocks.
For the leaves i use a very basic tec: start with larger slopes for the center and work my way out on each seperat branch to smaller slopes - altering the color by a few percent whenever i use a new type of block.
the further away from the 'center' of the branch, the smaller the blocks i use and the more light gets through them.
I hope this helps :)
best regards Torgmaster
the grid will become unstable, if you unfold the wings via the rotors - therefor you have to use the 1 - key (shares and resets shared inertia dampeners)
for landing you will have to switch off the inertia dampeners.
@TORGMASTER i do keep my friend list on steam as private. I am sorry, but i have to decline your kind request for now. pls dont be disappointed