DayZ
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Arma 2 Helicopters Remastered
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Type: Mod
Mod Type: Vehicle
File Size
Posted
Updated
685.358 MB
Nov 10, 2021 @ 1:17pm
Feb 9 @ 9:37am
14 Change Notes ( view )

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Arma 2 Helicopters Remastered

Description


Arma 2 Helicopters Remastered brings you the majority of the missing helicopters from Arma 2 directly into the DayZ Expansion vehicles framework. All models have been ported while keeping the most amount of detail and features from the original models and expanded with more unique to DayZ.

Features


- Updated textures and materials for the majority of helis.

- Animated and illuminated interiors/cockpits.

- A set of extra lights with it's own key input to add more detail to the models. Position and collision lights.


- Animated landing gear on the Mi24 Hind, KA52 Alligator and AW101 Merlin HC3.


- Flying models tweaked to ensure no helicopter feels the same.

- All models have a set of basic visual damage system in place, proper configuration to avoid invincible pilots or helis.

- A Toolbox set of attachment slots that can hold a Wrench, CamoNet, Jerry Can and a Satellite Radio, to ensure compatiblity and ease of use for players with mods like Flip Transport.


- The Satellite Radio can be used while flying any of the helis and has server wide range. Simply insert it into the slot before taking of and control it from the pilot seat as you please.

- 30+ Skins across multiple helis ready to use thanks to the DayZ Expansion Spraycan systems with more to come. Most of them are the original color variants from Arma 2 along some new ones.

- Expansion Vehicle Cover compatiblity. Covers are already included in this package ready to work with no extra configuration needed.


Requirements and Installation


A DayZ Expansion installation, either full or just vehicles is mandatory, the mod won't work without and won't ever be reworked for compatiblity with other helicopter mods.
With that in mind, just install like any other mod, Expansion Market files and types.xml are included in the Extras folder.

Future updates


As if the madness of such amount of helicopters wasn't enough the future updates will bring even more content like:
- 3 new Helicopters models.
- More skins.
- Updated sounds.
- Material lightning and visual damage configs.
- And yes, what everyone is going to ask for, a full set of weapons for each model. This is something that will eventually happen, no ETA at all cause it doesn't depend on just my work and it's something that needs to be done with a lot of attention and requires the talent of more people than just me.

I highly discourage of trying to repack this mod else you'll miss out on these updates. As one of the greatest minds of this community once said.
Originally posted by Wardog:
"Reducing mod count by repacking does nothing other than putting you behind on updates, prevents people from querying for specific mods when server surfing, forces people to redownload content they might already be subscribed to, and does nothing for performance (a rumor passed around by server owners)."

Support


If you would like to support this project you can do so here.
[ko-fi.com]

Credits


- The DayZ Expansion development team, without them and that mod i wouldn't be playing DayZ neither be interested at all in modding this game, their work has shaped and motivated me to learn and do basically everything that i do these days with the game. Special mention to LieutenantMaster for the countless hours of support and ideas for memes.

- Thimerion and the Freedom35 community for the support and help in testing this project. To the 16 survivors who survived the Merlin test, i salute you. o7.

- RagTyson for allowing me to use his personal radio script from his awesome LandRover mod to make the Satellite radio.

- SixxGunZ, MIRXKU and FireCA☭, for allowing me to use the files of their mods for the research and learning process on the early stages of this project. There were very few Helicopters mods for expansion and all of them got lost in time, i extremely appreciate they allowed me to use their files to learn how to make this project happen.

- Arma 3 creators Kadlik and Gr3n4d1er for allowing me to use their custom skins for the UH1Y Venom and AW159 Wildcat.

- My dear friend Juanma for the countless hours of photoshop work.




This work is licensed under the Arma and DayZ Public License Share Alike[www.bohemia.net]
Popular Discussions View All (13)
31
May 22 @ 1:56am
PINNED: Known issues
Josecitox
20
Apr 17 @ 2:48pm
CoT Vehicle Spawner Files
Nerrad
1
Apr 12 @ 1:14am
Missing types ?
George7707
567 Comments
Josecitox  [author] May 16 @ 4:20pm 
@wxndr That is a lot of nonsense and no, don't repack just because, there is 0 reason to do so.
Josecitox  [author] May 16 @ 4:20pm 
@Sisyphus If the biggest server in the world and many others use the mod with no issues, why you think it's bugged just for you? SPECIALLY WHEN YOU'RE HOSTING IN NITRADO.

Problem is on your end, chances are the host in particular.
wxndr May 8 @ 10:07pm 
@Sisyphus : You probably have too many mods, had this issue on my VPS. DayZSA doesn't like 35+ mods, gotta learn to repack.
Sisyphus May 8 @ 12:59pm 
So is the mod bugged or something, been trying for 3 days to get my server running, but only when i add this mod, my server is not longer findable. Like Nitrado says its running but it never comes up. Feel like ive tried everything
Black Soull May 6 @ 8:02pm 
Sure? If you want i show you some funny screenshots=)
Josecitox  [author] May 5 @ 10:44am 
@Black Soull All the refuel points are roughly where they are in the real models, go find some time and fantasy to google a photo of the heli refueling to see them.
Josecitox  [author] May 5 @ 10:43am 
@C-Ling Check your ingame settings -.-
C-Ling May 4 @ 11:52pm 
whats the bind for landing gear
Black Soull May 4 @ 9:57pm 
You have plans fix fuel tank positions? On some heli you need time and fantasy to find fuel hole=)))
Josecitox  [author] Apr 20 @ 12:07am 
@Black Soull No and no.