Total War: ATTILA

Total War: ATTILA

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Items (40)
101 Synergy Combat
Created by papeion
The combat system. Connection in harmonious blend of some ideas from several modders. From nnn900: Fighting formation before the battle, templates formations From Sauromate (tuning from modification "Dark Combat"): Idea: easy tuning basics of the combat sy...
Advanced Abilities Mod
----------- For those who wait for an update: I wont update this since im invested in Warhammer mods ----------------- This is the advanced abilities mod which improves the battle expierience a lot by adding extra abilities to the most units and also chang...
Ainjalut 1260: Historical Battles Mod for mk1212
Created by M.A.E
Hi all , this is a template mod for a project ongoing and still a wip, the idea is making a collection of historical battles for mk 1212 you need this sequence to be able to play Ainjalut Medieval Kingdoms 1212 AD Scripts Medieval Kingdoms 1212 AD All Sett...
Ammunition Refill
Created by Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
Ancient Empires - Arc Shot [Submod]
Created by Adam Octorachmadi
Another non-Official Submod for Ancient Empires, This mod give almost every Elite and Trained archer; "an ability" or so called, to FORCE arc their shot in 45 degree angle. They will always arc their shot regardless their sight is blocked or not. Arc Shot ...
Ancient Empires - Push Ability Mod
Created by Adam Octorachmadi
Ancient Empires Version. Simple Mod give infantry unit with SHIELD ability to "Push" enemy unit. It increase bracing and 5% morale boost for 3 seconds and available every 15 seconds. with the cost of 10% of current fatigue. Useful to create a gap in battle...
ANS4's Battle Camera
Created by ANS4
Just the same as my camera from R2TW just my personal preference etc.. It's zoomed out higher than the vanilla (a bit higher since the screenshots were taken) and zoomed in lower to watch the carnage up close and personal. Subscribe to check it out and com...
Balanced Formation Stats V2
Created by flying_llama
NOT TO BE USED WITH LEGIONS OF ROME (this has the new formations incorporated). Inspired by Gurthrum's "Better Formations" mod, but numbers adjusted to better reflect different historical roles within the Roman army. Stats are better than vanilla, but less...
Battle
Created by Greq7
Battle Overhaul Land Units Edited (not compatible with mods that did the same) This is a sub modification of "Very Hard Campaign Overhaul" project and its already included if you are using Radious version (this version will conflict with Radious). When edi...
Better AI Recruitment and Army Composition
Created by Azraiyel
A version of the mod for Atilla Grand Campaign (and pretty much all the others except AoC, there is a separate one for it). For all those annoyed by numerous missile (javelin, archers, missile cavalry) units within AI armies and tired of having to spend ha...
Better Armour and Shields
Created by maxwell
This is a basic mod to improve armour and shield stats. It also decreases the capture points for provincial capitals....
Better BATTLE AI
Created by MINOS
This mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999. Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the...
Cavalry Realism Mod
(Updated for latest patch) THIS WILL WORK WITH ANY AOC MOD THAT DOES NOT MOD THE HORSE ENTITY IN THE DB. I don't know of any mod who has edited these stats. I use it with Radious and all the unit add ons and with the new mod The Viking Age, it is not unit ...
cavsecondaryweapons.pack
Very simple change to gave the shock cavalry the stats for their sword when in melee. They now can charge and stay in melee with sword and shield and not have nerfed sword stats. ...
Deadly archers
Created by Gladiator
Subscribe to my Youtube Channel as your support is very much appreciated : http://www.youtube.com/c/Gladiator0022 This is my new mod "Deadly Melee Combat/Deadly Battle". I would recommend running both the mods together to get the best possible experience. ...
Dom's x1.5 Unit Size
Created by Sacripanta Bestial
This mod is made for those that want the "almost extreme" option for unit size! It does not affects the following units and The Last Roman expansion (yet!) Desert Cav: abunas / some mavias / almaqah / wadai Please, relate any bug or crash! Other mods: x2 U...
Dom's x2 Unit Size
Created by Sacripanta Bestial
This mod is made for those that want the "extreme" option for unit size! It does not affects the following units and The Last Roman expansion (yet!) Desert Cav: abunas / some mavias / almaqah / wadai This is my first mod, so please, relate any bug or crash...
Dom's x2 Unit Size - AUM
Created by Sacripanta Bestial
It will change unit sizes of the AUM mod. Infantry from 160 to 320. Missiles from 160 to 280. Cavalry from 80 to 160. Please relate any bug or crash. Other mods: x1.5 Unit Size - http://steamcommunity.com/sharedfiles/filedetails/?id=530064452 x2 Unit Size ...
Dom's x2 Unit Size - Radious
Created by Sacripanta Bestial
Doubles the units changed by or provided by: Radious Total War; Radious Total Units. Please relate any bug or crash. Other mods: x1.5 Unit Size - http://steamcommunity.com/sharedfiles/filedetails/?id=530064452 x2 Unit Size - http://steamcommunity.com/share...
Dom's x2 Unit Size - Renovatio Imperii
Created by Sacripanta Bestial
It will double the unit sizes of Renovatio Imperii mod :D Hope you guys enjoy it and please, let me now of any bugs or problems. Other mods: x1.5 Unit Size - http://steamcommunity.com/sharedfiles/filedetails/?id=530064452 x2 Unit Size - http://steamcommuni...
Dynamic Combat & Morale Overhaul
Created by Cotton Eye Joe
This is my attempt to make the Battles in Attila a little more realistic while keeping the vanilla Balancing. There is an older version of this mod which is basically the same. I have uploaded this mod again because the changes i made recently completely...
Hold The Walls
Created by Itaewon Dweller
Are you tired of sieges being fought in the streets of the city and not on its defences because they are too weak and vulnarble to artillery fire. Well heres your fix, - Walls are stronger - Artillery is not ridiculously accurate - Units get small battle b...
Increased Fire Rate on Towers (Non OP Version)
This mod is very self explanatory! Towers shoot more arrows! Please rate, favourite, and subscribe!!! Enjoy! Machine Gun Version: http://steamcommunity.com/sharedfiles/filedetails/?id=709354944 Increased Fire Rate on Towers (OP Version): http://steamcommun...
Modern Military Theory Opinion on Ancient Warfare: The Battle Overhaul version 0.5
Created by Bumblebee
There are some idea on engine based coding, game based balacing design and military theory: in Attila based game base damage do not grow arithmetical but geomtric if the armor is higher than base damage we should calculate it carefully(This is fixed by 3K ...
Morale changes - Non suicidal armies
Created by AdmiralHellson
I always found it annoying, that all armys fight untill the bitter end. An army should retreat, if the losses get too high. So I made a mod for it, and decided to share it. If an ai army suffers a lot of losses, ALL units will start to retreat, no matter i...
More realistic melee weapons
Created by Archimiddles
READ THIS!!!!!! Better melee weapons is basically a bunch of stats in melee weapons to make each one more realistic and like they would be in actual 5th century combat. for instance a club is very affective against most armour and is very effective against...
NEW Realistic Archery Pack
Created by Itaewon Dweller
Support me by donating if you want ;) paypal.me/LittleLoyal YOU DONT NEED THIS MOD IF YOU USE REALISTIC BATTLE PACK THIS IS A STANDALONE MOD, NOT CONNECTED WITH REALISTIC BATTLE PACK Archers shoot at a realistic angle and avoid friendly fire. ...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Overhead Projectiles
Created by axmaniac1234
This mod makes missile units use an overhead trajectory when firing, almost identical to that of catapults. Thereby avoiding heavy friendly casualties and making them much more effective in battle. I have also increased the damage area of catapults to four...
Pike And Spear Wall Rework (Pike Wall, Hoplite Phalanx, Hollow Square, Square)
Created by Sheph
Better and Realistic Pike Walls, Spear Walls and Spear Squares Pikes and spear units themselves are some of the weaker units in Attila. A sword unit will beat a spear unit with the same stats most of the time. Spears and pikes are not good investments with...
Radious Custom Battle Faction Unlocker
Created by Radious
Radious Custom Battle Faction Unlocker http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special reward...
Realistic Battle Pack
Created by Itaewon Dweller
A mod that adjusts some of the DB values to make battles look/play in a more realistic manner. Support me by donating if you want ;) paypal.me/LittleLoyal Description Features - Realistic cavalry movement - Realistic cavalry VS cavalry charges - Better uni...
Realistic Cav Charges
Created by Itaewon Dweller
This is a mod that only adjusts the cavalry charges in the game. This mod is for people who do not like the archery changes that Realistic Battle Pack brings to the game. Support me by donating if you want ;) paypal.me/LittleLoyal This is a standalone mod ...
Realistic Charge Impacts (UPDATE FEB 2025)
Created by Hiysta
I've awoken from my slumber, 5 years sleeping in a coffin get's boring. So here's an update :) UPDATE - 08/02/25 - Added compatibility for MK1212 mod, including all new added units. What does this mod do? Upon impact units will no longer hit a brick wall a...
Scotvince's Longer Battles
Created by Scotvince
http://i.imgur.com/fVVaDCS.gif ⚠ FOR THE MOMENT I AM NOT SURE IF IT IS WORKING IN MULTIPLAYER ! 1. Content This mod brings the same feeling than its equivalent for Three Kingdoms, Thrones of Britannia, Rome II and Warhammer II. Obviously, it is slightly ad...
Realistic_Tactical_Battle_AncientEmpires.pack_OUTDATED
IMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. NEW VERSION: https://steamcommunity.com/sharedfiles/filedetails/?id=2778393807&searchtext= The first aim of t...
Realistic_Tactical_Battle.pack-OUTDATED
IMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. You have to load it before any other MK1212 mod. The first aim of this mod is to create a realistic battle sy...
Sebidee's Minimal Battle Advisor
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
WarCry Battle Mod for Ancient Empires
Created by 乂 Menumorut 乂
WarCry Battle Mod, a submod for Ancient Empires https://i.imgur.com/L3wnXxp.png https://i.imgur.com/krymR4W.png Click the image to explore all my mods! https://i.imgur.com/SfAugEN.png Support the Mod: If you enjoy this mod and want to say thanks, please co...