Avorion

Avorion

Not enough ratings
Halo UNSC Gladius-Class Heavy Corvette [2 Slot] Starter Ship
   
Award
Favorite
Favorited
Unfavorite
Type of Build: Ship, Military
Source: Video Game
Military: Corvette
Material: Iron, Titanium
Game Stage: Starter
File Size
Posted
1.004 MB
Oct 30, 2021 @ 10:00am
1 Change Note ( view )

Subscribe to download
Halo UNSC Gladius-Class Heavy Corvette [2 Slot] Starter Ship

In 1 collection by Sychin
Halo UNSC Ships & Stations for Avorion 2.0+
48 items
Description
The Gladius was developed in response to the limited effectiveness of Insurrection-era designs, the Gladius is notable as it is one of the smallest UNSC vessels to possess a MAC, while not engaging in as many roles as more traditional models, is an exceptional combat ship, inflicting a disproportionate level of damage against larger opponents. This sees the Gladius deployed in low-priority escorts, patrols and interdictions. The only flaw of these vessels is their lightly-reinforced frame left them susceptible to more powerful weapons.

Cost: 19,135 credits
1,159 Iron
4,834 Titanuim
Hp: 2,230
Shield: 0
Crew: 9
Cargo: None
Top Speed: 207 m/s
Turret slots: [7 Total] 1-1x1 Coaxial, 6-0.5x0.5's
Torpedos: 4 launchers
Torpedo Storage: (28) Only in launchers
Generated Energy: 2 GW
System Slots: 2

Credit to Exusiai for design.
6 Comments
Jhtpo Mar 29, 2022 @ 7:02am 
An update.

After playing around, an Uncommon Military turret permanent upgrade is all that is really needed for 4 offensive turrets. I use one defensive turret for the PDC on the bottom rear, and a utility turret on the bottom front slot. I usually go with a salvaging laser.

My preferred load out is 2 Bolters on the front, 2 heavy grade chainguns on the rear upper turret slots. Deals with low level pirates good enough on its own. Its still a starter ship, but good for pack hunting.
Jhtpo Mar 28, 2022 @ 12:56pm 
It's cheap enough at it's size to be a good outer rim escort or scout, so it's not the end of the world, but you'll never fill out all 6 turret spots without finding some places to tuck a few extra blocks of power gen, but 2 offense turrets, 2 defensive turrets, and mining turrets? Might work if you make the right batch of upgrades. Nothing that requires cargo though.
Sychin  [author] Mar 26, 2022 @ 7:52pm 
true
Jhtpo Mar 26, 2022 @ 3:02pm 
Great design, but if /anything/ it needs like an extra .2 - .5 of power generation to deal with some mid tier combat systems. Untouched, you're gonna get maybe 2-4 turrets, max, no other utility.
Sychin  [author] Dec 13, 2021 @ 3:15pm 
np :)
SpaceNavy Dec 13, 2021 @ 9:00am 
I know you didn't make this design, but I love it. Thank you for putting it into 2.0