Arma 3
115 betyg
Trip Wire Grenade
   
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29 okt, 2021 @ 3:37
11 dec, 2021 @ 4:05
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Trip Wire Grenade

Beskrivning
Description:
Sometimes on the battlefield, you may need to make a stretch from a simple grenade. The sapper player and sappers in his group are now able to do this.
  • The mod works with all types of explosive grenades (it is proposed to limit to those that explode by pulling out checks).
  • The animation of creating and installing the stretch is involved.
  • After deactivation, the tripwire mine becomes the grenade that was used.
  • The tripwire mine does not fall under the floor.
  • It always works, even in cases where the vanilla tripwire mine does not work due to collisions with textures.
  • Adjusting by CBA in add-on settings

A sapper is one who has:
  • the role of a sapper in his type configs and has a Toolkit
    or
  • the ExplosiveSpecialist trait and has a Toolkit

You addEventHandler [ "ReadThisDescription", { params ["_you","_youLikeIt"]; if (_youLikeIt) then { { _you action [_x, thisMod]; } forEach ["Like", "Subscribe","Award","Favorite"]; }; } ];

My other addons you may like:
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Populära diskussioner Visa alla (1)
1
8 dec, 2024 @ 10:34
More field crafting things
Koger
50 kommentarer
☠ Kibbe_Surdo ☠ 26 jan @ 12:36 
Hi, what would I need to do to make the wire less visible please ?
gbr000 27 okt, 2024 @ 13:45 
@SSG just update the mod yourself and then release to us, don't expect guys here to be knowing code because most don't! They'd just read few tutorials on internet and then released
Foran 2 sep, 2024 @ 23:35 
The wire line is too thick !!! make it thin as fishing line, ok?
SSG 6 jul, 2024 @ 17:53 
The "ACE defuse fires the tripwire" bug is due to an added EmptyDetector trigger (for guarantee of detonation) set to trigger with "Any Present".

To fix that I would suggest hijacking the "Ibr_fn_make_stretch" in the pbo's MakeGrenadeStretch_function.sqf, look for the "setTriggerStatements" command in it, and add a condition check to exclude the ACE explosive handler object like below:

"if !(_victim iskindof 'ACE_DefuseObject') then {detonation code}"

Not sure if I missed out anything else, since I no longer recall details of the original script, but above should suffice
darthmordor2017 18 jun, 2024 @ 22:41 
Can tripwires be set up with smoke/gas grenades?
Морпех 9 dec, 2023 @ 3:25 
Нет серверного ключа, при добавлении мода в серверную сборку и подписи серверным ключем, ругается при заходе на отсутствие ключа
prisoner 8 dec, 2023 @ 5:16 
Hello,
Is there possibility to use your mine_AP_tripwire_grenade.p3d in my own project?
spiderhouse 3 okt, 2023 @ 9:38 
is the a possibility to add an ace compatibility so you do it with the ace self interaction in the explosives or equipment Subsection
YipMan 15 maj, 2023 @ 9:07 
Doesn't seem to work in MP
Omen 2 apr, 2023 @ 23:54 
Hi, love this mod ! However... It works fine in single player and as Host for MP, but does not seem to work on dedicated server with same settings as when I run as host... any tips?