Arma 3
399 ratings
Animated Recoil coefficient changer
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
4.371 MB
Oct 9, 2021 @ 1:25am
Nov 5, 2021 @ 2:09pm
13 Change Notes ( view )

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Animated Recoil coefficient changer

Description
Mod adds animation to weapon recoil. Now it doesn't feel like cardboard.
You can see the difference in video.
Also there are settings for the force of recoil and its randomness.
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Мод добавляет анимацию на отдачу оружия. Теперь оно не ощущается картонным.
Разницу можете увидеть на видео.
Так же в моде присутствуют настройки силы отдачи и её случайности.
Popular Discussions View All (1)
35
Apr 21 @ 3:37am
Bug reports
Cucumber [RU]
< >
280 Comments
0-0  [author] 9 hours ago 
墨魂

Ok)
墨魂 13 hours ago 
非常棒的mod,真实手感好
0-0  [author] Apr 22 @ 12:28am 
AuditoQc

No.
AuditoQc Apr 21 @ 7:06pm 
@O-O Can this Mod have a big impact on the performance of a dedicated server?
0-0  [author] Apr 20 @ 4:12pm 
ванек слабость

У меня их 108, и зачем вообще это нужно?)
В любом случае я этого делать не буду))
ванек слабость Apr 20 @ 12:38pm 
что за моды у тебя стоят ? можешь коллекцию сделать
0-0  [author] Apr 18 @ 4:08am 
JFXAM [ESP]

All work on the mod is finished, there will be no additions.


Show a video of how this weapon works with recoil. Are there any other animation bones used there?
JFXAM [ESP] Apr 18 @ 3:38am 
Is there any chance of adding FFAA's weapons to the compatibility list (if there is such a thing)? As of now when you fire, the weapon does not follow the player's hands so there's clipping.

If thats not possible, could a setting be added to disable the mod from the addon settings in case a modded weapon doesnt work propperly?
0-0  [author] Apr 16 @ 12:10pm 
j0rgos

Mmm... no.
j0rgos Apr 16 @ 8:37am 
Seems like when a bot uses the same weapon as the player, the player also gets recoil when the bot fires.