Transport Fever 2

Transport Fever 2

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TpF 2 City-Building Essentials
   
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Beschreibung
For users looking to spend more time sprucing up the game towns, or just straight focus on city building on Transport Fever 2.

Work in progress and more mods may be added in the future. All dependencies included for your convenience.
Inhalte (77)
Advanced Town Builder
Erstellt von VacuumTube
Town generator with seperate values for the capacities of Residential, Commercial, Industrial. Find under street construction. Although you might built very large towns with this, at a ceratain point it might be more sensible to built more little towns. Al...
Advanced Statistics
Erstellt von VacuumTube
This mod will show you additional statistics and extensive information in the game. It can be added/removed every time. Did you ever wanted to know... How long you played on a savegame (real/game time)? More summarized information about towns (Reachability...
Track/Street Builder Info
Erstellt von VacuumTube
Displays detailed information for track and street construction: Length Terrain height Slope Speed Curve radius With this, construction and planning can be done much more precisely. When hovering on the field, labels and further data is displayed. Mod with...
Signal Distance
Erstellt von VacuumTube
Moves all signals with an offset of 8m, so that signals are still visible in the camera view. In tight curves and high gradients, this may lead to nonideal effects. Some signals may become clickable only by the icon. Can be added and removed any time. If s...
Town Building Filter (Level) / No Skyscrapers
Erstellt von VacuumTube
The Town Buildings, which are automatically constructed by the AI, can be filtered by Level (which roughly means height). Together with Town Building Filter (Era), this is the ultimate control over town buildings and thus the cityscape. Buildings with Leve...
Population Factor
Erstellt von VacuumTube
This Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly When ad...
Bigger Brushes
Erstellt von AbbyTheFoxx
Increases max paint and asset brush size by 4x, in game and in editor. Larger sizes *will* lag, which is probably why the size is so limited in the first place. I left terrain brushes alone because any bigger than the editor max size was basically unusable...
Fences
Erstellt von cpu | skully
There they are again! Only this time it's completely different. There are no more grey markings and no guesswork about what the fence will look like at the end. Features Planning with preview Snapping at tracks with distance Lots of fences, walls, hedges T...
Asset Expansion
Erstellt von Nordor
Asset Package...
Sports & Leisure pack
Erstellt von Lmgordocano
Hola amigos. Hoy os traemos un pack con edificios deportivos y de ocio (Fútbol, tenis, baloncesto, piscina, paintball, skateboard, cinemax, burgers, bar, restaurants, grill, bowling, golf, Karts, pub. Se encuentran en la categoría Sports & Leisure. A modo ...
Elevated station
Erstellt von Enzojz
This mod is the Tpf2 adapatation of the same mod from Tpf1, only bridges and track selection is improved since. Features: * From 2 to 12 tracks * From 40m to 480m platform lengths * Santiago Calatrava style roof inspired by Reggio Emilia AV Mediopadana Sta...
Flower Plopper
Erstellt von kamykaze13
Similar to my Field Plopper Mod, here's the Flower Plopper now, which utilizes my Flowers! Mod. So it's dependent on it to function properly. Comes with different wall options. Why? Because i don't want to overbloat the Field Plopper Mod. It's good for wha...
Flowers!
Erstellt von kamykaze13
Simply adds three flower brushes as a ground texture. Poppies, Chamomile and Lavender. Should be safe to add or remove from existing saves. English and German translation included. ---- Credits: Urban Games Disclaimer: - You better not looking at the code....
Farmland Textures
Erstellt von Quince99
Firstly I should like to thank MadHatter for his assistance and information on the creation of ground textures for TpF2. This mod comprises a number of additional farmland textures for use in scenery and ground texturing. These are flat textures, as oppose...
Playground
Erstellt von mediziner
This mod contains some equipment for playgrounds and sports fields as an asset for Schönbau. It contains 9 different models which are partly configurable. - Bolz- and tennis court assets - Adjustable combination equipment with climbing frame, climbing wall...
UK School
Erstellt von duttyhandsdub
Typical modern UK School Asset, optional spawn 10 population...
Building Assets TPF1 Era_B
Erstellt von PeugeotRacer
Assets of residential buildings from Transport Fever 1....
Building Assets TPF1 Era_A
Erstellt von PeugeotRacer
Assets of residential buildings from Transport Fever 1....
CB ! TpF1 buildings pack !
Erstellt von AV
this mod required to working any "CB" mod which using buildings from Transport Fever 1. ------------ необходим для работы любого мода "CB", который использует здания из Transport Fever 1. ---------------------------------------- ---------------------------...
CB asset TpF1 Era_C
Erstellt von AV
assets of residential buildings from Transport Fever 1. ATTENTION! pack of buildings required: https://steamcommunity.com/sharedfiles/filedetails/?id=1943037883 --------------- ассеты жилых зданий из Transport Fever 1. ВНИМАНИЕ! для работы мода нужно подкл...
Ferries
Erstellt von trunky
Actually only one ferry, just didn't like to change the name later for compatibility. A small passenger ferry for inland waters. Transporting passengers. Avalibility: from 1975 Players without Steam account can find the download at ModWerkstatt...
UK Car Park Variable Height
Erstellt von duttyhandsdub
UK Car Park with adjustable floor count for variable heights...
Bridge Type-1 Modern Concrete Viaduct
Erstellt von angier023
Modern Concrete Viaduct ※ Speed Limit: 360km/h ※ Year Since: 1964 ※ Also Available for the Road Author note: ※ From now on all my mods creation will focus on Tpf2 ※ I will transfer all my Tpf1 Mods to Tpf2. Future Plan For those who has the interest toward...
Better Roundabout
Erstellt von FixXxeR
Better Roundabout adds the option for bridge type. V2 added option for no pillars (and this also adds this as option for normal bridge contruction) and option to select the 3 standard bridge types, also added all the necessary road and bridge types. (maybe...
LKW Warenlager / Truck distribution center
Erstellt von Robconstrictor
!!!! DEAR FELLOW TPF GAMERS. THANK YOU FOR ALL OF YOUR FEEDBACK. I KNOW ABOUT THE PROBLEM WITH THE FEW TERMINALS. I AM PLANNING TO DO A NEWER VERSION IN FUTURE WITH A LOT MORE TERMINALS. AT THE MOMENT I AM BUSY WITH ANOTHER BIG PROJECT. PLS BE PATIENT AND ...
[YXLL_S]Wuhan Tianhe International Airport
Erstellt von 樱雪流岚
The following translation comes from Google Translate. Wuhan Tianhe International Airport (IATA: WUH, ICAO: ZHHH), located in Huangpi District, Wuhan City, Hubei Province, China, is 25 kilometers away from the center of Wuhan. It is the first 4f class inte...
[YXLL_R]YXLL Roads
Erstellt von 樱雪流岚
The following translation comes from Google Translate. A set of standardized roads, including: Three groups of City Roads(CR) with speed limits of 40km / h, 50km / h and 60km / h respectively;; Three groups of Urban Expressways(UE) with speed limits of 60k...
TFMR2.0 Bridge (Transport Fever Modular Road)
Erstellt von East Pavilion-er
This is the complement bridge for TFMR2.0. It unlocks in 1920 and has max speed of 120km/h. It includes three bridges: wide pillar, narrow pillar, and no pillar. It also includes prop versions of the pillars. The prop pillars can be found in the "asset" se...
✈ - AIA - Modern Terminals - ✈
Erstellt von Remi Gio
Hello Aviators! Thanks to QQxiaoshui-2's kind permission I am re-publishing his awesome modern terminals now adapted to work seamlessly with my ALTERNATIVE INTERNATIONAL AIRPORT! NEW features: - APRON / AIRCRAFT PARKING color adapted for accurate blending ...
Airport Roads (EXPERIMENTAL)
Erstellt von MKH1020
If anyone wants to make airport modules to make this functional, please contact me The vanilla roads used in airports proccesed into useble format for decoration pourposes. As those roads support aircraft (on paper). This may cause unexpected behavior. Two...
The Willis Skyscraper
Erstellt von Celmi
The Willis Building is a commercial skyscraper in London named after the primary tenant, Willis Group. It is located on Lime Street in the City of London financial district. This building can be placed as an asset and is a commercial destination for 200 pa...
The 100 Bishopsgate Skyscraper
Erstellt von Celmi
100 Bishopsgate consists of two mixed-use buildings in central London. The buildings are situated on the eastern edge of the City of London financial district. This building can be placed as an asset and is a commercial destination for 200 pax. If you like...
The St Helens Skyscraper
Erstellt von Celmi
St Helen's (previously known as the Aviva Tower or the Commercial Union building) is a commercial skyscraper in London, United Kingdom. It is 118 metres (387 ft) tall and has 23 floors. The postal address is No. 1, Undershaft, though the main entrance fron...
The 22 Bishopsgate Skyscraper
Erstellt von Celmi
22 Bishopsgate, also known as Twentytwo, is a commercial skyscraper in London, United Kingdom. Completed in 2020 it occupies a prominent site in Bishopsgate, in the City of London financial district, and stands at 278 m (912 ft) tall with 62 storeys. This ...
Spacky_Trees conifers
Erstellt von spacky-dani
Here the conifers + 2 birches. This mod is experimental and in development. The trees are available as assets and are mixed with the standard trees in newly created maps as far as the mod akiev is. 6 new fir trees added Fixed bluish cast when zooming out F...
Ingo's Vegetation
Erstellt von Ingo-1111
This mod adds various plants to the game as a ground texture to paint on. Some of the textures are intended for tropical maps, but there are also plants and grasses that can be useful for temperate or dry maps. The following plants are included: - Fern - C...
[uep2]_01_New gas station series v2.1
Erstellt von hugedragonyk
V2.1 version update instructions: (2023/03/18) -------------- (Compatible with TPF2-35300 and later versions) ------------------- Notice: After the MOD is updated, loading the game through the archive will prompt that the model file is missing and unavaila...
Water Textures - Natural Water Surfaces
Erstellt von Relozu
Here you can find version 1.3 of the "Water Textures - Natural Water Surfaces" (earlier "Terrain textures for natural water surfaces") for the paint tools. Since version 1.3 waterways (streets with water textures) are available from WernerK (design and ico...
Auto.Sig²
Erstellt von Enzojz
This mod automatizes the placing of signals. Usage: 1. With mod loaded, there is an "AutoSig" option in the signal construction menu (show after placing the cursor over the track). 2. Toggle to state to "On" to enable the function 3. Set the "Signal Distan...
Greenhouse Asset
Erstellt von Ingo-1111
The mod adds large foil tents to the game as an asset. The foil greenhouses should be used to decorate garden centers or farms. The foil tents can be placed next to each other individually or in groups. There are also some open variants. As a construction ...
Greenhouse Asset 02
Erstellt von Ingo-1111
The mod adds large greenhouses as an asset to the game. These greenhouses, this time made of glass, can be used to design garden centers or farms. The greenhouses can be placed next to each other individually or in groups. There are also some open variants...
(Upgrade1.1)_[uep2]_32_<Shopping_Mall_(3-in-1 )>_[Industry + depot + station]
Erstellt von hugedragonyk
------2021.07.08---upgrade-------- 1. Adjusted the terrain problem caused by the underground garage. 2. Optimize the texture to make the water surface more natural. 3. For the upgraded version of TPF2, some MOD functions have been optimized ---------------...
Collision tile
Erstellt von Relozu
Here you can find a tile as an asset with collision. It serves to protect a certain area from development by being embedded in the ground there. Features collision tile with several options for scaling, rotation and effective range in height collision tile...
Paving Textures and Tile Assets
Erstellt von Quince99
Firstly I should like to thank MadHatter for his assistance and information on the creation of ground textures for TpF2 and JK for creating the tile assets and their associated files. Some of the brick textures included are used under free license from: Ar...
assets for park
Erstellt von AV
some assets for park...
More Grass Brushes + Vegetation
Erstellt von cw_315
More grass and stuff. Adds: - Buttercups - Barley - Dandelions - Some weeds - Some long grasses - Lavender - Buddleja I plan to add more. Big release coming up soon. Some textures provided by Grok/Vitaro from the 'Farmer' mod for TpF1, thanks to them for a...
Resizable Parameter Window
Erstellt von VacuumTube
Makes the parameter window of assets, constructions, etc resizable. If you want it movable, activate in file: res/config/game_script/resizable_parameter_window.lua ...
UK Flats
Erstellt von duttyhandsdub
UK Block of flats with choosable textures for walls, 3 options for the scale and the ability to spawn 40 population per block of flats...
new Streetcar System
Erstellt von QQxiaoshui-2
--EN: New Tram Station &New Bridge & New Two/Oneway, new tram pole and new tram track textures. =What's in? -3 new tram tracks can be found in STREET. --tram track speed limit 60 kph; --tram track with fences, speed limit 40 kph; --tram track, one-way, spe...
House series I-700
Erstellt von <DMG>SoLaRiS
I-700 is one of the panel-block standard series of residential buildings developed by the design Institute of MNIITEP. Years of construction from 1980 to 1993. It was built in Moscow. Available for construction since 1980. It serves as a home for 132 peopl...
Hotels & Casinos pack
Erstellt von Lmgordocano
Hola amigos. Hoy os traemos 26 edificios entre los que encontrarás hoteles, moteles y casinos. Algunos Históricos como el Hotel Copacabana Palace, y otro curiosos como el Motel Bates, de la película Psicosis. Algunos están basados en modelos de CXL y de Ci...
Build with Collision
Erstellt von VacuumTube
As you have probably experienced very often, building streets, tracks, stations and other objects can be very annoying if there are many collision warnings in a densely built-up area. For assets/constructions, this can be bypassed using "skipCollision=true...
Public service pack
Erstellt von Lmgordocano
Hola amigos. Hoy os traemos un pack de edificios de servicio público entre los que encontrarás Colegios, hospitales, parques de bomberos , comisarías de policía, distintos vehículos y una prisión para los que se porten mal. Algunos edificios están basados ...
Business Area pack
Erstellt von Lmgordocano
Hola amigos. Este pack contiene 22 edificios que podrías encontrar en cualquier zona de negocios de cualquier ciudad. Oficinas, Bancos, Edificios corporativos, Parking. Los edificios son decorativos, pero los puedes convertir en centros de trabajo, comerci...
Dynamic Arrivals Board
Erstellt von fuzzy
Main Features - Single Terminal Arrivals Display - place it on a platform and it will automatically display the next arriving trains to that platform. Use the terminal param to force a platform if it sees the wrong one. - Single Terminal "Calling at" Displ...
Centres commerciaux
Erstellt von hugo_91
Bâtiments commerciaux et parkings modulables pour faire des centres commerciaux...
Industrial Buildings Pack
Erstellt von Lmgordocano
Hola amigos. Pack con 25 edificios industriales, que puedes usar como decoración o para crear nuevas industrias usándolo con el mod freestyle industries. https://steamcommunity.com/sharedfiles/filedetails/?id=1978047222. Puedes añadir humo a las chimeneas ...
Water Assets
Erstellt von Ingo-1111
This mod adds collision free water areas to the game. To depict water, for example, on a mountain, one has to resort to water textures. Since too many textures can greatly affect the performance of the game, this is not suitable for every computer. A water...
[uep2]_023b_Small rest area_(3_in_1)
Erstellt von hugedragonyk
----------ENGLISH----------- urban_expansion_package_II _023b_Small rest area_(3_in_1) ------------------------------------- Availability: 1925 -------------------------------------- .------------------- (1). The "Sandbox" MOD that comes with the game need...
Town Street Grid
Erstellt von OldGamer
Help build street grids for towns and cities. Personally, I prefer grid cities and the ones the game builds I find a bit chaotic. With this 'MOD' grids of up to 20 x 20 cells can be built and the size of each cell can be selected from 30 to 150 (3 to 15 ba...
No Town Development
Erstellt von VacuumTube
This mod disables the automatic construction of town buildings and streets by the AI The automatic town development is stopped for all cities, so you can do it yourself without the AI getting in your way. In the Mod Settings you can switch the behavior on ...
House Placer
Erstellt von JamesT85Gaming
If like me you find placing down house assets a little time consuming. Then I present to you the House Placer mod. You can find it under the roads section. Simply place it like you would a road and create rows of house's with ease. Dont forget to private t...
Industry Extra Assets
Erstellt von mote454
Adds various industry assets. These are assets that I find useful that I haven't seen uploaded yet in the other asset mods. Thou their may be a few that made it into other mods( like the large steel building). In total 41 collision free assets. They can al...
Buy The Plot
Erstellt von Mad Hatter
This is a mod for detailers. It can be found under assets in the madHatter category There was a 'curb' mod in TPF1 that let you lay curb stones all over any area you wanted to protect from the AI. This is my take on the theme. The mod allows you to protect...
Forester
Erstellt von cpu | skully
Can be used to reforest large areas....
h4e Terrain Tool Unlock
Erstellt von homieforever
This mod switches off the in-game limitation of the maximum size in the Terrain Tool and it enables the terrain to be adapted in large parts with one adjustment. The value of the tool corresponds to the value from the map editor. The mod "h4e Packages API"...
h4e Packages API Build 2402202001
Erstellt von homieforever
The h4e Packages API is the basis of my mods. This mod provides my mods with various functions and information. - Central provision of the variable game.h4e_api, with just one include in the API, all code is therefore usable for all other mods that follow....
Bulldozer++
Erstellt von okeating
Bulldozer++ It is useful for quickly bulk-bulldozing a number of items. I created this out of the frustration of plopping down an intersection slightly misplaced and then "click click click" to get rid of it. The Bulldozer++ gives you an on screen circle t...
Instant town development
Erstellt von lollus
Open the street construction menu and build one or more of these to develop the nearby town. Once plopped, it will disappear automagically and your town will instantly grow at a random place with the game logic. Ignore advice on this mod from strange websi...
Field Plopper
Erstellt von kamykaze13
This unlocks and modifies the farm field asset brush. Trees, animals and pasture fences will align the terrain so they don't glitch into the ground. This will distort attached paths, probably the field and the terrain itself. Preflatten an area, or use of ...
CB asset TpF2 Era_C
Erstellt von AV
assets of buildings TpF2 Era_C. ассеты зданий TpF2 Era_C. ---------------------------------------- other buildings assets: - CB asset TpF2 Era_A - assets of buildings from Transport Fever 2 Era_A. https://steamcommunity.com/sharedfiles/filedetails/?id=2014...
CB asset TpF2 Era_B
Erstellt von AV
assets of buildings TpF2 2 Era_B. ассеты зданий TpF2 Era_B. -------------------------------------------- other buildings assets: - CB asset TpF1 Era_C - assets of residential buildings from Transport Fever 1 Era_C. https://steamcommunity.com/sharedfiles/fi...
Water Textures Green Blue
Erstellt von Relozu
Here you can find terrain materials from the workshop entry Water Textures - Natural Water Surfaces from version 1.0. Please note! Please use the initial mod. In the meantime, the water textures there can be enabled and disabled using mod settings. Previou...
Water Textures Foam
Erstellt von Relozu
Here you can find terrain materials from the workshop entry Water Textures - Natural Water Surfaces from version 1.0. Please note! Please use the initial mod. In the meantime, the water textures there can be enabled and disabled using mod settings. Previou...
Water Textures Blue
Erstellt von Relozu
Here you can find terrain materials from the workshop entry Water Textures - Natural Water Surfaces from version 1.0. Please note! Please use the initial mod. In the meantime, the water textures there can be enabled and disabled using mod settings. Previou...
Better Terrain Layer
Erstellt von VacuumTube
Improves the visibility and level of detail of the Contour Lines Layer. With this mod, you are able to build and plan more precisely. By default there are 4 types of lines (100, 50, 10 and 2 m) which are not always best perceivable. This mod increases the ...
Interesting Towns
Erstellt von Phil42
This mod changes the way towns are generated and how they grow. Towns will no longer be a predictable and boring collection of 90° junctions and square blocks. Roads will have curves, blocks will have unique shapes and junctions will be more complicated. T...