Divinity: Original Sin 2

Divinity: Original Sin 2

62 ratings
No Fresnel (No Edge Glow)
Type: Add-on
Game Mode: Story, GM, Arena
File Size
3.784 MB
Aug 24, 2021 @ 3:54pm
1 Change Note ( view )

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No Fresnel (No Edge Glow)

No Fresnel removes fresnel (the outer edge glow) from character and weapons using extender path overrides, resulting in a darker look and feel. No longer do character light up the darkness with strange glowing!

Script Extender Required
Norbyte's Divinity Script Extender[github.com] is required for this mod to work.
Check the guide below.

Comparison Gifs

Mod Support
Most mods should be supported (like Majoras' mods), provided they're using the base materials located in Shared.pak. Mods that add their own materials with fresnel nodes will need support to be added manually (assuming we can get a copy of their editor files).

Currently supported mods (that have their own materials with fresnel):


Thanks to Grulag for the original idea!

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Larris Jul 26 @ 8:20pm 
This is close to what I was looking for, however the weird hovering head light still exists. I also wanted to try my hand at making a mod to fix/rebalance the poison potions for undead characters and the five star diner talent but have no idea where to start, I know it's a weird thing to ask about that in a mod's comment section but could you point me in the right direction to get started on that?
Majoras, Talking Bear Oct 19, 2021 @ 6:54am 
How does this mod not have more users? This makes the game look so much better
Ran Aug 24, 2021 @ 8:00pm 
If your game crashes after installing this mod, try moving it lower on the load order. That fixed it for me.
Doctor Beetus Aug 24, 2021 @ 5:51pm