Space Engineers

Space Engineers

354 ratings
Better Spotlights
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Type: Mod
Mod category: Block, Other
Tags: NoScripts
File Size
Posted
Updated
6.050 MB
Aug 21, 2021 @ 6:19pm
Sep 30, 2022 @ 6:10pm
5 Change Notes ( view )

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Better Spotlights

Description
This mod makes a number of improvements on spotlights, based on what exists in reality.

The hazy cone effect is removed, and the light produced is cast farther than vanilla spotlights. In reality, the cone of light haze is an effect only seen in dense atmospheres, and its appearance is also a sign of why the light is limited in range. Most of the environments a space engineer will find themselves in won't do either. In space, or on the Moon, Mars, or Europa, there is little or no atmosphere to scatter or limit light. So, on half of the planets/moons, and all of space in this game there is no reason to simulate that which would not exist.

The lines in the light cast have been removed, because experiments with light show that they would not be visible beyond a few feet in front of the spotlight. In order for a shadow to be cast by objects in front of the light, much more of the light must be obscured. The glass guard that is supposed to create the lines doesn't block the central point of the light source in any significant way, and is therefore invisible at a distance from the spotlight itself.

Updated - This Mod now includes the Searchlights from Warfare 2.

PLEASE - Take the time to rate, like, or dislike this Mod.
69 Comments
Rysten Apr 1 @ 7:21pm 
Nevermind. It turns out server admin forgot to actually install the mod.
Rysten Apr 1 @ 12:16am 
Also seeing grids on large spotlights, hazy cones on both sadly. Longer distance is great though!
Rysten Mar 31 @ 7:06pm 
I am still seeing the grid lines (at least on small grid) spot/search lights. Do they require a rebuild to work?
kinngrimm Jan 22 @ 6:42pm 
what is the range on the spotlights and the search lights?
lord.riker Nov 9, 2023 @ 2:36am 
Incompatible with Weaponcore, unfortunately. Makes searchlights refuse to stay on target.
BlazingImp77151 Sep 10, 2023 @ 3:39am 
What is the new range of the spotlights (is it still configurable?)? And does the hazy cone effect still appear in the atmosphere (or at least weather), or is it completely removed?
ParGellen Jun 17, 2023 @ 1:27pm 
Oh my god THANK YOU FOR THIS!
Thorn Blackwell  [author] Feb 11, 2023 @ 1:46pm 
@SupaAsian69 - On rare occasions light settings revert to Vanilla Standard. Usually, it is accompanied by a failure to load any number of other mods as well. I notice this when I have a very long list of mods in a saved world. Sadly, I think it is a game issue, and the best thing to do is exit as soon as you notice the change without saving. Often you can load a backup if the game has autosaved since you loaded in, otherwise it can really be a pain. I love mods, so my mod list is usually at least 40+ mods long (often more like 60+).
SupaAsian69 Feb 11, 2023 @ 12:59pm 
Hi love your mod but I did come across a slight issue of the light radius setting being reverted to default setting on world reloads, do you perhaps to know any workarounds?
Thorn Blackwell  [author] Jan 24, 2023 @ 3:34pm 
@PepperJack - Cool :steamhappy: