Garry's Mod

Garry's Mod

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[VJ] Cry of Fear Resurgence
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
698.578 MB
Aug 13, 2021 @ 9:09am
Dec 4 @ 3:21pm
257 Change Notes ( view )

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[VJ] Cry of Fear Resurgence

In 2 collections by Darkborn
Cry of Fear Ultimate Collection
32 items
Spooky Halloween Collection
75 items
Description




Welcome to my Cry of Fear Resurgence!

Overhaul recreation & expansion of NPCs/Entities from Cry of Fear & Afraid of Monsters for Garry's Mod. The goal is to recreate every single NPC and make them as accurate and faithful as possible from the games. CoFR will also be including beta, unused/cut, custom & additional content wherever possible.

GitHub[github.com]
Custom Expansion GitHub[github.com]
Custom Expansion Workshop
Roadmap[trello.com]

VJ Base is required in order to work!
Found a bug or issue? Report it in the Bugs/Errors Discussion.
If you're having trouble with certain bosses then I recommend reading this Guide.

Want to check out the games? You can check out CoF here and AoM:DC here.
----------------------------------------------------------------------------------------------------

Cry of Fear:
  • Baby
  • Blacker
  • Book Simon
  • Book Simon (Beta)
  • Book Simon (Manhunt)
  • Book Simon (Manhunt) (Beta)
  • Carcass
  • Children
  • Children (Beta)
  • Children (Early)
  • Citalopram
  • Corpse
  • Corpse (Hanging)
  • Craig
  • Crawler
  • Crazyrunner
  • Croucher
  • Cutter
  • Dead Victim
  • Dead Victim (Headless)
  • Doctor Purnell
  • Doctor Purnell (Friendly)
  • Dreamer
  • Dreamer (Runner)
  • Drowned
  • Drowned (Apparition)
  • Faceless
  • Faceless (Crawler)
  • Faceless (Faced)
  • Faceless (Twister)
  • Faceless (Twister Valve)
  • Faster
  • Faster (Male)
  • Flygare
  • Ghost
  • Hanger
  • Hanger (Beta)
  • Hanger (Dead)
  • Hangman
  • Human Flower
  • Krypandenej
  • Mace
  • Police Officer
  • Police Officer (Dead)
  • Psycho
  • Sawcrazy
  • Sawer
  • Sawrunner
  • Sawrunner (Friendly)
  • Sewmo
  • Sick Simon
  • Sick Simon (Suicider)
  • Simon Henriksson
  • Simon Henriksson (Beta)
  • Simon Henriksson (Early)
  • Simon Henriksson (Hoodless)
  • Slower 1
  • Slower 1 (Beta)
  • Slower 3
  • Slower 3 (Beta)
  • Slower (Dead)
  • Slower No
  • Slower Ten
  • Slower Ten-2
  • Spitter
  • Stranger
  • Suicider
  • Taller
  • The Face
  • The Face (Jumpscare)
  • Upper
  • Watro
Afraid of Monsters:
  • Assistor
  • David (Corpse) (Classic)
  • David (Corpse) (Grey)
  • David (Hanging)
  • David (Hanging) (Dark Assistance)
  • David Leatherhoff
  • David Leatherhoff (Classic)
  • David Leatherhoff (Dark Assistance)
  • David Leatherhoff (Dead) (Classic)
  • David Leatherhoff (Dead) (Dark Assistance)
  • David Leatherhoff (Early)
  • Devourer
  • Devourer (Classic)
  • Face
  • Face (Classic)
  • Ghost
  • Ghost (Classic)
  • Handcrab
  • Headcrab
  • Hellhound
  • Hellhound (Classic)
  • Lurker
  • Screamer
  • Screamer (Classic)
  • Sick Corpse
  • Spitter
  • Spitter (Classic)
  • The Addiction
  • The Addiction (Dark Assistance)
  • Twitcher (Classic)
  • Twitcher (Dark Assistance)
  • Twitcher 1
  • Twitcher 2
  • Twitcher 3
  • Twitcher 4
  • Wheelchair Twitcher
Cry of Fear Custom Campaigns:
  • Baby (Out of It)
  • Blob
  • Crocodile
  • Duorunner
  • Craigrunner
  • CrazyruMpel
  • Crazyrunner (Mummy)
  • Cutter
  • Genome Giant
  • Genome Soldier
  • Faceless (Boss)
  • Faceless (Mummy)
  • Faceless (Mummy Crawler)
  • Faceless (Mummy Twister)
  • Faceless (Statue)
  • Faster (Clown)
  • Faster (Out of It)
  • Jeffrunner
  • Mace (Out of It)
  • Meatman
  • Mother
  • Mother (Real)
  • Patrick Bateman
  • Patrick Bateman (Boss)
  • Pedoslow
  • Psycho (Lost Echo)
  • Pumpa
  • Robert
  • Roderick Henriksson
  • Shaimoon
  • Shaimoon (Statue)
  • Sick Simon (Book)
  • Sick Sophie
  • Skeleton
  • Slower 3 (Out of It)
  • Slower 1 (Mummy)
  • Slower No (Boss)
  • The Face (Out of It)
  • The Mummy
Random/Spawners:
  • Monster Map Spawner
  • Random Monster
  • Random Monster Spawner
  • Random Monster Spawner (Single)
Entities:
  • Pills
  • Pills (Dark Assistance)
----------------------------------------------------------------------------------------------------
  • Features NPCs/Entities from CoF, AoM:C/DC/DA & Custom Campaigns!
  • Over 50+ SNPCs!
  • Various Entities/Props for scenery, etc!
  • Customization menu with plethora of settings!
  • Difficulty options! (Easy, Medium, Hard & Nightmare)
  • SNPCs' behaviors, features & stats attempt to be as accurate as possible!
  • Original FX, particles & decals!
  • Full VJ Controller support + Able to right-click on an SNPC in the spawnmenu and control them on the get-go!
  • Full support to the CoF Weapon Pack!
Map Spawner:
  • Behaves just like the AI DIrector from the L4D SNPCs
  • Fully configurable in the customization menu
  • Only maps with built-in nodegraphs will work, Nodegraph Editor will not work
----------------------------------------------------------------------------------------------------
  • Boss health bars
  • Any bug fixes or cleanup
----------------------------------------------------------------------------------------------------
  • Darkborn(Me) - Making addon, porting assets, editing/fixing stuff, etc
  • Team Psykskallar - Original assets
  • Deppresick Team - David corpse
  • Sven Co-op Team - Human animations
  • CoF Unofficial Patch Team - Model fixes, texture improvements, etc
  • All respective owners of Custom Campaign assets
  • DrVrej - VJ Base
  • Cpt. Hazama - Map Spawner code
  • Chiabi Hamaru - Providing help on certain things
  • Nytrogin - Gamebanna Simon skin
  • CarnageCandy - Aphex Twin Simon skin
  • alphejin & HardyNerdy - AoM:DA David & Addiction models
  • wallas_milk420 - Re-rigged Doctor Purnell (Friendly) model
  • KernCore91 - Weapon sounds for cut weapons
    Anyone else where credit is due!
----------------------------------------------------------------------------------------------------
Copyright © 2018-20XX by Darkborn, All rights reserved.
All trademarks belong to their respective owners.
All content not owned or claimed by Darkborn belong to their respective owners.
Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn.
Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules[wiki.facepunch.com][wiki.garrysmod.com].
Popular Discussions View All (8)
214
Nov 19 @ 6:59am
PINNED: Bugs/Errors
Darkborn
136
Nov 28 @ 10:32pm
Suggestions / Ideas.
Father Andrew
3
Oct 1 @ 8:07am
why monsters can't chase me
berkter215
779 Comments
Crusader 11 hours ago 
ahh ok thank you:tesiv_sweetroll:
Darkborn  [author] 13 hours ago 
It's unnecessary to spam the error here, it's been fixed.
Crusader 14 hours ago 
[[VJ] Cry of Fear Resurgence] lua/entities/obj_vj_cofr_carcasshead.lua:104: attempt to perform arithmetic on field 'Scale' (a nil value)
1. OnDestroy - lua/entities/obj_vj_cofr_carcasshead.lua:104
2. Destroy - lua/entities/obj_vj_projectile_base/init.lua:345
3. PhysicsCollide - lua/entities/obj_vj_projectile_base/init.lua:318
4. unknown - lua/entities/obj_vj_projectile_base/init.lua:294
Crusader 14 hours ago 
[[VJ] Cry of Fear Resurgence] lua/entities/obj_vj_cofr_carcasshead.lua:104: attempt to perform arithmetic on field 'Scale' (a nil value)
1. OnDestroy - lua/entities/obj_vj_cofr_carcasshead.lua:104
2. OnDamaged - lua/entities/obj_vj_cofr_carcasshead.lua:86
3. unknown - lua/entities/obj_vj_projectile_base/init.lua:178
4. BlastDamageInfo - [C]:-1
5. CustomThink - lua/weapons/weapon_bmesa_gluon.lua:291
6. unknown - lua/weapons/weapon_lima_bm_base.lua:478
Crusader 14 hours ago 
[[VJ] Cry of Fear Resurgence] lua/entities/obj_vj_cofr_carcasshead.lua:104: attempt to perform arithmetic on field 'Scale' (a nil value)
1. OnDestroy - lua/entities/obj_vj_cofr_carcasshead.lua:104
2. Destroy - lua/entities/obj_vj_projectile_base/init.lua:345
3. unknown - lua/entities/obj_vj_projectile_base/init.lua:318
Crusader 14 hours ago 
[[VJ] Cry of Fear Resurgence] lua/entities/obj_vj_cofr_carcasshead.lua:37: attempt to index local 'phys' (a nil value)
1. InitPhys - lua/entities/obj_vj_cofr_carcasshead.lua:37
2. unknown - lua/entities/obj_vj_projectile_base/init.lua:120
3. Spawn - [C]:-1
4. ExecuteRangeAttack - lua/entities/npc_vj_creature_base/init.lua:2642
5. funcCustom - lua/entities/npc_vj_cofr_carcass/init.lua:108
6. unknown - lua/vj_base/ai/core.lua:1462
g0ldyosh Dec 3 @ 11:46am 
I know, but the difference in terms of damage between AoM monsters and CoF monsters is quite large when on "Difficult"
Darkborn  [author] Dec 3 @ 11:21am 
That's because there's only 3 Difficulty settings in default HL1, AoM being no exception. CoF is the only one to have a 4th Difficulty via Nightmare.
g0ldyosh Dec 3 @ 6:06am 
I would suggest a separate difficulty slider for the AoM monsters or at least make them less powerful on "Difficult" because right now they are the same between "Difficult" and "Nightmare"
Saltylearner Nov 30 @ 5:41pm 
They have missing textures? They didn't before, I don't know what happened