Garry's Mod

Garry's Mod

[VJ] Cry of Fear Resurgence
733 Comments
the scrumpy 9 hours ago 
Sophie can't really be added due to her being a cutscene model.
cassaroll83 16 hours ago 
also the jeffrunner has 3 chainsaws
cassaroll83 16 hours ago 
u shud add sophie lol
Darkborn  [author] Jul 20 @ 4:56am 
I've never had this issue on my end, so I'll assume it's conflicting addons.
Thegamingnerd4525 Jul 19 @ 8:38pm 
I'll post a screenshot to show the issue in the bugs/errors discussion
Thegamingnerd4525 Jul 19 @ 8:34pm 
When I spawn in one of the friendly characters, (Police, Simon and David[All variants]), whenever they have a ranged weapon, they spawn with an amalgamation of guns (All rtwohanded guns are stuck together in their hands). Is that supposed to happen? Or could one of my addons break stuff? Has anyone else had this happen?
pokumeka Jul 16 @ 5:56am 
andreas made some cool games like cof and aom:dc, but overall, he sucks, a really ill and weird person tbh
the scrumpy Jul 15 @ 7:56pm 
gay is probably meant to be humorous and meaning the old meaning of gay (lighthearted)
The Mansion of Scares Jul 15 @ 7:01pm 
i mean Craig's theme is "Gay Violin", so either its edgy humor [fitting], or just generally weird way Andreas thinks of gay stuff


which would also fit, cuz from what i've heard he seems unhinged

hes a groomer pedo, and when he was called out, he accused the accusers





but anyways yeah lol, i can understand finding weird game files lmao, just look at that thing in that one spongebob game's files
Darkborn  [author] Jul 15 @ 6:13pm 
Dunno, how it is in the game files lol.
The Mansion of Scares Jul 15 @ 4:15pm 
why are one of the sounds named "gaycry.wav"?
deirdremoo Jul 14 @ 1:31pm 
i hate that the new vj base update caused many vj base addons to conflict
justcham_07 Jul 13 @ 5:56am 
sounds are not playing
skeleton Jul 11 @ 11:17am 
oooooooooh ceiling monster
Darkborn  [author] Jul 11 @ 9:05am 
You have to spawn it at a ceiling for it to appear.
skeleton Jul 11 @ 8:11am 
why cant i spawn the devourer
Kyrill Jul 8 @ 8:14am 
What the hell with monsters and humans? Humans friendly with monsters, when monsters sees player human become the enemy to players. And this only from this mod. this is normally?
FrailTactics Jun 30 @ 3:18pm 
is it normal for transparent unkillable entities to spawn? they don't despawn when i despawn the spawner. they only despawn when i clean up everything.
★Evillyn★ Jun 29 @ 9:27pm 
alright thanks
Darkborn  [author] Jun 29 @ 9:23pm 
You likely have a CoF map on the Workshop that adds a nonexistent gamemode for whatever reason, my mod has nothing to do with it.
★Evillyn★ Jun 29 @ 9:06pm 
hey so weird thing I've noticed
in the game mode selection button on the main screen there's an option for a cry of fear mode
I tried it thinking it was from this mod only to get a engine error of it not existing so I'm wondering if this is some kind of leftover from this mod or one of the cof maps I have installed
Jxj38 Jun 27 @ 6:28am 
is there a way for them to have the ability to jump? only Sawrunner friendly only has the ability to jump, btw amazing mod!
the scrumpy Jun 23 @ 2:20pm 
it means slowerno
Darkborn  [author] Jun 23 @ 12:13pm 
I simply named em based on what the CoF Wiki suggests, they dubbed them Slower-10. Whether I'll change it or not is up to me. Then again Idk what Slowerno is supposed to mean for the unique 3-headed Slower.
the scrumpy Jun 23 @ 12:08pm 
The Slower 10s should be Slower Tentacles, the in-game files of Cry of Fear refer to them as slowerten so its likely that means tentacle and not the number 10.
Darkborn  [author] Jun 18 @ 1:11pm 
Report them in bugs/error, this isn't the place to paste errors.
Also elaborate the SelectWeightedSequence error, as I don't know which NPC that could be.
justcham_07 Jun 18 @ 5:50am 
[VJ Base] lua/vj_base/funcs.lua:347: bad argument #1 to 'SelectWeightedSequence' (invalid act)
1. SelectWeightedSequence - [C]:-1
2. AnimExists - lua/vj_base/funcs.lua:347
3. PlayAnim - lua/vj_base/ai/core.lua:703
4. AA_MoveAnimation - lua/vj_base/ai/base_aa.lua:384
5. unknown - lua/entities/npc_vj_creature_base/init.lua:1938
justcham_07 Jun 18 @ 5:46am 
[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_slower1/init.lua:213: bad argument #1 to 'SetOrigin' (Vector expected, got nil)
1. SetOrigin - [C]:-1
2. OnDeath - lua/entities/npc_vj_cofr_slower1/init.lua:213
3. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3188
4. unknown - lua/entities/npc_vj_creature_base/init.lua:3177
5. FireBullets - [C]:-1
6. DealDamage - lua/weapons/weapon_bsmod_punch.lua:286
7. unknown - lua/weapons/weapon_bsmod_punch.lua:203
Gulx05 Jun 12 @ 1:19pm 
wow! i shitted myself!! 🥶
grug Jun 12 @ 1:48am 
how to change the weapons of david
Darkborn  [author] May 27 @ 5:34am 
Because Joe Biden is an easter egg in CoF and the static bodies, etc are for creating scenes.
Diaz May 27 @ 3:14am 
add joe bidan? and for why you add dead bodys?????
JosKer May 24 @ 5:39pm 
Okay.
Darkborn  [author] May 24 @ 1:31pm 
Because AoM content was a later decision as originally I wanted to do just CoF stuff, but added AoM as bonus content since it'd be pointless to have them separate.
JosKer May 24 @ 10:04am 
Why is Afraid of Monsters included when this is a Resurgence pack specifically for Cry of Fear?
рейдж May 17 @ 7:42am 
add soldiers dead bodys
Fwoomp May 16 @ 5:00pm 
crying in fear right now
Darkborn  [author] May 14 @ 12:18am 
Ignore the conflict that shows vj_base_check.
justcham_07 May 13 @ 8:23pm 
conflicts with garn 47 car (VJ)
multoman May 7 @ 2:12am 
Are you planning to implement ragdolls?
the scrumpy May 6 @ 3:13am 
That's a VJ Base thing, they have to check if you have VJ Base. They do not conflict.
Solar May 6 @ 12:49am 
"Addon '[VJ] Cry of Fear Resurgence' probably conflicts with addon 'Half Life Resurgence' due to both having the following files: lua/autorun/vj_base_check.lua"
Darkborn  [author] Apr 30 @ 11:35am 
Sawer's decap animation is a completely different model since it's a cutscene, which has both Sawer and Simon as a single model. So adding it is out of the question. Sophie won't be added, iIrc her rig is not the same as the Sven Co-op rig.
Eggs Benedict Apr 30 @ 9:40am 
peak addon but i wish the sawer could saw his head off when defeated
also when sophie?
~w!zlowq Apr 27 @ 2:01am 
Лучший аддон на монстров из CoF :resmile:
terakinnan Apr 26 @ 7:21am 
[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_slower1/init.lua:213: attempt to index a nil value
1. OnDeath - lua/entities/npc_vj_cofr_slower1/init.lua:213
2. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3182
3. unknown - lua/entities/npc_vj_creature_base/init.lua:3171
4. FireBullets - [C]:-1
5. BallisticFirebullet - lua/weapons/tfa_gun_base/common/bullet.lua:33
6. ShootBullet - lua/weapons/tfa_gun_base/common/bullet.lua:306
7. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:73
8. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1654
9. unknown - lua/weapons/tfa_gun_base/shared.lua:1699
cassaroll83 Apr 25 @ 1:23pm 
cool update!
♱WhatsLeftTo$car♱ Apr 24 @ 12:57pm 
Darkborne I love this new update!!! but I'm glad you came back to this
Darkborn  [author] Apr 24 @ 10:49am 
Some point in the future yes, but not now.
Jariner Apr 23 @ 9:16am 
it has it, peak.