Avorion

Avorion

34 ratings
Arsenal Extension - Pulse Accelerator
   
Award
Favorite
Favorited
Unfavorite
Mods: Mod
File Size
Posted
Updated
152.381 KB
Aug 11, 2021 @ 5:24pm
Aug 8, 2022 @ 11:13pm
4 Change Notes ( view )

Subscribe to download
Arsenal Extension - Pulse Accelerator

In 1 collection by KnifeHeart
Arsenal Extensions
13 items
Description
A deadly weapon that fires extremely powerful bursts of charged particles, the pulse accelerator is a fearsome sight on any capital ship. These are only available quite a distance into the galaxy, and are vanishingly rare. However, any captain who gets their hands on one of these will undoubtedly be feared by their opposition.

===

If you don't recognize the Nyi Roro by now, you clearly haven't been following my workshop for long enough! The in-game turrets will look like railguns.
18 Comments
KnifeHeart  [author] Nov 25, 2024 @ 5:31pm 
That is not the consensus of anyone else I've talked to about this mod. You're an outlier.
telepathjay Nov 25, 2024 @ 4:59pm 
Atm these are pretty unusable. they take 100GW of power each when you equip them, then each time you fire them. shooting a dozen of these at once drains all ships power and leaves you helpless for minutes before it recovers
KnifeHeart  [author] Oct 19, 2024 @ 8:33am 
I try not to mess with things 2+ years after they were posted, but I'm trying to keep all of the AeX weapons roughly balanced with Vanilla and I think I missed the mark here.
KnifeHeart  [author] Oct 19, 2024 @ 8:33am 
Just a heads up I may end up nerfing these in the near future. I'm going to have to do a balancing pass on these at some point and I felt like they were roughly balanced but I don't think I checked the near-core turret factories well enough.

Don't worry, I'll try not to nerf them too aggressively, and I'll probably put the possibility for a plasma / antimatter accelerator in at that point.
Enlonwhite Oct 4, 2024 @ 4:23am 
Energy damage seems to be the Good against all, no real downside energy type, sure some resistant enemies or such to it exist (maybe, not sure) but from what I have seen its not bad against anything, shields normal, hull normal, your blacken space cookies that got burnt super harder then rocks or diamonds...damage normal to that too.
yes subs exist to give resist for you, but Energy weapons are a safe bet to use in 90% of the game,
(just avoid the Rift penalty to energy weapon types, yes this applies to some plasma weapons and even antimatter weapons damage last I checked.)
KnifeHeart  [author] Oct 1, 2024 @ 6:07am 
I checked and I guess they don't exist after all. Huh. Energy damage is good for something :D
STUNNING & BRAVE Sep 30, 2024 @ 10:19pm 
Ah damn, I don't think a shield ioniser for energy exists, a bit hard to protect yourself from these energy weapons.
KnifeHeart  [author] Sep 30, 2024 @ 8:43pm 
Don't think so. Should be energy.
STUNNING & BRAVE Sep 30, 2024 @ 5:13am 
The damage type on this is energy, does it count as electric for the shield ioniser subsystem?
KnifeHeart  [author] Dec 1, 2023 @ 10:03am 
They got nerfed because someone else complained about how they overshadowed all of the other weapon types.