RimWorld

RimWorld

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Fungihol
   
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Mod, 1.3
File Size
Posted
Updated
157.726 KB
Jul 24, 2021 @ 5:21pm
Jul 31, 2021 @ 2:32pm
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Fungihol

Description
This is a simple mod that adds a fungus based alcohol due to the new growable fungus in Ideology, it gives pawns who drink it a 20% buff to mining speed and yield.

Unfortunately since I can't mod for ♥♥♥♥ both the wort and drink are both made at the brewery (instead of a fermenting barrel)

I did borrow some textures from Vanilla Brewing Expanded because I can't do art. I hope that's OK with the creator.

If you think the numbers are unfair tell me and I'll change

Should be compatible with everything.
21 Comments
TurtleShroom Aug 12, 2024 @ 3:11pm 
@Skelsh

Thank you very much!
Skelsh  [author] Aug 12, 2024 @ 11:46am 
@TurtleShroom , go for it bro you can do whatever you want with my very few mods. I mod to fix things I want in the game.

@Thundercraft , its a very simple xml mod so it should be compatible with 1.5
Thundercraft Feb 8, 2024 @ 8:09pm 
Will this get an update... maybe?
TurtleShroom Sep 21, 2023 @ 12:10pm 
Hello. I'm a big fan of your Mod and, seeing that it is dead, I will revive it. However, in case you wish to do it yourself, I need to inform you of this intent and give you a chance to respond. Obviously, I should not publish it without consulting you first.
EpsomSaltier Dec 17, 2021 @ 7:03pm 
Colonists won't drink it, they don't lose "Demand Alcohol" Debuff when they drink it (Partier Meme from Vanilla Expanded). IDK if you are still working on this mod, but I thought I'd give you some feedback. Great idea for a mod. Mushroom Wine would be a good alternative name if you ever expand on the mod. <3
Skelsh  [author] Oct 9, 2021 @ 12:48pm 
@TurtleShroom I haven't got much time on my hands rn but I will try to figure out why that's happening. Probably an incorrect XML value
Skelsh  [author] Oct 9, 2021 @ 12:48pm 
@Thundercraft, I tried but it requires C# knowledge as far as I can tell and I'm unsure how to actually use c# to do that. I'll try some day but not anytime soon as this mod was just me figuring out how XML works
Thundercraft Oct 9, 2021 @ 1:54am 
I noticed that you mentioned Ideology and how this mod was made due to how fungus is now growable. Well...

With the Ideology DLC, having an ideoligion with the Tunneler meme means that colonists actually prefer to eat fungus (instead of other ideoligions where colonists despise eating it). Moreover, Tunnelers prefer to live underground and mine...

So, I'm wondering: Shouldn't drinking this fungus-based brew also give a mood buff to those with an ideoligion with the Tunneler meme? I mean, it's not only made from fungus, but it makes them better at mining.
TurtleShroom Sep 29, 2021 @ 12:41pm 
OP, I have found a bug in your Mod. The Drank Fungus Based Alcohol Hediff NEVER EXPIRES . That's a pretty big oversight, considering it's meant to last several days and gives HUGE boosts to Mining.
Skelsh  [author] Aug 2, 2021 @ 3:37pm 
@Supersam109 yeah sure dude, just send me a friend request and you can send it to me in a message

I'd appreciate it too because i can't do art for my life