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RimWorld

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Mousekin Race
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Mod, 1.5
File Size
Posted
Updated
11.549 MB
May 21, 2021 @ 11:37pm
Mar 19 @ 10:39pm
17 Change Notes ( view )

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Mousekin Race

Description
The Mousekin Race mod adds a race of hobbit-sized anthropomorphic white mice with a late-medieval to pre-industrial theme, inspired by Redwall, Mouse Guard, Brambly Hedge and Sylvanian Families.


















  • English
  • Japanese
  • Korean (machine-translated via DeepL)
  • Russian
  • Simplified Chinese
  • Traditional Chinese
If you wish to translate this mod to your own language, please make a pull request on GitHub.





  • None known.




  • erdelf, PeteTimesSix, Jamaican Castle, Wiri, Brrainz, Bradson, Steve o.O, Rakros, Zomuro, Zeracronius, ThatHitmann, Allieina - assistance with Harmony patches and other code snippets
  • Airo, DianaWinters, OttersHoldHands, Riddle78, Trisscar, Vitaone/びたわん - playtesting and feedback





This mod is licensed under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)[www.creativecommons.org], which in layman's terms means:
  • You are permitted to use, copy, redistribute my work as-is
  • You may remix your own derivatives (new or alternative textures, defs, plugin code), and release them under your own name
  • You must credit sumghai (author, Mousekin Race) when publishing your derivatives in the download and forum posts



(Keywords: agriculture, agricultural, alignment, allegiance, animal, anthro, apirary, apparel, backpack, bandit, beehive, beekeeping, beeswax, brewing, brigand, cavy, cheese, church, crops, dance, factions, farm, fermenting, festival, feudal, firecracker, flower, furniture, furry, guinea pig, honey, kingdom, knight, lager, mead, medieval, mouse, mousekin, musket, nomad, nun, nuts, pike, priest, race, rat, rebel, refugee, revolutionary, ritual, rodent, rodentfolk, rodentkind, root cellar, scenario, settler, vent, wall, wattle and daub, weapon, wheat, wicker, windmill, workbench, worship)
Popular Discussions View All (2)
2
Nov 9, 2024 @ 12:16am
PINNED: [Official] Mousekin short stories
sumghai
425 Comments
sumghai  [author] May 15 @ 5:39pm 
@Furious Canadian, Vulpine Gaming - That's a separate issue entirely. Please follow the recommended troubleshooting procedures, and report it to the Discord server.
That i am aware of, what im not aware of is why i no longer need flower gardens the thought has disappeared and so has the message about quality of flowers
sumghai  [author] May 15 @ 2:09pm 
@Mayo - Altars not being fueled by candles doesn't seem to prevent Church Services from running, so I'm not sure why it wasn't working for you initially. In any case, I'm glad things are working.

@Furious Canadian, Vulpine Gaming - The Mousekin Musket is unlocked with the Gunpowder research project in the Mousekin Tech research tab.
Which not saying any of that is bad, could be decent balancing actually since now i can't just mass produce m16s as a medieval rat colony immediately. and have to research for about 2 or 3 quadrums just to get to gunsmithing.
i assume not being able to make normal versions of the smithy and such is intentional though it is possible to make the electric versions if you research them and beyond

which is a little screwy since im using a bunch of other mods and can make musket balls from one of them at the Mousekin smithy but not the musket itself at the mousekin one. so i'd need to research electricity to make the musket (To clarify not the mousekin musket)
sumghai  [author] May 13 @ 12:48am 
@Mayo - Hmm, I'm not sure if candles were the issue - I may have to try it out myself sometime.
Mayo May 13 @ 12:19am 
@sumghai thanks for the fast response!

I got my first church service just now! I'm not sure why it wasnt working before as I had the pawnkind Mousekin priest (I dont own Ideology yet XD) but after finally getting my hands on Mousekin Candles to light the altar it finally happened once the 10th rolled around, so maybe that was the issue?
sumghai  [author] May 12 @ 5:17pm 
@Mayo - Nuns are optional, and simply boost the amount of silver collected.

Make sure you recruit an actual Mousekin Priest pawnkind (and not just simply assign a random Mousekin to the Ideo DLC priest role)
Mayo May 12 @ 11:09am 
I finally got my church built, yet ive still had 3 missed church services despite having a priest and a church. Do I absolutely need a nun for the services to start happening or is there something else im missing?

also love the new update!
bunners Apr 27 @ 10:28am 
@sumghai late reply but sweet! thanks a lot ^^