Company of Heroes 2

Company of Heroes 2

357 ratings
(English) Forgotten Ally - China
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Item Type: tuning
File Size
Posted
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2.783 MB
May 2, 2021 @ 11:19am
Sep 19, 2024 @ 6:13am
85 Change Notes ( view )

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(English) Forgotten Ally - China

Description
***THIS IS THE ENGLISH VERSION OF THE MOD***
Chinese Version (requires localization patch to display properly):
https://steamcommunity.com/sharedfiles/filedetails/?id=2602865954
Chinese Localization Patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2406304424
******

This mod introduces the Chinese faction, a major Allies power during WW2 whose contributions to the victory are seriously undermined due to the toxic Cold War stereotypes that last till today.

The Chinese faction can be selected by choosing soviet. Once the game is launched, the Chinese faction can be picked through a special structure in HQ territory, giving players possibility to switch between Soviet and China when using the mod.

AI and Commanders are WIP. Several Chinese commanders are already available at the faction selection building. They can be selected once the player picked the Chinese faction.

CoH2 Mods doesn't allow new unit models/animations to be added. The Chinese faction have all its models from existing factions (same as all other mods).

All portraits and icons for the Chinese soldiers come from Philip Jowett's Book: The Chinese army 1937-49: World War II and Civial War, illustrated by Stephen Walsh.

Special Thanks to RoastinGhost, who had provided invaluable modding technique and feedback on the faction's design. His mod introducing a well-balanced Japanese faction could be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1681429371
Popular Discussions View All (4)
5
Oct 19, 2024 @ 6:03am
Other Suggestions 其他建议
FunnyFruit
3
May 8, 2021 @ 5:30pm
Faction Balance Suggestion 阵营平衡建议
FunnyFruit
0
May 7, 2021 @ 8:29pm
mod交流群(QQ):1006296276
FunnyFruit
121 Comments
Sinisterisrandom Feb 2 @ 10:08pm 
@FunnyFruit, apparently read something about how there might be a possible chance now. But unsure. Some were saying its possible this year a few months ago others weren't.

Never the less, i still think its pretty cool to see custom designs.

Also people did make new models but that was prior to em disabling it.
FunnyFruit  [author] Feb 2 @ 9:30pm 
@EeshSinGer Glad you like it. As mentioned in the Mod desciption: CoH2 Mods doesn't allow new unit models/animations to be added. The Chinese faction have all its models from existing factions (same as all other mods of the game). If you want more information: Relic disabled modders to add new models as it wants to sell commander contents with only a shameful amount of stuffs added.
EeshSinGer Feb 2 @ 8:58pm 
Hi, I just want to say this is really cool! Second, I wanted to ask, why are the models not showing up? Thank you. :)
FunnyFruit  [author] Jan 1 @ 3:10am 
@Sinisterisrandom I know the zombie mod author for long and helped him tested his mod for dozens of times. The key point of a "new" model is about merging existing models rather than having true custom models for this game and sadly no one could change it. Merging models so what you want are at their correct location takes a long time and requires you to edit unit skins and behaviors to produce the best results, while side-effects like problems with animation/selection panel persist and cannot be ignored. I like the idea of model merging from the zombie mod, though my mod don't necessarily feature units that require model merging to resemble their appearance. For the Japan mod, you are welcome to provide suggestions to RoastinGhost through the link of his faction mod in the intro of my mod. Thank you for your suggestions and happy new year.
Sinisterisrandom Dec 31, 2024 @ 5:46pm 
Not related by there's a zombie mod that made a custom model. Unsure how they pulled it off. You could ask them for some advice on how they pulled it off. Will be waiting till the future where Japan becomes a proper mod. Since currently the only good Japan mod is a sub-faction in "The Advanced Powers" mod.
FunnyFruit  [author] Oct 19, 2024 @ 6:01am 
@KonRev Glad you like it. All Units is a fine mod. I also learned a lot of modding techniques from its author. However, as All Units focused on vanilla units unlock and re-design, the themes of the mod and this new faction focused mod aren't much correlated. In the long run I am planning to merge mod with other faction mods (like the one I posted link in the intro) though merging with All Units is unlikely going to happen. Thanks for providing feedback.
KonRev Oct 18, 2024 @ 5:08am 
Nice mod! A combination out of this mod and "All units mod" would be a great thing!
Laien Jun 8, 2024 @ 2:56pm 
Let me tell those who are curious about this module that AI can use it, at least expert level AI can use it
MOD, I haven't tried everything yet. I'm basically playing Expeditionary Force. In terms of strength, playing AI is not a problem, but it's a bit difficult to play
给好奇这个模组的人说一下,AI会用的,至少专家难度的AI会用这个
MOD,目前没有全部都试过,基本是在玩远征军,强度来说打AI没问题,但是难玩些
Redwater Oct 15, 2023 @ 10:02pm 
Can not access localization patch
FunnyFruit  [author] Mar 8, 2023 @ 6:16pm 
@UNITED-STATES-EMPIRE!!!
AI is Chinese instead of Soviet by default