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TLDR: Incredibly creative chamber with excellent usage of the rolling properties of the ball . Took me a good 2 or 3 hours depending on whether you counted an hour-long break I accidentally recorded (but deleted). I've also cut out some unnecessary parts and sped up others. Can't believe I got it done just right before I went to bed.
When I came back from my 4-year absence from the game, I worried that the Portal 2 mapmaking community had run out of ideas and exhausted every possible intuitive, non-glitchy, interesting combination of puzzle elements. Turns out I was dead wrong, and as long as bright minds like the OG Mevious stick around, we shouldn't have anything to worry about.
Difficulty: 9.25/10
Enjoyed: 8/10
On a quick note: there seems to be a bug concerning inconsistent ball rolling. The first time I tried, the ball somehow didn't roll straight ahead, but instead slightly to the left (my left as I was waiting on the moving platform), fell into the stairway and then fizzled itself (for some unknown reason). I had to do the entire thing again =(