Cities: Skylines

Cities: Skylines

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Plattenbau ESK 1000-1200 supermarket
   
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File Size
Posted
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7.444 MB
Feb 28, 2021 @ 4:21am
Sep 23, 2021 @ 4:13am
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Plattenbau ESK 1000-1200 supermarket

In 2 collections by MeisterMonis
MeisterMonis' Plattenbau
65 items
Wohnungsbaukombinat Halle
25 items
Description
This asset is RICO only!


Hello Folks,

for today I present you a much needed and requested type of supermarket, which fits in perfectly with my other "Plattenbau" assets.
This particular building is part of a series of standardized GDR-supermarkets with varying sizes. I plan to recreate some of the other sizes in the future.


Naming scheme:

The two included buildings have been named after original blueprints I found.
This supermarket has been planned and built in Halle, hence the first three letters "HAL".
"ESK" describes the construction method used. The building is essentially made of metal pillars with concrete panels inbetween them.
"1000-1200" specifies the number of residents one supermarket of this type can cater. The number is multiplied by 10.
"Edeka/Konsum" describes which supermarket chain the building belongs to, Konsum representing the GDR-era, Edeka the post GDR-era.
Here is an overview:


In-game:

I realized this building with the original supply ramp on one side, which is 1 meter below the ground. So to make use of it, you have to do some moving around with roads and fences.
The whole building is surrounded with 1 meter of basement and stairs, so it can accommodate small terrain height differences.

The buildings can be found under their names, starting with "HAL ESK 1000-1200" or alternatively by searching for "Plattenbau".
Their lot sizes and tris counts can be seen in the image above.
Both supermarkets have color mapping for the pillars and part of the ring around the roof. Both are RICO only, each with 80 high commercial working spaces.
This asset shares its main texture file amongst each other, so using the Loading Screen Mod to cut down on file size is advised.
The main texture file is also shared with my Plattenbau ESK 400-600 supermarket.


Model stats
  • Tris Main Model: 3096 (Konsum), 2665 (Edeka)
  • Tris LOD Model: 56 (Konsum), 52 (Edeka)
  • Texture Size Main Model: 1024x1024
  • Texture Size LOD Model: 128x128

[paypal.me]


Tags: Halle, Sachsen-Anhalt, Saxony-Anhalt, Silberhöhe, Plattenbau, prefab, panel, DDR, GDR, eastgerman, east-germany, europe, european, commercial, deutschland, germany, ostdeutschland, RICO, WBS70, P2, Kaufhalle, supermarket, Supermarkt, commie, communist, socialist, socialism, brutalist, brutalism, 70s, 80s, 1970, 1980, block, concrete, white
15 Comments
zin Jun 9, 2023 @ 11:13am 
No longer works?
Kronos Sep 12, 2021 @ 8:56pm 
This error still occurs with both supermarkets. I'd love to see this bug fixed as this asset pack is one of my favorites! Keep up the good work otherwise!
fox Jul 5, 2021 @ 6:41am 
Wow, thanks for the fast reply :-)

I will try again over the weekend and let you know about the results!

Cheers!
MeisterMonis  [author] Jul 4, 2021 @ 2:11am 
@fox
Thanks a lot for the report!
Although I'm not sure what causes this bug, I tried changing the milestone at which the building is unlocked, since the error message seems to hint at that. I really hope this fixes it, if not I'm pretty much clueless.
fox Jul 4, 2021 @ 1:13am 
Hello!

Subscribed to your asset and when loading an error appears.

Probably some mod compatibility issues, the extended error reporting shows me this:


An exception occured during BuildingAI CheckUnlocking() method.
Asset: 2410564245.HAL ESK 1000-1200 Konsum_Data
BuildingID: ??
Type: PloppableCommercial
Severity: High

System.NullReferenceException: Object reference not set to an instance of an object
at BuildingAI.CheckUnlocking () [0x00000] in <filename unknown>:0
at HealkitMod.Patches.BuildingManagerPatch.CheckUnlocking (.BuildingAI _this) [0x00000] in <filename unknown>:0

I thought you may be interested in it.

Cheers!
MeisterMonis  [author] Jun 1, 2021 @ 1:50am 
@P4rtigi4no
Glad you're enjoing my work! The Punkthochhaus is on my to-do list, I already have the blueprints ready. Though I have lots of stuff I wanna do first, most recently "GDR-trams". So no promises on when I get to doing that building.
P4rtigi4no May 31, 2021 @ 10:35pm 
In the background, on the image above, there is a "Punkthochhaus". Very special for the Halle setting. Wonder if u have one asset in ur collection. Didn't find one. Thx 4 all ur work. Really enjoy it <3
professorexabyte Apr 12, 2021 @ 4:58pm 
Does not work for me. All other buildings from you work just fine. But this makes an error message trap. If i click "supress" then nothing will work in game. Find it won't work etc. Unsubbed and it will work again.
jgumlon Mar 9, 2021 @ 12:49pm 
Those blocks are really successful, could you make some block / blocks from Košice Slovakia? For example: Košice [www.google.sk]
I work on the map of Košice and they would be very useful for me there, as well as yours ..
Siltur Mar 2, 2021 @ 11:35am 
Ja, erst noch schnell in die Kaufhalle :steamthumbsup: