Arma 3
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Tiberian Genesis
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File Size
Posted
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8.662 GB
Dec 26, 2020 @ 3:47pm
May 30 @ 10:58am
28 Change Notes ( view )

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Tiberian Genesis

Description
W E L C O M E | B A C K | C O M M A N D E R !



About the modification / What are we doing:

This modification aims to depict the epic second tiberium war of GDI and Nod into the Arma 3 engine. It will provide players with the chance to experience what Command & Conquer: Tiberian Sun would have been when experienced in first person, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Arma 3 engine. Through this world you will get to see Command & Conquer: Tiberian Sun up close and personal, with glowing crystals of Tiberium on the battlefield, walking mechs like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Introduction:

The development of Tiberian Genesis started way back for the game Operation Flashpoint in June 2004 (by Sentry), then switched to Armed Assault (Arma 1), later to Crysis (Cryengine) and is now back to Arma 3.
Our goal is to mix FPS with RTS elements together to achieve an interesting gameplay while sending you back to the past, reliving one of our greatest childhood games from a completely fresh perspective. One vision, one purpose!

Important:

This is a full conversion Modification for Arma 3 and for non-commercial use only!

Informations:

For more informations, suggestions, work in progress, updates and screenshots / videos and bug reports please visit our Tiberian Genesis Discord Server[discord.gg]

Donations:

If you want to help Tiberian Genesis with donations you can do it over PayPal. You would help us for providing our Game Server, Homepage and new content by Freelancers. Thank you very much!
Donate here[www.paypal.com]


Special Thanks:

-HorribleGoat (The Secrets guy ^^)
-Lou Montana (Bohemia Interactive Moderator)
-Mondkalb (Nod Banshee)
-Soviet_Deso (Stitched GDI & Nod Logo)
-Chris Kohl (Tiberium Flora (Palm Tree, Blue Plant) 3D Model & Textures)
-Tiberian Sun Reborn & Xenobond (Permission to use only their Tiberium Crystal texture (without shaders & shroud stuff))

Release & Patches:

27.12.2020 Version 0.1.0 - Alpha
02.07.2022 Version 0.4.0 - Alpha
15.01.2023 Version 0.4.7 - Alpha
16.01.2023 Version 0.4.7 - Alpha
19.01.2023 Version 0.4.8 - Alpha
21.01.2023 Version 0.4.9 - Alpha
23.01.2023 Version 0.5.0 - Alpha
28.01.2023 Version 0.5.1 - Alpha
07.08.2023 Version 0.5.2 - Alpha
22.09.2024 Version 0.6.0 - Alpha
30.05.2025 Version 0.7.0 - Alpha

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License Stuff:

The Tiberian Genesis Modification goes under the APL-ND License[www.bohemia.net]

In short:
• It is not allowed to repack parts or entirety of the Tiberian Genesis Mod in any other Mods or Mod Packs (use the Subscribe Button or create a Steam Collection) • It is not allowed to reupload Tiberian Genesis Mod on any platform (according to the Steam EULA - use the Subscribe Button) • It is not allowed to open/edit our Tiberian Genesis Mod files (pbo and others) •• It is therefore not allowed to use Tiberian Genesis Mod content/resources in any other Games (Arma 3 only) • It is not allowed to split the Tiberian Genesis Mod. • It is not allowed to make commercial use with Tiberian Genesis. •• It is therefore not allowed to use the Tiberian Genesis Mod on a monetized Server.

Tiberian Genesis is not related to Electronic Arts, Inc.,
the entire Intellectual Property of Command & Conquer Tiberian Sun and its expansion pack Firestorm (designs, units, faction names, story, etc.) belongs to Electronic Arts, Inc.
and shall not be used without their permission.

Music Stuff:

Command & Conquer Tiberian Sun / Firestorm Music Tracks by Frank Klepacki & Jarrid Mendelson
© Copyright Electronic Arts, Inc., all rights reserved
Popular Discussions View All (3)
18
Oct 8, 2023 @ 4:44pm
Change Request/Suggestion
thermalwalnut98
15
Jun 2 @ 1:11pm
Bug reports
Sentry
6
Dec 28, 2023 @ 11:52am
so any new updates in the works
ChaosSwarm
259 Comments
honger May 31 @ 3:36pm 
Why do I need Zeus Enhanced for this? I wanted to make a singleplayer mission with a different zeus mod which can break due to ZE.
Shadow_Wolf Apr 5 @ 7:28am 
Your discord link has expired
Sentry  [author] Mar 23 @ 7:31am 
@Voxel
soon new release yes
Voxel Mar 23 @ 6:41am 
will this have the new release yet?
TyPlan Mar 14 @ 6:22am 
Cool mod
MrJayDarlington Feb 25 @ 12:39pm 
Hi just letting you know that the whitelist key doesn't work
Armilus  [author] Jan 8 @ 3:34pm 
There are ideas for that. Not at the top of the priority list right now.
Doge762 Jan 8 @ 12:48pm 
will the titan's coaxial machine gun ever be properly added? I see it on the model but it doesnt have the actual weapon
Sentry  [author] Oct 6, 2024 @ 12:31pm 
@Nuramor Balancing stuff isnt properly done yet so it could be that it feels a bit kinda fragile i think yeah
Nuramor Oct 5, 2024 @ 3:33pm 
Is it me or are the walkers kinda fragile? The wolverine dies in one rocket hit, the titan in three. Is that intended or could it be bad mod interaction?