Arma 3
39 ratings
COOP04 Legion
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Water
Scenario Map: Malden 2035
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
21.569 MB
Dec 19, 2020 @ 7:53pm
Dec 19, 2020 @ 11:42pm
4 Change Notes ( view )
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COOP04 Legion

Description
Winter's Solstice, Malden Islands.

TO: Coast Guard Fast Patrol 'Rescue-1'
FROM: CG CENTER MORAY ISLAND

1901 hrs CG Center received a relayed MAYDAY from M/V 'Piper Maru', presumably a diver tender on Miskatonic University bond.

Message was distorted, but indicated ship in distress with possibly divers in water.

1st class Hurricane 'Anna' is expected to hit the Islands for the Holidays.

Divert from your current assigment, investigate MAYDAY at given grid. Deploy rescue swimmers and divers, provide assistance, and get the hell out before the hurricane hits the Islands.

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Mods required:

-CBA

DLCs required:

- Contact, Apex, Laws of War, Malden, Helicopters, Zeus

------
Features:

- Play as Coast Guardsman responding to maritime distress call. A routine mission turns to something else, only to discover a shadow over Malden...
- Moody story oriented coop up to 4 players
- May also be attempted with less players, or even alone (just host the mission yourself)
- Custom sounds, textures, voices.
- ACE compatible
- Vanilla revive
- Dedicated Server or hosted compatible
- Console available for admin
- FHQ Task tracker, fog effects.

(Note: Mission is longer than my usual works, and features slightly different, experimental theme. I hope you enjoy. Mission author instead suffered a sanity loss 1d10 while making it...
-Stag)
24 Comments
Itsuk1_1 Jun 11, 2023 @ 8:42pm 
Gods work, one of the most crazy mission along side with Drifting souls.Outstanding. Wish we can have zeus added like the last one too. And looking forward of your next work
Stagwine  [author] May 4, 2021 @ 6:30am 
Thanks ye_mao, glad you liked
ye_mao May 3, 2021 @ 7:09am 
That's great! Extraordinary plot and performance, I'd love to see the rest of the story!:cozybethesda:
Stagwine  [author] Mar 26, 2021 @ 12:07am 
Hehee, thanks for sharing, cool vid!
NyteMyre Mar 23, 2021 @ 12:04pm 
Just wanted to share this little clip when i was playing the mission.

*****SPOILERS*******


During the moment, you hear a phone ringing, my ACTUAL phone was ringing as well. Gave me quite a spook

https://clips.twitch.tv/CrunchyTangentialCarrotPraiseIt-dbA-3gDk1tBnss75
Mali Robot Mar 11, 2021 @ 4:34pm 
Excellent story and atmosphere, also, long mission but even better so.
Sputnik Monroe Mar 11, 2021 @ 4:32pm 
Very fun mission and very atmospheric. Grab a few friends and play it, it's very good.
Stagwine  [author] Jan 12, 2021 @ 8:58am 
Thanks for feedback Mallekip,I didn't know about the Cover map module


In that task, you must find map from one of the lit houses, and personal tablet from the other house. Both are on tables on 2nd floors, and both can be interacted with HOLD SPC. It is sometimes fickle, and cursor has to be exactly at object.
Mallekip Jan 9, 2021 @ 5:34pm 
As a thank you: instead of a large blue rectangle, you can use the "Cover Map" module to outline the mission area on the map. https://community.bistudio.com/wiki/Arma_3:_Module:_Cover_Map
Mallekip Jan 8, 2021 @ 8:41pm 
Fun mission! Great atmosphere! Great audio/visual presentation. However, after playing 1 hour 21 mins I gave up. Couldn't complete the "Shunned Houses" task. Investigated every object in the town I could find but next objective didn't trigger. Drove to excavation site, removed the *****, put fire out, investigated the surrounding objects and sites; no dice. Can someone tell me the proper sequence of events? DM is fine. I second the floating objects: also there are graffiti decals and blood hanging from surface. It's a pain putting objects down in 3D. If you like I can send you a corrected version. This was fun, even if I didn't get through it!