Arma 3
COOP04 Legion
24 Comments
Jun 11, 2023 @ 8:42pm 
Gods work, one of the most crazy mission along side with Drifting souls.Outstanding. Wish we can have zeus added like the last one too. And looking forward of your next work
Stagwine  [author]
May 4, 2021 @ 6:30am 
Thanks ye_mao, glad you liked
May 3, 2021 @ 7:09am 
That's great! Extraordinary plot and performance, I'd love to see the rest of the story!:cozybethesda:
Stagwine  [author]
Mar 26, 2021 @ 12:07am 
Hehee, thanks for sharing, cool vid!
Mar 23, 2021 @ 12:04pm 
Just wanted to share this little clip when i was playing the mission.

*****SPOILERS*******


During the moment, you hear a phone ringing, my ACTUAL phone was ringing as well. Gave me quite a spook

https://clips.twitch.tv/CrunchyTangentialCarrotPraiseIt-dbA-3gDk1tBnss75
Mar 11, 2021 @ 4:34pm 
Excellent story and atmosphere, also, long mission but even better so.
Mar 11, 2021 @ 4:32pm 
Very fun mission and very atmospheric. Grab a few friends and play it, it's very good.
Stagwine  [author]
Jan 12, 2021 @ 8:58am 
Thanks for feedback Mallekip,I didn't know about the Cover map module


In that task, you must find map from one of the lit houses, and personal tablet from the other house. Both are on tables on 2nd floors, and both can be interacted with HOLD SPC. It is sometimes fickle, and cursor has to be exactly at object.
Jan 9, 2021 @ 5:34pm 
As a thank you: instead of a large blue rectangle, you can use the "Cover Map" module to outline the mission area on the map. https://community.bistudio.com/wiki/Arma_3:_Module:_Cover_Map
Jan 8, 2021 @ 8:41pm 
Fun mission! Great atmosphere! Great audio/visual presentation. However, after playing 1 hour 21 mins I gave up. Couldn't complete the "Shunned Houses" task. Investigated every object in the town I could find but next objective didn't trigger. Drove to excavation site, removed the *****, put fire out, investigated the surrounding objects and sites; no dice. Can someone tell me the proper sequence of events? DM is fine. I second the floating objects: also there are graffiti decals and blood hanging from surface. It's a pain putting objects down in 3D. If you like I can send you a corrected version. This was fun, even if I didn't get through it!
Stagwine  [author]
Jan 4, 2021 @ 10:23am 
You too my friend!
Jan 3, 2021 @ 4:11pm 
"Sometimes I want to be deaf and not hear extraneous sounds. Honey, before I come, throw out all the yellow clothes we have."
Kiitos and HNY!
Jan 1, 2021 @ 1:19pm 
The best map ever :)
Stagwine  [author]
Dec 26, 2020 @ 11:03pm 
Thanks Grave, I should know by now that many BIS modules aren't MP friendly. I look it up.
Dec 26, 2020 @ 6:11pm 
played threw again, just a heads up, lots of misplaced assets, the edit object module is made for singleplayer and any object its used on is host only, such as destroyed buildings being destroyed and intact for anyone other than host, several things are also floating. We took a bunch of screenshots if you want me to send them over.
Dec 25, 2020 @ 5:50pm 
I did not expect this scenario to be as good as it was. It accomplished everything it set to do without being over dramatic or feeling like a movie. Bravo sir, I'm impatiently waiting for the next part
Dec 23, 2020 @ 10:12am 
Looking forward to playing this! :)
Stagwine  [author]
Dec 23, 2020 @ 7:37am 
Thanks for feedback guys, appreciate it!
Dec 22, 2020 @ 10:16am 
Way better than most horror missions, great atmosphere. Definetly better than anything phantom has brought out the past years, looking forward to the followup. Could be some improvements in enviroment design, and VA, but other than that, great.
Dec 22, 2020 @ 10:15am 
this was creepy.. but in the good way =]

could use a little QA though
Dec 20, 2020 @ 6:57am 
no contact DLC user is sad :(
Dec 20, 2020 @ 2:41am 
Looking forward to playing this.
Dec 20, 2020 @ 1:22am 
very athmospheric mission offering very detailed locations and an interesting story
Dec 20, 2020 @ 12:26am 
Can't wait to play it!