Arma 3
487 évaluations
Helicopter Turbulence
2
4
2
2
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Data Type: Mod
Mod Type: Helicopter, Mechanics
Taille du fichier
Publié le
Mis à jour le
67.167 KB
28 nov. 2020 à 15h50
17 avr. 2021 à 14h04
14 notes de changement ( voir )

S'abonner pour télécharger
Helicopter Turbulence

Dans 2 collections faites par Seb
Aircraft Turbulence
2 objets
Seb's Mods
11 objets
Description
Helicopter Turbulence

As featured in Helisimmer: https://www.helisimmer.com/news/helicopter-turbulence-arma3

FEATURES:
- Adds random atmospheric turbulence forces to all helicopters.
- Works with any modded helicopter, RHS, CUP etc compatible!
- Includes serverkey
- Scales based on weather (overcast and windspeed both generate more severe turbulence)
- Larger, heavier aircraft are less impacted due to their mass, however as they have a larger surface area the forces are also greater. This means each aircraft handles turbulence slightly different as the surface area/mass ratio is different.
- As an aircraft approaches its top speed, it becomes more stable.
- Client-side calculations, so the server will not slow down due to this in multiplayer.
- Only does calculations if the player is the pilot, so will not impact performance unless you are flying. Even then it should be minimal.
- Does not affect Rotorlib Advanced Flight Model.
- Doesn't affect AI pilots (they really need the help)
- CBA settings integration for various aspects of the mod.
- VTOL aircraft are treated as planes by the game, and require the Plane Turbulence mod.

The default flight model in ArmA is a ton of fun and has the right balance of realism and ease of use, it's almost perfect.
Almost.
Something I don't like is that the environment has no effect on the flight of your helicopter, that is if you're perfectly hovering you will hover forever. In reality, wind and random pertubations in the world will cause your helicopter to bob about a bit. This mod does that.

This mod adds slight turbulence to a helicopter based on both the mass and the surface area of the helicopter. Your helicopter will naturally bob, weave and change direction slightly due to the natural chaos of the atmosphere. If it's raining or is windy, this effect will become more severe.
In the worst weather, in the lightest helicopters, they actually can become difficult to fly. Littlebirds and Pawnees in a storm get tossed about like a leaf on the wind.

This should influence the helicopter you choose to take, and how you choose to fly.


Known issues:
Does nothing for drones.
All drones still work normally, just without turbulence.

Documentation:
Please submit bug reports or feature requests to this projects GitHub[github.com]

Licensed Under GPLv2

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI

Also available for planes:
(both mods are designed to be run with or without each other)
https://steamcommunity.com/sharedfiles/filedetails/?id=2336289041
68 commentaires
J-Money 14 janv. à 3h43 
id imagine same with plane turbulence right?

you should put that info in desc :)
and thanks for fast response man
Seb  [créateur] 14 janv. à 2h24 
just client
J-Money 14 janv. à 1h20 
Does this need to be Client AND server side?
Decker_1705 21 juil. 2023 à 6h37 
are you ever going to make your turbulence mods into one?
liwocom 23 déc. 2021 à 16h37 
湍流
Morrison 4 déc. 2021 à 11h16 
@WilleoSix Read the description.
Willeo 28 nov. 2021 à 18h18 
Does this also affect helicopters that are piloted by AI? And will they try to correct their angle/heading? And does your plane turbulence mod also do this?
Zabese 8 nov. 2021 à 15h14 
Hey Seb, is it alright if I put this in my unit's AUX mod?
Son of Krazybee 25 oct. 2021 à 16h22 
No worries! Thank you for the response Sir!
Seb  [créateur] 18 oct. 2021 à 12h20 
I'm afraid not, it just accounts for weather.