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Cause i feel like something is missing there.
Look for the game you're compiling in that list, and check if the paths are set up correcntly.
And then also check if the compile tab (or pack tab, whichever you used) is actually set to use the game you want to pack/compile for. If not, it would want to use nonexistant tools.
https://steamcommunity.com/sharedfiles/filedetails/?id=1866167999
I downloaded the file with crowbar and it automatically converted it.
The log mentions it had to be decompressed:
Downloading workshop item as: "F:\Modding\L4D2\temp\Neuer Ordner (5)\[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.gm"
Download complete.
Downloaded file: "F:\Modding\L4D2\temp\Neuer Ordner (5)\[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.gm"
Renamed "[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.gm" to "[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.lzma"
Decompressing downloaded Garry's Mod workshop file into a GMA file.
Decompress done.
Deleted: "F:\Modding\L4D2\temp\Neuer Ordner (5)\[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.lzma"
Converted to file: "F:\Modding\L4D2\temp\Neuer Ordner (5)\[CSGO]_Spawnlist_lqyGlgDaei6qakTdWkBgdwarJOxTg8hr.gma"