Crusader Kings III

Crusader Kings III

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Regional Immersion and Cultural Enrichment (RICE)
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903.861 MB
Oct 31, 2020 @ 10:21pm
Mar 30 @ 12:05pm
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Regional Immersion and Cultural Enrichment (RICE)

In 2 collections by cybrxkhan
Cybrxkhan's Library (for Patch 1.9.X)
31 items
The Fallen Eagle - Minmalist Collection of Compatible Mods
16 items
Description


Current Version: 1.12.1.a Hotfix for "Dioscorida" (Released 3/30/24, Compatible with vanilla patch 1.12.X)

Newest Flavor Pack:
South Ethiopia: The Highland Kingdoms

Next Flavor Pack:
Sicily: Where Three Worlds Met

Discord Server for my mods[discord.gg]
Official Website for my mods[cybrxkhansmods.godaddysites.com]
Paradox Forum Thread[forum.paradoxplaza.com]
Manual Download/Older Versions available on Github[github.com]
Paradox Plaza Download[mods.paradoxplaza.com]
See More Preview Screenshots Here[imgur.com]

RICE, or Regional Immersion and Cultural Enrichment, adds immersion to different regions, cultures, and religions in CK3. As a spiritual successor to my Immersion Packs for CK2, it is a collection of "flavor packs" similar to PI's official flavor pack DLCs. RICE's guiding philosophy is to keep a focused scope that won't change gameplay significantly, but instead adds flavor across the world that is grounded in historical authenticity, especially for lesser-known places, peoples, and histories.

RICE might work on existing saves (with some missing features), but a new game is advised to be safe.

Feel free to use my work in your mods - all I ask is that I am credited and (if possible) to give me a heads up. If you liked the mod, feel free to favorite and rate it up!





RICE is designed with compatibility in mind, and runs fine with most mods - for more info, please see this webpage[cybrxkhansmods.godaddysites.com]. I avoid editing vanilla files to prevent conflicts with other mods. For example, new cultures are added via hidden events at game start instead of directly through history code. Compatches are available for:


Special content provided if you also play with The Fallen Eagle or Rajas of Asia[google.com].

I WILL NOT maintain compatches for most mods that may need one. Feel free to make your own (let me know so I can link it here). If you're a modder, don't hesitate to contact me on the forums or Discord about compatibility!




Each RICE flavor pack adds features to a region, culture, or religion, that include new activities, decisions, events, music, and more. Read the Flavor Pack Guides[cybrxkhansmods.godaddysites.com] for more info on new features, tips and tricks, and selected lists of academic sources I used for further reading.

There are currently 34 new flavor packs, shown on this map:





By default, RICE uses the original English text as a placeholder so you won't see gibberish for other languages.





Version 1.12.1 "Dioscorida"

“Dioscorida [Socotra] is very large but desert and marshy [...] The inhabitants are few and they live on the coast toward the north, which from this side faces the continent. They are foreigners, a mixture of Arabs and Indians and Greeks, who have emigrated to carry on trade there.”
- Periplus of the Erythraean Sea, Greek navigational aid from the 1st century CE


Please note some changes only take effect with new games. As changelog is too big to list here, see the full changelog here: https://steamcommunity.com/sharedfiles/filedetails/changelog/2273832430







Thanks to all I worked with, took stuff from, and provided me encouragement and feedback over the years. Huge thanks also to the translators who put up with my erratic update schedule.

Special thanks in particular to:

  • Atreides for bookmark icons
  • B7E7 for collab and content from BlackEmperor's Africa Plus mod
  • Bonseny for the amazing VIET and RICE logos and the beautiful 3D art assets
  • Celticus for a lot of useful help and suggestions
  • DrStein(Dupont) for revamped artwork
  • Fische for the Dragon Blood art icon and Vertimnus for donating it to me (originally made for Sinews of War)
  • George Hammond for some music (see here[fanlink.to] for more of his work)
  • Henry for the Better Bedouin Culture mod
  • KeizerHarm for UI work
  • Lahom for most Native American names
  • Макс for Erzya and Moksha names and info
  • Msl229 for Eastern Europe research and code
  • Naatturi for content from the Ukonusko Overhaul mod
  • Nezaros for religion and bookmark art
  • Nix for Evenki names
  • PinkPanzer for some decision art
  • Rajas of Asia for Asian stuff and collab
  • Shatzi for more Breton content
  • Soraya for a lot of research and code
  • The Fallen Eagle for some icons and collab
  • The Not So Lonely Arrikirri and Tundragrass for help on the Zunbils
  • YTnuBF for Native American ethnicities from the Amerindian Steppe Tribe mod
Popular Discussions View All (6)
228
2
Jun 4 @ 1:25pm
PINNED: Bug Reports/Balance Issues
cybrxkhan
16
Feb 17 @ 11:06am
Music track titles
Increasecouncilpower
1
Apr 9, 2023 @ 10:21pm
How to make a perfect combination of Additional start dates and cultures epe rice cfp
Cataphractii
2,100 Comments
Abhorash 3 hours ago 
Does it support multiplayer?
cybrxkhan  [author] Jun 3 @ 8:15pm 
@temurnogaideli I do have a website for my mods, which as guides for RICE's flavor packs, but some of them are incomplete/under construction: https://cybrxkhansmods.godaddysites.com/flavor-pack-guides

Good idea though with making a list of characters with aspirations. A lot of them are bookmarked characters, but some are non-bookmarked characters (Qawurd the elder Seljuk prince in 1066 comes to mind), so I'll make a note to look into making a separate page on my website that lists them. Thanks!
temurnogaideli Jun 3 @ 3:21pm 
@cybrxkhan thank you for a swift reply. Good Luck!
P.S. I love the introduction of “character goals” you added for some characters in one of the updates for the mod, but unfortunately it’s kind of difficult to find all of such characters. Do you have a guide or anything like that to find all of them easily? If not, could you possibly make one in the future? Would greatly appreciate it.
Thank you for your work, the content added in your mods are some of my favourite in the game!
cybrxkhan  [author] Jun 3 @ 3:13pm 
@temurnogaideli At the moment, I'm estimating anywhere from 2-4 weeks. Sadly taking a bit longer than I anticipated, even with some buffer time I gave, but hopefully there won't be much delay. Right now, I'm just working through all the content I want to do, so hopefully you won't have to wait long ^_^
temurnogaideli Jun 3 @ 9:09am 
Hello @cybrxkhan, I've been looking forward for a Robert the Fox game with the upcoming update to this mod. Could you please provide an estimate for the release date of the update? I'd really appreciate it! Thank you for your amazing work! Good Luck!
cybrxkhan  [author] Jun 2 @ 10:56am 
@stefanofalletta09 It probably should be compatible with most culture and religious flavor mods, as I don't touch vanilla code which makes compatibility much easier. However, I would advise checking with the creators of the other mods, though, I don't keep up with every other mod so I'm not 100% sure.
stefanofalletta09 Jun 2 @ 6:24am 
is this compatible with the legacy of ashoka mod? and in general with other culture and religiouse flavor mods?
RorschachInk May 29 @ 11:37am 
@cybrxkhan Thanks for the heads up. Have a good day.
Rags May 29 @ 11:33am 
Super excited for the update
cybrxkhan  [author] May 28 @ 11:06pm 
@Rorschachink Yeah there was some sort of bug (either through a recent vanilla change or something I did) that altered the requirement text which used to work before. Anyhow, the requirement is that the Alhambra special building in Granada is upgraded to the second level - by default it starts off at the first level (i.e. ruins). This has been reported previously and I've made a note to fix it for the next version, but thanks nonetheless for helping reconfirm it's an ongoing issue!