Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Enhanced Natural Wonders Selection
   
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2.463 MB
Oct 31, 2020 @ 2:50pm
May 25, 2024 @ 3:54pm
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Enhanced Natural Wonders Selection

In 1 collection by yofabronecoforo
Gameplay and Usability Enhancements
3 items
Description
Enhanced Natural Wonders Selection (ENWS) for Civilization VI

A mod which enables additional Frontend and Ingame settings related to Natural Wonders.

ENWS enables variable amounts of Natural Wonders on standard map sizes, with new minimum, maximum, and default amounts. For each size, any specific amount greater than or equal to the minimum value and less than or equal to the maximum value can be selected using the provided slider during game setup.

ENWS replaces the built-in Natural Wonders picker with a custom version based on the built-in City-States picker, where each Natural Wonder has a second checkbox to indicate priority placement; prioritized Natural Wonders will be placed ingame before other selected Natural Wonders. If Start by Wonders is present and enabled, ENWS' priority list will be used to determine starting plots, and Start by Wonders' picker will be hidden.

Some limitations apply; please refer to the project's README file[github.com] for these and more comprehensive details. This file is also included with ENWS, and can be found where it is installed.

New Frontend and Ingame text fully localized in the following languages:
  • English (en_US)
  • Spanish (es_ES)
  • French (fr_FR)

ENWS REQUIRES Enhanced Community FrontEnd, and will be blocked from loading if that mod is not present or is not enabled.

Prefer a manual installation? Wish to contribute? Visit ENWS on Github.[github.com]
Popular Discussions View All (2)
2
Mar 18, 2021 @ 3:42pm
Feature requests
yofabronecoforo
0
Oct 31, 2020 @ 6:21pm
Compatibility issues and requests
yofabronecoforo
33 Comments
yofabronecoforo  [author] May 25, 2024 @ 4:00pm 
New published version expands minimum, maximum, and default Natural Wonders values to any map in the StandardMapSizes domain, including unofficial map sizes added by other mods. To make my life easier, minimum NW for a given map size will always be zero, default will be equal to the default Players value for that size, and maximum will be equal to twice the default Players value for that size, subject to other caps such as the amount of NW available for the selected Ruleset.
yofabronecoforo  [author] May 25, 2024 @ 11:35am 
@tmehmel5 I will look into it.
tmehmel5 May 13, 2024 @ 12:02am 
@yofabronecoforo Would it be possible for you to make this mod work with/compatible with this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=894934462
yofabronecoforo  [author] Feb 19, 2024 @ 2:55pm 
@HRSkull What other mods are you using?
HRSkull Feb 17, 2024 @ 2:10pm 
This mod's broken for me, the number of wonders is stuck at 0
yofabronecoforo  [author] Jan 22, 2024 @ 5:20pm 
v8 has been published. It contains a small change to the default and maximum numbers of Natural Wonders on standard map sizes, and compatibility with Start by Wonders. Frontend code shared by it and Enhanced Goodies and Hostile Villagers has been moved into a separate mod, Enhanced Community FrontEnd, which is now a dependency of this mod; in addition to making my life easier, this should fix the issue with duplicate parameters appearing in the Advanced Setup. I apologize for any inconvenience caused.
Luncor Dec 24, 2023 @ 1:36am 
@yfbncfr I am using (Start by Wonders, Detailed Map Tacks, More Maritime: Seaside Sectors, Religion Expanded) those are the ones affecting gameplay. I'm also using mods Real Great People (UI) and Colorized Historic Moments, Extended Policy Cards and Enhanced Mod Manager for better visuals, which is not affecting any gameplay.
yofabronecoforo  [author] Dec 22, 2023 @ 7:13pm 
@Luncor What other mods do you have installed and enabled?
Luncor Dec 21, 2023 @ 11:38pm 
This mod breaking game setup. When you change the amount of natural wonders or all other things, it's creating duplicate options.
yofabronecoforo  [author] Dec 17, 2023 @ 9:43pm 
v7 has been published, which allows Natural Wonders to be selected for prioritization (inclusion). Instruct the game to exclude some Natural Wonders, and prioritize the placement of others, all from a single picker!